Player Matchup

Hercules
Hercules
Cinna4L
Hercules
Level 87
God Stats
17W - 20L
1,527 SR
Queue Stats
753W - 790L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
DisheveledMind
Danzaburou
Level 13
God Stats
3W - 2L
1,296 SR
Queue Stats
5W - 9L
1,286 Elo+
Party 1
Anubis
Anubis
MooManTheGod
Anubis
Level 7
God Stats
4W - 4L
1,373 SR
Queue Stats
4W - 8L
1,189 Elo+
Party 1
Team Averages
Level 36
1,399 SR
1,311 Elo+

VS

Team Averages
Level 154
1,551 SR
1,614 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Birondax
Merlin
Level 156
God Stats
7W - 4L
1,654 SR
Queue Stats
262W - 281L
1,606 Elo+
Party 2
Medusa
Medusa
Darkcity98
Medusa
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cinna4L
Hercules
12
5 / 1 / 0
8,321
832
5,385
10,029
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
DisheveledMind
Danzaburou
10
1 / 7 / 3
6,974
697
3,271
8,730
2,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
10
0 / 9 / 4
6,878
688
4,671
10,656
3,875
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 3 / 12
8,265
827
4,108
13,790
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Birondax
Merlin
12
4 / 2 / 11
8,065
807
6,694
4,057
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Darkcity98
Medusa
14
11 / 1 / 6
9,479
948
15,435
6,842
2,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
17
17
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
12
2.67
W
Merlin
Birondax
Merlin
4
2
11
4.75
L
Hercules
Cinna4L
Hercules
5
1
0
5
W
Medusa
Darkcity98
Medusa
11
1
6
14
L
Danzaburou
DisheveledMind
Danzaburou
1
7
3
0.36
L
Anubis
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,327
Damage
26,237
29,415
Taken
24,689
13,536
Mitigated
15,169
4,765
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,108
342
0
3,013
13,790
11,108
50
2,325
10,083
11,201
0
W
Merlin
Birondax
Merlin
6,694
0
0
922
4,057
1,302
49
2,398
1,659
23,781
0
L
Hercules
Cinna4L
Hercules
5,385
932
0
2,182
10,029
7,626
0
2,440
7,379
0
8,077
W
Medusa
Darkcity98
Medusa
15,435
5,438
0
1,655
6,842
2,759
2,537
973
5,869
0
51,678
L
Danzaburou
DisheveledMind
Danzaburou
3,271
1,294
114
837
8,730
2,035
0
3,584
4,863
0
15,759
L
Anubis
4,671
339
0
1,632
10,656
3,875
0
4,037
6,331
27,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,173
Gold Earned
25,809
77
Minions Killed
142
1
Camps Cleared
6
535,360
Distance Traveled
616,498
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,265
827
7
1
1
202,834
2
W
Merlin
8,065
807
46
5
0
204,044
0
L
Hercules
8,321
832
11
1
0
205,068
0
W
Medusa
9,479
948
89
9
5
209,620
4
L
Danzaburou
6,974
697
23
2
0
176,145
0
L
Anubis
6,878
688
43
4
1
154,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role