Player Matchup

Sobek
Sobek
AntiAnteater479
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,282 Elo+
Party 1
Chernobog
Chernobog
Buggyshy1
Chernobog
Level 29
God Stats
1W - 3L
1,119 SR
Queue Stats
77W - 107L
1,362 Elo+
Party 3
Zeus
Zeus
SergeantKitKat
Zeus
Level 86
God Stats
3W - 1L
1,624 SR
Queue Stats
170W - 159L
1,453 Elo+
Party 1
Mulan
Mulan
SergeantReeses
Mulan
Level 139
God Stats
7W - 2L
1,691 SR
Queue Stats
301W - 306L
1,451 Elo+
Party 1
Yemoja
Yemoja
XoStraYoX
Yemoja
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 152L
1,381 Elo+
Party 3
Team Averages
Level 78
1,487 SR
1,386 Elo+

VS

Team Averages
Level 91
1,453 SR
1,415 Elo+
Sol
Sol
Chief_Holcsmash
Sol
Level 88
God Stats
3W - 4L
1,410 SR
Queue Stats
195W - 200L
1,448 Elo+
Party 2
Awilix
Awilix
Kwilkiller
Awilix
Level 66
God Stats
1W - 1L
1,680 SR
Queue Stats
68W - 66L
1,409 Elo+
Solo
Hel
Hel
TheDirtyWipes
Hel
Level 85
God Stats
0W - 1L
1,221 SR
Queue Stats
20W - 26L
1,381 Elo+
Party 2
Ares
Ares
huskey_SANdusky6
Ares
Level 88
God Stats
2W - 4L
1,410 SR
Queue Stats
141W - 131L
1,433 Elo+
Party 2
Geb
Geb
thehighklown
Geb
Level 128
God Stats
5W - 4L
1,542 SR
Queue Stats
258W - 317L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 19
11,979
749
8,523
30,589
44,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
Buggyshy1
Chernobog
17
1 / 3 / 18
10,821
676
12,345
12,336
6,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
19 / 3 / 7
13,936
871
45,386
16,431
9,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 16
11,590
724
32,781
38,769
39,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
XoStraYoX
Yemoja
18
0 / 1 / 23
11,766
735
6,478
16,952
21,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
12,810
801
33,386
20,805
10,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Kwilkiller
Awilix
16
4 / 9 / 7
10,694
668
14,986
19,949
9,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 6 / 4
10,398
650
12,932
18,031
13,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 9
11,002
688
13,632
31,425
36,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 5 / 11
11,006
688
18,289
29,815
30,412
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
52
28
Kills
14
14
Deaths
28
83
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
4
19
2.88
W
Chernobog
Buggyshy1
Chernobog
1
3
18
3.33
L
6
4
7
2.38
L
Awilix
Kwilkiller
Awilix
4
9
7
0.83
W
19
3
7
7.5
W
6
3
16
4.67
L
2
6
4
0.67
W
Yemoja
XoStraYoX
Yemoja
0
1
23
11.5
L
2
4
9
1.63
L
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,513
Damage
93,225
115,077
Taken
120,025
121,546
Mitigated
99,857
67,890
Healing
55,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,523
1,345
1,959
8,295
30,589
44,855
863
20,757
9,832
12,532
0
W
Chernobog
Buggyshy1
Chernobog
12,345
8,918
2,174
1,591
12,336
6,704
3,932
9,525
2,811
0
31,726
L
33,386
13,093
199
7,095
20,805
10,113
4,215
10,145
10,078
63,525
0
L
Awilix
Kwilkiller
Awilix
14,986
4,073
207
1,763
19,949
9,709
345
10,314
9,129
0
20,782
W
45,386
12,224
1,236
3,542
16,431
9,059
575
11,535
4,896
82,037
0
W
32,781
2,272
1,430
18,559
38,769
39,432
477
24,531
14,238
6,630
43,965
L
12,932
365
17,441
7,470
18,031
13,555
595
10,094
7,574
27,775
0
W
Yemoja
XoStraYoX
Yemoja
6,478
3,935
22,144
6,960
16,952
21,496
713
11,891
5,061
15,597
0
L
13,632
1,275
1,801
8,535
31,425
36,068
159
17,535
13,357
20,431
0
L
18,289
893
3,502
7,666
29,815
30,412
308
15,102
14,008
32,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,092
Gold Earned
55,910
167
Minions Killed
140
0
Camps Cleared
0
1,359,148
Distance Traveled
1,454,292
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,979
749
9
1
0
321,435
1
W
Chernobog
10,821
676
34
2
0
230,883
0
L
Sol
12,810
801
68
4
0
264,927
2
L
Awilix
10,694
668
11
1
0
276,383
0
W
Zeus
13,936
871
74
5
0
251,367
0
W
Mulan
11,590
724
28
2
0
308,208
0
L
Hel
10,398
650
26
2
0
290,487
0
W
Yemoja
11,766
735
22
1
0
247,255
4
L
Ares
11,002
688
13
1
0
308,033
0
L
Geb
11,006
688
22
1
0
314,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role