Player Matchup

Thanatos
Thanatos
Camaro V2
Thanatos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,479 Elo+
Party 2
Discordia
Discordia
Corcustos
Discordia
Level 88
God Stats
4W - 2L
1,559 SR
Queue Stats
130W - 115L
1,554 Elo+
Solo
Cernunnos
Cernunnos
Harvey 7 FaceD
Cernunnos
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,514 Elo+
Party 2
Geb
Geb
Hersheystainzz
Geb
Level 107
God Stats
4W - 0L
1,585 SR
Queue Stats
227W - 222L
1,527 Elo+
Solo
Hel
Hel
Nastie Nugent
Hel
Level 155
God Stats
15W - 11L
1,509 SR
Queue Stats
423W - 456L
1,468 Elo+
Solo
Team Averages
Level 100
1,531 SR
1,508 Elo+

VS

Team Averages
Level 106
1,499 SR
1,487 Elo+
Artemis
Artemis
BeefHand
Artemis
Level 160
God Stats
39W - 29L
1,559 SR
Queue Stats
893W - 935L
1,545 Elo+
Solo
Geb
Geb
Budz of Joy
Geb
Level 146
God Stats
12W - 7L
1,623 SR
Queue Stats
227W - 251L
1,455 Elo+
Solo
Yemoja
Yemoja
GrimMain
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,444 Elo+
Solo
Skadi
Skadi
lopy_2004
Skadi
Level 40
God Stats
3W - 4L
1,531 SR
Queue Stats
151W - 148L
1,492 Elo+
Party 1
Bastet
Bastet
roan_cloche5
Bastet
Level 61
God Stats
2W - 6L
1,282 SR
Queue Stats
336W - 383L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Camaro V2
Thanatos
17
7 / 5 / 9
10,880
777
10,105
11,000
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Corcustos
Discordia
19
8 / 3 / 11
11,737
838
23,756
10,413
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Harvey 7 FaceD
Cernunnos
17
3 / 2 / 13
10,422
744
14,495
14,663
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 16
10,013
715
8,530
20,368
16,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 12
9,807
701
4,433
12,234
10,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeefHand
Artemis
19
9 / 3 / 7
11,934
852
24,500
10,461
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 3 / 12
8,940
639
8,334
13,952
14,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
GrimMain
Yemoja
17
1 / 2 / 14
10,179
727
4,516
15,625
13,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
lopy_2004
Skadi
15
4 / 8 / 8
9,385
670
7,137
13,780
5,639
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
16
3 / 5 / 10
9,363
669
14,479
15,018
6,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
69
21
Kills
18
18
Deaths
21
61
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Artemis
BeefHand
Artemis
9
3
7
4.17
L
1
3
12
2.33
W
Thanatos
Camaro V2
Thanatos
7
5
9
2.3
W
Discordia
Corcustos
Discordia
8
3
11
4.5
L
Yemoja
GrimMain
Yemoja
1
2
14
4
W
Cernunnos
Harvey 7 FaceD
Cernunnos
3
2
13
4.75
W
0
4
16
2
W
3
4
12
2.25
L
Skadi
lopy_2004
Skadi
4
8
8
1
L
Bastet
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,319
Damage
58,966
68,678
Taken
68,836
39,866
Mitigated
45,184
40,202
Healing
30,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BeefHand
Artemis
24,500
7,812
1,903
1,412
10,461
4,925
1,485
5,947
4,422
0
49,790
L
8,334
255
2,405
3,045
13,952
14,851
140
6,772
6,988
13,567
0
W
Thanatos
Camaro V2
Thanatos
10,105
633
1,312
7,413
11,000
4,872
606
1,747
9,253
0
21,188
W
Discordia
Corcustos
Discordia
23,756
384
1,479
1,136
10,413
3,065
1,428
1,812
8,601
42,885
0
L
Yemoja
GrimMain
Yemoja
4,516
453
7,828
5,030
15,625
13,495
471
7,574
7,824
9,314
0
W
Cernunnos
Harvey 7 FaceD
Cernunnos
14,495
2,805
1,264
4,149
14,663
4,990
2,316
2,250
12,413
0
36,137
W
8,530
299
1,118
5,314
20,368
16,167
238
4,036
16,332
15,311
0
W
4,433
78
11,140
5,877
12,234
10,772
556
3,005
9,229
16,911
0
L
Skadi
lopy_2004
Skadi
7,137
2,255
4,110
1,258
13,780
5,639
481
8,711
4,955
0
20,651
L
Bastet
14,479
2,053
1,269
2,548
15,018
6,274
882
7,715
7,171
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,859
Gold Earned
49,801
163
Minions Killed
124
0
Camps Cleared
0
1,221,953
Distance Traveled
1,231,390
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,934
852
65
5
0
239,207
0
L
Geb
8,940
639
7
1
0
238,471
4
W
Thanatos
10,880
777
27
2
0
217,432
0
W
Discordia
11,737
838
38
3
0
249,862
0
L
Yemoja
10,179
727
12
1
0
256,524
0
W
Cernunnos
10,422
744
58
4
0
225,853
2
W
Geb
10,013
715
19
1
0
263,888
0
W
Hel
9,807
701
21
2
0
264,918
4
L
Skadi
9,385
670
21
2
0
212,823
3
L
Bastet
9,363
669
19
1
0
284,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role