Player Matchup

Ao Kuang
Ao Kuang
GingerChu232
Ao Kuang
Level 68
God Stats
18W - 18L
1,452 SR
Queue Stats
221W - 244L
1,407 Elo+
Party 1
Cliodhna
Cliodhna
KyleIsAPerson
Cliodhna
Level 89
God Stats
17W - 18L
1,528 SR
Queue Stats
413W - 419L
1,483 Elo+
Party 1
Ymir
Ymir
X360dogescopeX
Ymir
Level 43
God Stats
9W - 20L
1,361 SR
Queue Stats
103W - 128L
1,372 Elo+
Party 1
Zhong Kui
Zhong Kui
abhijot1
Zhong Kui
Level 53
God Stats
7W - 10L
1,483 SR
Queue Stats
63W - 87L
1,431 Elo+
Party 1
Anhur
Anhur
evanleah101
Anhur
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
281W - 297L
1,436 Elo+
Party 1
Team Averages
Level 64
1,465 SR
1,426 Elo+

VS

Team Averages
Level 58
1,478 SR
1,465 Elo+
Tiamat
Tiamat
CN D4RK
Tiamat
Level 86
God Stats
0W - 3L
1,295 SR
Queue Stats
254W - 234L
1,403 Elo+
Party 2
Medusa
Medusa
Flex and Eat
Medusa
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 94L
1,495 Elo+
Party 3
Chaac
Chaac
SYNQ T0ast
Chaac
Level 68
God Stats
6W - 12L
1,366 SR
Queue Stats
165W - 149L
1,449 Elo+
Party 2
Thanatos
Thanatos
TSM Requiss
Thanatos
Level 28
God Stats
3W - 5L
1,479 SR
Queue Stats
78W - 83L
1,410 Elo+
Party 2
Atlas
Atlas
UCAPx ExPloSioN
Atlas
Level 64
God Stats
1W - 1L
1,750 SR
Queue Stats
62W - 65L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GingerChu232
Ao Kuang
13
2 / 8 / 0
8,514
473
6,925
16,761
5,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
KyleIsAPerson
Cliodhna
18
6 / 0 / 5
10,486
583
12,329
12,015
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 8
8,504
472
4,777
12,080
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
abhijot1
Zhong Kui
16
6 / 1 / 7
9,674
537
15,214
12,960
9,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 3 / 5
9,453
525
11,104
12,955
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CN D4RK
Tiamat
13
0 / 7 / 1
8,205
456
8,342
13,334
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
2 / 4 / 0
9,072
504
8,581
10,094
2,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
16
7 / 1 / 0
9,939
552
17,543
19,202
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
TSM Requiss
Thanatos
13
4 / 9 / 0
8,881
493
4,598
17,084
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 2 / 4
8,129
452
7,233
13,349
11,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
23
Kills
13
13
Deaths
23
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CN D4RK
Tiamat
0
7
1
0.07
L
Medusa
2
4
0
0.5
W
Ao Kuang
GingerChu232
Ao Kuang
2
8
0
0.25
W
Cliodhna
KyleIsAPerson
Cliodhna
6
0
5
8.5
L
Chaac
7
1
0
7
L
Thanatos
TSM Requiss
Thanatos
4
9
0
0.44
L
0
2
4
1
W
2
1
8
6
W
Zhong Kui
abhijot1
Zhong Kui
6
1
7
9.5
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,349
Damage
46,297
66,771
Taken
73,063
33,459
Mitigated
40,703
24,786
Healing
27,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CN D4RK
Tiamat
8,342
114
66
2,278
13,334
5,003
680
6,986
6,348
45,975
0
L
Medusa
8,581
3,239
0
2,374
10,094
2,597
770
2,174
7,920
0
72,934
W
Ao Kuang
GingerChu232
Ao Kuang
6,925
1,391
0
5,897
16,761
5,521
1,133
835
14,800
38,408
0
W
Cliodhna
KyleIsAPerson
Cliodhna
12,329
750
0
5,812
12,015
4,628
0
2,822
9,012
0
84,857
L
Chaac
17,543
3,296
62
10,605
19,202
16,415
700
8,879
10,323
2,997
57,085
L
Thanatos
TSM Requiss
Thanatos
4,598
1,092
0
8,599
17,084
5,409
0
5,157
11,927
0
43,337
L
7,233
2,836
1,978
1,664
13,349
11,279
352
3,720
9,629
20,596
0
W
4,777
1,007
0
1,705
12,080
10,184
208
3,672
8,275
19,145
0
W
Zhong Kui
abhijot1
Zhong Kui
15,214
1,672
0
8,875
12,960
9,160
207
6,282
6,541
57,068
0
W
11,104
4,529
0
2,497
12,955
3,966
794
3,103
9,804
0
58,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,631
Gold Earned
44,226
439
Minions Killed
437
0
Camps Cleared
0
1,855,308
Distance Traveled
1,703,371
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,205
456
88
5
0
313,618
1
L
Medusa
9,072
504
126
7
0
345,806
6
W
Ao Kuang
8,514
473
58
3
0
338,504
5
W
Cliodhna
10,486
583
132
7
0
437,148
4
L
Chaac
9,939
552
113
6
0
377,689
3
L
Thanatos
8,881
493
84
5
0
328,993
0
L
Atlas
8,129
452
26
1
0
337,265
2
W
Ymir
8,504
472
33
2
0
371,130
1
W
Zhong Kui
9,674
537
108
6
0
358,211
1
W
Anhur
9,453
525
108
6
0
350,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role