Player Matchup

Mercury
Mercury
Mesqui05
Mercury
Level 34
God Stats
2W - 2L
1,633 SR
Queue Stats
45W - 56L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
Sancho115
Kukulkan
Level 12
God Stats
2W - 1L
1,821 SR
Queue Stats
7W - 10L
1,351 Elo+
Party 1
Serqet
Serqet
brais2003
Serqet
Level 85
God Stats
6W - 13L
1,267 SR
Queue Stats
125W - 155L
1,393 Elo+
Party 1
Team Averages
Level 44
1,574 SR
1,364 Elo+

VS

Team Averages
Level 96
1,532 SR
1,697 Elo+
Cthulhu
Cthulhu
Chubbathy
Cthulhu
Level 87
God Stats
1W - 0L
1,472 SR
Queue Stats
6W - 7L
1,493 Elo+
Party 2
Pele
Pele
DatFoxx
Pele
Level 54
God Stats
1W - 0L
1,512 SR
Queue Stats
4W - 2L
1,815 Elo+
Party 2
Hera
Hera
ScrintersDad
Hera
Level 147
God Stats
2W - 0L
1,612 SR
Queue Stats
14W - 6L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mesqui05
Mercury
14
8 / 9 / 3
10,493
807
8,870
12,863
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Sancho115
Kukulkan
13
2 / 12 / 6
9,571
736
6,624
14,254
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
brais2003
Serqet
13
2 / 7 / 9
9,516
732
4,364
14,709
14,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chubbathy
Cthulhu
14
7 / 3 / 16
11,143
857
9,720
13,230
15,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
DatFoxx
Pele
11
8 / 8 / 7
10,490
807
8,970
12,669
4,406
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
13 / 2 / 12
12,102
931
18,336
8,179
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
12
Kills
28
28
Deaths
13
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chubbathy
Cthulhu
7
3
16
5
W
Pele
DatFoxx
Pele
8
8
7
1.44
L
Mercury
Mesqui05
Mercury
8
9
3
1.06
L
Kukulkan
Sancho115
Kukulkan
2
12
6
0.42
W
13
2
12
9.5
L
Serqet
brais2003
Serqet
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
37,026
41,826
Taken
34,078
24,878
Mitigated
23,688
1,029
Healing
6,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chubbathy
Cthulhu
9,720
846
459
2,685
13,230
15,895
242
3,528
9,450
25,325
0
W
Pele
DatFoxx
Pele
8,970
2,119
0
1,004
12,669
4,406
245
2,658
9,229
0
15,637
L
Mercury
Mesqui05
Mercury
8,870
3,676
0
223
12,863
5,739
0
8,505
3,934
0
30,276
L
Kukulkan
Sancho115
Kukulkan
6,624
1,076
0
108
14,254
4,696
0
9,895
4,198
34,980
0
W
18,336
4,018
0
2,064
8,179
3,387
1,628
1,263
6,848
65,734
0
L
Serqet
brais2003
Serqet
4,364
737
0
698
14,709
14,443
0
8,723
5,315
167
9,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,580
Gold Earned
33,735
99
Minions Killed
128
5
Camps Cleared
6
673,658
Distance Traveled
696,148
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,143
857
28
2
3
240,256
2
W
Pele
10,490
807
11
1
1
212,452
0
L
Mercury
10,493
807
39
3
3
239,892
2
L
Kukulkan
9,571
736
49
4
1
194,602
1
W
Hera
12,102
931
89
7
2
243,440
2
L
Serqet
9,516
732
11
1
1
239,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role