Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ForeverNaDay
Mulan
Level 69
God Stats
1W - 2L
1,803 SR
Queue Stats
56W - 38L
1,667 Elo+
Party 1
Sobek
Sobek
Leviathan519
Sobek
Level 12
God Stats
1W - 1L
1,874 SR
Queue Stats
13W - 2L
1,761 Elo+
Party 1
Pele
Pele
Resecutor
Pele
Level 160
God Stats
3W - 2L
1,743 SR
Queue Stats
163W - 144L
1,646 Elo+
Party 1
Guan Yu
Guan Yu
humble_pride19
Guan Yu
Level 85
God Stats
3W - 1L
1,638 SR
Queue Stats
14W - 8L
1,630 Elo+
Party 1
Team Averages
Level 96
1,712 SR
1,641 Elo+

VS

Team Averages
Level 91
1,671 SR
1,561 Elo+
Mulan
Mulan
CoD_MW2_thebest
Mulan
Level 157
God Stats
1W - 1L
1,711 SR
Queue Stats
15W - 18L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
CounterThatYouAV
Danzaburou
Level 21
God Stats
5W - 5L
1,541 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2
Atlas
Atlas
NocturnalPeace
Atlas
Level 124
God Stats
1W - 0L
1,740 SR
Queue Stats
38W - 35L
1,533 Elo+
Party 2
Camazotz
Camazotz
VCRAZY-_K1Dz-X
Camazotz
Level 28
God Stats
32W - 12L
1,712 SR
Queue Stats
75W - 41L
1,648 Elo+
Party 3
Zhong Kui
Zhong Kui
israelmexican11
Zhong Kui
Level 123
God Stats
27W - 12L
1,653 SR
Queue Stats
535W - 429L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 3
5,604
560
4,860
6,282
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,702
570
2,269
6,292
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 4
5,742
574
3,813
12,733
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
11
5 / 5 / 1
6,369
637
5,352
8,823
2,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 0
4,535
454
1,056
4,132
2,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,078
708
4,938
5,259
3,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
CounterThatYouAV
Danzaburou
11
4 / 3 / 3
6,782
678
5,488
5,458
1,419
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 2
4,983
498
3,920
7,597
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
11
3 / 0 / 4
6,547
655
3,267
6,791
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
israelmexican11
Zhong Kui
10
1 / 2 / 2
5,687
569
8,311
7,795
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
13
13
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
3
0.75
W
5
1
2
6
W
Danzaburou
CounterThatYouAV
Danzaburou
4
3
3
1.83
L
1
2
0
0.5
L
2
2
4
2
W
0
3
2
0.33
L
Pele
5
5
1
1.1
W
Camazotz
3
0
4
5
L
1
2
0
0.5
W
Zhong Kui
israelmexican11
Zhong Kui
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,350
Damage
25,924
38,262
Taken
32,900
15,321
Mitigated
14,792
12,562
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,860
285
0
1,790
6,282
1,974
0
3,639
2,601
35,094
0
W
4,938
623
0
2,434
5,259
3,331
0
0
5,020
1,612
36,552
W
Danzaburou
CounterThatYouAV
Danzaburou
5,488
3,776
0
838
5,458
1,419
0
1,123
4,335
0
31,599
L
2,269
169
0
2,360
6,292
2,243
0
1,018
5,198
0
27,227
L
3,813
220
79
5,933
12,733
6,833
0
6,266
6,467
14,905
0
W
3,920
1,915
126
1,404
7,597
3,849
0
3,527
4,070
15,026
0
L
Pele
5,352
1,709
0
901
8,823
2,160
0
1,747
7,034
0
40,045
W
Camazotz
3,267
851
0
4,598
6,791
1,776
0
918
5,873
0
28,478
L
1,056
82
0
1,499
4,132
2,111
0
0
3,866
0
9,017
W
Zhong Kui
israelmexican11
Zhong Kui
8,311
1,170
0
3,996
7,795
4,417
0
3,105
4,690
37,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,952
Gold Earned
31,077
246
Minions Killed
300
0
Camps Cleared
0
924,618
Distance Traveled
1,027,328
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,604
560
69
7
0
187,240
3
W
Mulan
7,078
708
86
9
0
217,770
3
W
Danzaburou
6,782
678
63
6
0
179,904
4
L
Mulan
5,702
570
70
7
0
213,973
4
L
Sobek
5,742
574
16
2
0
201,162
0
W
Atlas
4,983
498
20
2
0
197,869
3
L
Pele
6,369
637
74
7
0
213,769
3
W
Camazotz
6,547
655
70
7
0
248,536
2
L
Guan Yu
4,535
454
17
2
0
108,474
0
W
Zhong Kui
5,687
569
61
6
0
183,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role