Player Matchup

Thanatos
Thanatos
Felipe_Escudero
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,053 Elo+
Party 1
Fafnir
Fafnir
Pan_Con_Mowen
Fafnir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,053 Elo+
Party 1
Ymir
Ymir
Seba_SH7
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,053 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,053 Elo+

VS

Team Averages
Level 83
1,588 SR
1,425 Elo+
Izanami
Izanami
ClawedZero562
Izanami
Level 69
God Stats
6W - 3L
1,756 SR
Queue Stats
29W - 32L
1,292 Elo+
Party 2
Scylla
Scylla
XIZTxMudZlinkyX
Scylla
Level 44
God Stats
3W - 0L
1,508 SR
Queue Stats
32W - 34L
1,427 Elo+
Party 2
Atlas
Atlas
demon_FIRE_7
Atlas
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
5
0 / 5 / 0
4,077
680
1,404
5,012
1,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
4,119
687
997
7,508
5,087
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
7
0 / 2 / 0
4,404
734
1,419
5,734
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
8 / 0 / 3
6,691
1,115
7,509
4,733
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 6
5,460
910
4,004
2,006
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 9
5,924
987
3,246
2,363
1,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
12
12
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
8
0
3
9.5
L
Thanatos
0
5
0
0
L
0
5
0
0
L
Ymir
0
2
0
0
W
2
0
6
5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,820
Damage
14,759
18,254
Taken
9,102
10,423
Mitigated
3,758
2,623
Healing
3,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,509
6,301
70
1,790
4,733
1,526
1,113
1,430
3,303
0
21,805
L
Thanatos
1,404
353
135
1,547
5,012
1,394
0
2,229
2,623
0
4,934
L
997
440
0
130
7,508
5,087
0
2,391
4,917
2,642
0
L
Ymir
1,419
19
0
811
5,734
3,942
0
2,179
3,464
5,764
0
W
4,004
456
0
332
2,006
563
0
1,036
970
10,728
0
W
3,246
1,567
335
1,080
2,363
1,669
60
815
1,548
11,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,600
Gold Earned
18,075
17
Minions Killed
77
0
Camps Cleared
5
290,387
Distance Traveled
386,860
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,691
1,115
42
7
2
120,560
0
L
Thanatos
4,077
680
4
1
0
74,158
0
L
Fafnir
4,119
687
6
1
0
116,100
0
L
Ymir
4,404
734
7
1
0
100,129
2
W
Scylla
5,460
910
17
3
1
134,161
0
W
Atlas
5,924
987
18
3
2
132,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role