Player Matchup

Izanami
Izanami
BriitnyFoxx
Izanami
Level 138
God Stats
3W - 3L
1,672 SR
Queue Stats
204W - 180L
1,608 Elo+
Party 3
Cthulhu
Cthulhu
PinkRoserade
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 180L
1,385 Elo+
Party 2
Hercules
Hercules
Roddy_Pablo
Hercules
Level 58
God Stats
0W - 2L
1,410 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 3
Bastet
Bastet
ThePyroAssassin_
Bastet
Level 124
God Stats
13W - 14L
1,498 SR
Queue Stats
227W - 236L
1,397 Elo+
Party 2
Scylla
Scylla
ÆSOPxROCK
Scylla
Level 133
God Stats
0W - 2L
1,526 SR
Queue Stats
3W - 4L
1,534 Elo+
Solo
Team Averages
Level 111
1,521 SR
1,489 Elo+

VS

Team Averages
Level 141
1,614 SR
1,480 Elo+
Hel
Hel
Hügbug
Hel
Level 147
God Stats
9W - 5L
1,599 SR
Queue Stats
75W - 73L
1,482 Elo+
Party 1
Cliodhna
Cliodhna
MG_Te_Chingo
Cliodhna
Level 156
God Stats
10W - 5L
1,649 SR
Queue Stats
214W - 228L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SunnyInHouston
Morgan Le Fay
Level 139
God Stats
9W - 10L
1,545 SR
Queue Stats
87W - 89L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
ThunderZeus420
Jormungandr
Level 123
God Stats
3W - 0L
1,738 SR
Queue Stats
10W - 7L
1,552 Elo+
Solo
Xbalanque
Xbalanque
TinyFacial
Xbalanque
Level 142
God Stats
3W - 1L
1,537 SR
Queue Stats
56W - 64L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BriitnyFoxx
Izanami
20
6 / 6 / 3
13,247
779
12,333
16,836
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PinkRoserade
Cthulhu
17
2 / 4 / 6
11,531
678
11,289
24,179
19,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Roddy_Pablo
Hercules
17
0 / 3 / 4
9,793
576
4,411
20,474
15,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 7 / 4
12,736
749
18,096
18,577
5,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ÆSOPxROCK
Scylla
16
0 / 4 / 3
9,737
573
9,834
12,774
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
4 / 1 / 12
13,459
792
11,316
13,666
5,758
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
MG_Te_Chingo
Cliodhna
20
7 / 5 / 9
13,437
790
21,237
14,494
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
SunnyInHouston
Morgan Le Fay
20
7 / 2 / 5
13,030
766
20,089
11,198
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ThunderZeus420
Jormungandr
19
4 / 2 / 9
13,217
777
12,681
16,906
14,639
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
TinyFacial
Xbalanque
18
2 / 3 / 9
11,963
704
18,410
16,475
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
13
Kills
24
24
Deaths
13
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
BriitnyFoxx
Izanami
6
6
3
1.25
W
Hel
4
1
12
10
W
Cliodhna
MG_Te_Chingo
Cliodhna
7
5
9
2.3
L
Cthulhu
PinkRoserade
Cthulhu
2
4
6
1.25
L
Hercules
Roddy_Pablo
Hercules
0
3
4
0.67
W
Morgan Le Fay
SunnyInHouston
Morgan Le Fay
7
2
5
4.75
L
5
7
4
1
W
Jormungandr
ThunderZeus420
Jormungandr
4
2
9
4.25
W
Xbalanque
TinyFacial
Xbalanque
2
3
9
2.17
L
Scylla
ÆSOPxROCK
Scylla
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,963
Damage
83,733
92,840
Taken
72,739
48,873
Mitigated
36,175
17,743
Healing
29,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BriitnyFoxx
Izanami
12,333
8,346
0
3,117
16,836
5,436
1,329
6,806
9,695
0
64,737
W
Hel
11,316
44
7,487
11,320
13,666
5,758
148
6,173
7,050
51,551
0
W
Cliodhna
MG_Te_Chingo
Cliodhna
21,237
1,693
0
2,300
14,494
6,779
754
1,194
12,985
0
47,949
L
Cthulhu
PinkRoserade
Cthulhu
11,289
1,111
57
7,227
24,179
19,431
0
13,964
10,098
38,249
0
L
Hercules
Roddy_Pablo
Hercules
4,411
1,193
0
4,123
20,474
15,183
1
12,075
8,057
1,745
23,717
W
Morgan Le Fay
SunnyInHouston
Morgan Le Fay
20,089
1,836
0
1,866
11,198
4,573
1
4,721
5,873
60,831
0
L
18,096
4,064
0
2,048
18,577
5,614
1
5,683
12,524
0
38,172
W
Jormungandr
ThunderZeus420
Jormungandr
12,681
2,996
0
3,526
16,906
14,639
1
4,470
11,603
43,030
0
W
Xbalanque
TinyFacial
Xbalanque
18,410
7,078
0
3,151
16,475
4,426
1,304
4,488
10,725
0
56,104
L
Scylla
ÆSOPxROCK
Scylla
9,834
598
0
1,171
12,774
3,209
676
6,084
6,440
33,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,044
Gold Earned
65,106
388
Minions Killed
431
10
Camps Cleared
8
1,457,304
Distance Traveled
1,711,875
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,247
779
153
9
2
284,270
3
W
Hel
13,459
792
106
6
2
387,714
2
W
Cliodhna
13,437
790
62
4
3
335,145
3
L
Cthulhu
11,531
678
69
4
3
308,844
3
L
Hercules
9,793
576
60
4
0
316,335
2
W
Morgan Le Fay
13,030
766
99
6
1
376,293
1
L
Bastet
12,736
749
40
2
3
303,527
1
W
Jormungandr
13,217
777
66
4
0
301,608
1
W
Xbalanque
11,963
704
98
6
2
311,115
1
L
Scylla
9,737
573
66
4
2
244,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role