Player Matchup

Neith
Neith
Georgette Polta
Neith
Level 156
God Stats
7W - 6L
1,440 SR
Queue Stats
453W - 429L
1,525 Elo+
Solo
Kali
Kali
Illamaza
Kali
Level 123
God Stats
3W - 3L
1,357 SR
Queue Stats
111W - 117L
1,513 Elo+
Party 2
Sobek
Sobek
Inebis2112
Sobek
Level 119
God Stats
1W - 1L
1,533 SR
Queue Stats
56W - 54L
1,536 Elo+
Party 1
Raijin
Raijin
Rafiqy
Raijin
Level 144
God Stats
2W - 0L
1,650 SR
Queue Stats
74W - 73L
1,511 Elo+
Party 1
Medusa
Medusa
Riskymoose
Medusa
Level 127
God Stats
2W - 4L
1,496 SR
Queue Stats
138W - 159L
1,499 Elo+
Party 2
Team Averages
Level 134
1,495 SR
1,517 Elo+

VS

Team Averages
Level 134
1,625 SR
1,484 Elo+
Hou Yi
Hou Yi
Bloodoolf
Hou Yi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,389 Elo+
Solo
Loki
Loki
dulux16
Loki
Level 144
God Stats
4W - 2L
1,704 SR
Queue Stats
472W - 449L
1,537 Elo+
Solo
Rama
Rama
matthewjc7
Rama
Level 101
God Stats
1W - 2L
1,817 SR
Queue Stats
61W - 40L
1,538 Elo+
Solo
Apollo
Apollo
z J 0 R D A N z
Apollo
Level 140
God Stats
5W - 5L
1,592 SR
Queue Stats
282W - 316L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
zoltarious
Erlang Shen
Level 160
God Stats
2W - 3L
1,512 SR
Queue Stats
461W - 472L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 14
8,229
1,029
6,419
4,111
1,779
Heavy Mace

Heavy Mace

+30
Physical Power

Kali
14
6 / 1 / 10
8,873
1,109
7,289
8,127
7,874
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
12
0 / 2 / 17
7,631
954
5,825
10,089
16,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Rafiqy
Raijin
14
4 / 2 / 15
8,242
1,030
5,234
4,304
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Riskymoose
Medusa
15
9 / 1 / 12
8,785
1,098
12,880
4,474
1,845
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bloodoolf
Hou Yi
11
1 / 4 / 3
6,361
795
3,472
6,304
2,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
dulux16
Loki
12
2 / 4 / 4
7,150
894
5,721
6,398
2,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 3
6,103
763
5,614
7,394
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 3
6,914
864
4,790
8,171
2,837
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
zoltarious
Erlang Shen
10
1 / 6 / 3
6,158
770
3,373
12,032
8,620
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
23
Kills
6
6
Deaths
23
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bloodoolf
Hou Yi
1
4
3
0.63
W
4
0
14
11
W
Kali
6
1
10
11
W
Sobek
0
2
17
4.25
W
Raijin
Rafiqy
Raijin
4
2
15
5.75
W
Medusa
Riskymoose
Medusa
9
1
12
15
L
Loki
dulux16
Loki
2
4
4
1
L
0
4
3
0.38
L
2
5
3
0.7
L
Erlang Shen
zoltarious
Erlang Shen
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,647
Damage
22,970
31,105
Taken
40,299
30,010
Mitigated
18,299
15,079
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bloodoolf
Hou Yi
3,472
1,147
414
618
6,304
2,042
0
1,276
4,960
0
5,730
W
6,419
1,326
964
1,247
4,111
1,779
1,217
0
4,111
0
16,274
W
Kali
7,289
2,756
1,131
4,480
8,127
7,874
512
0
8,127
0
13,840
W
Sobek
5,825
242
802
3,639
10,089
16,994
474
0
10,089
7,055
0
W
Raijin
Rafiqy
Raijin
5,234
479
583
647
4,304
1,518
816
0
4,304
16,069
0
W
Medusa
Riskymoose
Medusa
12,880
4,627
1,150
436
4,474
1,845
1,990
0
4,474
0
29,926
L
Loki
dulux16
Loki
5,721
971
876
835
6,398
2,166
0
1,758
4,542
0
13,992
L
5,614
3,473
379
1,548
7,394
2,634
0
2,754
4,534
0
15,802
L
4,790
2,010
244
1,082
8,171
2,837
0
2,392
5,717
0
13,352
L
Erlang Shen
zoltarious
Erlang Shen
3,373
1,030
28
1,963
12,032
8,620
0
2,403
9,487
0
4,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
32,686
98
Minions Killed
76
0
Camps Cleared
0
847,345
Distance Traveled
675,935
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,361
795
9
1
0
142,439
0
W
Neith
8,229
1,029
25
3
0
159,671
2
W
Kali
8,873
1,109
14
2
0
174,548
3
W
Sobek
7,631
954
4
1
0
179,542
0
W
Raijin
8,242
1,030
31
4
0
143,720
0
W
Medusa
8,785
1,098
24
3
0
189,864
0
L
Loki
7,150
894
17
2
0
159,086
3
L
Rama
6,103
763
24
3
0
133,674
0
L
Apollo
6,914
864
25
3
0
128,146
0
L
Erlang Shen
6,158
770
1
0
0
112,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role