Player Matchup

Khepri
Khepri
AURAREAPER
Khepri
Level 28
God Stats
15W - 6L
1,848 SR
Queue Stats
35W - 24L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
COD_fan5564
Morgan Le Fay
Level 88
God Stats
1W - 4L
1,491 SR
Queue Stats
47W - 28L
1,554 Elo+
Party 1
Jing Wei
Jing Wei
Probleminhell
Jing Wei
Level 89
God Stats
0W - 2L
1,423 SR
Queue Stats
70W - 59L
1,473 Elo+
Party 1
Team Averages
Level 68
1,587 SR
1,502 Elo+

VS

Team Averages
Level 61
1,477 SR
1,449 Elo+
Gilgamesh
Gilgamesh
HewiE-3
Gilgamesh
Level 82
God Stats
2W - 5L
1,452 SR
Queue Stats
108W - 111L
1,477 Elo+
Solo
Izanami
Izanami
KolbTheBully
Izanami
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
booty_demon1
Baron Samedi
Level 86
God Stats
2W - 2L
1,478 SR
Queue Stats
123W - 135L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AURAREAPER
Khepri
12
2 / 4 / 6
8,700
725
3,981
11,625
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
COD_fan5564
Morgan Le Fay
12
4 / 7 / 2
8,604
717
11,735
10,504
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Probleminhell
Jing Wei
10
2 / 7 / 2
7,586
632
5,416
11,694
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HewiE-3
Gilgamesh
13
9 / 2 / 8
9,718
810
12,490
14,924
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
KolbTheBully
Izanami
13
4 / 6 / 10
8,950
746
8,892
10,837
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
booty_demon1
Baron Samedi
14
5 / 0 / 10
9,397
783
9,316
6,730
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
18
18
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
AURAREAPER
Khepri
2
4
6
1.25
L
Morgan Le Fay
COD_fan5564
Morgan Le Fay
4
7
2
0.71
W
Gilgamesh
HewiE-3
Gilgamesh
9
2
8
6.5
W
Izanami
KolbTheBully
Izanami
4
6
10
1.5
L
Jing Wei
Probleminhell
Jing Wei
2
7
2
0.43
W
Baron Samedi
booty_demon1
Baron Samedi
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,132
Damage
30,698
33,823
Taken
32,491
21,303
Mitigated
18,136
1,871
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AURAREAPER
Khepri
3,981
671
0
535
11,625
13,494
0
3,477
7,453
10,845
0
L
Morgan Le Fay
COD_fan5564
Morgan Le Fay
11,735
1,027
0
1,046
10,504
3,847
0
2,779
7,131
28,254
0
W
Gilgamesh
HewiE-3
Gilgamesh
12,490
3,038
0
2,302
14,924
11,549
37
8,131
6,382
2,254
28,130
W
Izanami
KolbTheBully
Izanami
8,892
6,487
0
1,172
10,837
3,642
548
4,814
5,823
0
41,887
L
Jing Wei
Probleminhell
Jing Wei
5,416
4,186
0
290
11,694
3,962
0
3,251
7,869
0
17,707
W
Baron Samedi
booty_demon1
Baron Samedi
9,316
440
1,451
3,282
6,730
2,945
578
2,790
3,768
20,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
28,065
92
Minions Killed
147
2
Camps Cleared
10
608,453
Distance Traveled
647,444
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,700
725
13
1
0
208,297
0
L
Morgan Le Fay
8,604
717
47
4
2
199,997
4
W
Gilgamesh
9,718
810
40
3
2
242,906
4
W
Izanami
8,950
746
65
5
4
186,237
0
L
Jing Wei
7,586
632
32
3
0
200,159
3
W
Baron Samedi
9,397
783
42
4
4
218,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role