Player Matchup

Anubis
Anubis
Jenny Reloba
Anubis
Level 105
God Stats
5W - 5L
1,469 SR
Queue Stats
197W - 191L
1,428 Elo+
Party 2
Bacchus
Bacchus
Leo Reloba
Bacchus
Level 125
God Stats
20W - 14L
1,549 SR
Queue Stats
277W - 276L
1,417 Elo+
Party 2
Nemesis
Nemesis
XxALITOxX95
Nemesis
Level 122
God Stats
14W - 12L
1,340 SR
Queue Stats
149W - 158L
1,414 Elo+
Party 2
Team Averages
Level 117
1,453 SR
1,420 Elo+

VS

Team Averages
Level 81
1,545 SR
1,471 Elo+
Scylla
Scylla
BreakinBracks
Scylla
Level 15
God Stats
2W - 1L
1,688 SR
Queue Stats
3W - 3L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
DisnatiVXV
Nu Wa
Level 84
God Stats
19W - 22L
1,514 SR
Queue Stats
101W - 114L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
LeMoN NaDeZzZ
Sun Wukong
Level 145
God Stats
2W - 1L
1,434 SR
Queue Stats
61W - 40L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 8 / 2
12,832
675
13,108
25,771
11,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Leo Reloba
Bacchus
15
3 / 8 / 5
12,646
666
13,532
36,911
49,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
XxALITOxX95
Nemesis
15
3 / 10 / 3
12,264
645
13,769
26,580
11,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 14
11,958
629
11,154
14,507
5,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
17
6 / 5 / 15
13,457
708
28,739
12,637
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
LeMoN NaDeZzZ
Sun Wukong
20
18 / 3 / 8
15,311
806
38,018
24,329
29,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
10
Kills
26
26
Deaths
11
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
W
Nu Wa
6
5
15
2.7
L
Anubis
4
8
2
0.63
W
Sun Wukong
LeMoN NaDeZzZ
Sun Wukong
18
3
8
7.33
L
Bacchus
Leo Reloba
Bacchus
3
8
5
0.69
L
Nemesis
XxALITOxX95
Nemesis
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,409
Damage
77,911
89,262
Taken
51,473
73,159
Mitigated
38,741
24,377
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,154
2,113
195
1,762
14,507
5,285
287
8,485
6,022
32,659
0
W
Nu Wa
28,739
10,504
1,416
3,955
12,637
4,228
1,045
7,356
5,281
59,560
0
L
Anubis
13,108
1,786
1,413
9,348
25,771
11,763
113
8,397
16,677
58,115
0
W
Sun Wukong
LeMoN NaDeZzZ
Sun Wukong
38,018
9,009
0
4,429
24,329
29,228
1,133
11,545
12,784
0
84,946
L
Bacchus
Leo Reloba
Bacchus
13,532
1,866
1,212
9,686
36,911
49,836
0
18,609
17,176
41,452
0
L
Nemesis
XxALITOxX95
Nemesis
13,769
2,879
677
2,041
26,580
11,560
0
12,968
12,954
0
43,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
40,726
205
Minions Killed
202
7
Camps Cleared
8
942,157
Distance Traveled
981,327
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,958
629
54
3
5
289,441
0
W
Nu Wa
13,457
708
53
3
0
316,147
0
L
Anubis
12,832
675
101
5
4
258,935
1
W
Sun Wukong
15,311
806
95
5
3
375,739
4
L
Bacchus
12,646
666
47
2
0
358,775
2
L
Nemesis
12,264
645
57
3
3
324,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role