Player Matchup

Hachiman
Hachiman
BLVCKDEVIL
Hachiman
Level 89
God Stats
1W - 0L
1,565 SR
Queue Stats
11W - 13L
1,520 Elo+
Solo
Ullr
Ullr
Chriket
Ullr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,355 Elo+
Solo
Khepri
Khepri
MarcusDre
Khepri
Level 160
God Stats
1W - 1L
1,467 SR
Queue Stats
140W - 114L
1,596 Elo+
Party 1
Ymir
Ymir
Nocsabasz
Ymir
Level 86
God Stats
2W - 0L
1,780 SR
Queue Stats
16W - 7L
1,611 Elo+
Party 1
Atlas
Atlas
pharaque
Atlas
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,415 Elo+
Solo
Team Averages
Level 105
1,562 SR
1,499 Elo+

VS

Team Averages
Level 126
1,469 SR
1,498 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DealerCookie
Cthulhu
Level 140
God Stats
0W - 1L
1,431 SR
Queue Stats
11W - 14L
1,481 Elo+
Party 2
Cerberus
Cerberus
djrowbeat
Cerberus
Level 94
God Stats
0W - 1L
1,415 SR
Queue Stats
8W - 11L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLVCKDEVIL
Hachiman
20
6 / 2 / 12
12,394
689
32,709
20,020
11,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
Chriket
Ullr
20
12 / 2 / 5
13,195
733
26,673
16,004
9,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
MarcusDre
Khepri
20
2 / 2 / 17
12,798
711
13,258
24,848
43,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
20
2 / 3 / 17
12,871
715
11,475
26,645
42,997
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
pharaque
Atlas
17
1 / 6 / 14
10,755
598
11,985
23,670
32,075
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
5 / 7 / 6
11,585
644
24,414
16,354
6,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
 
Morgan Le Fay
19
3 / 3 / 12
11,533
641
26,376
17,749
8,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
 
Geb
16
1 / 5 / 7
9,958
553
9,858
21,070
23,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
DealerCookie
Cthulhu
20
5 / 3 / 9
12,799
711
15,347
24,778
36,645
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
djrowbeat
Cerberus
16
1 / 5 / 7
11,034
613
10,144
25,858
28,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
23
Kills
15
15
Deaths
23
65
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
7
6
1.14
L
Morgan Le Fay
 
Morgan Le Fay
3
3
12
3
L
Geb
 
Geb
1
5
7
0.9
W
Hachiman
BLVCKDEVIL
Hachiman
6
2
12
6
W
Ullr
Chriket
Ullr
12
2
5
7.25
L
Cthulhu
DealerCookie
Cthulhu
5
3
9
3.17
W
Khepri
MarcusDre
Khepri
2
2
17
5.25
W
Ymir
2
3
17
3.5
L
Cerberus
djrowbeat
Cerberus
1
5
7
0.9
W
Atlas
pharaque
Atlas
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,100
Damage
86,139
111,187
Taken
105,809
139,792
Mitigated
104,542
46,353
Healing
45,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
24,414
8,617
2,774
1,536
16,354
6,799
1,238
4,865
11,489
0
41,806
L
Morgan Le Fay
 
Morgan Le Fay
26,376
1,350
3,189
3,576
17,749
8,623
123
8,217
9,532
47,721
0
L
Geb
 
Geb
9,858
870
1,937
2,073
21,070
23,693
270
6,987
14,083
13,482
0
W
Hachiman
BLVCKDEVIL
Hachiman
32,709
17,913
2,449
8,222
20,020
11,529
1,960
11,075
8,945
0
61,934
W
Ullr
Chriket
Ullr
26,673
12,715
1,900
2,804
16,004
9,355
1,937
11,187
4,817
0
44,611
L
Cthulhu
DealerCookie
Cthulhu
15,347
730
7,357
7,811
24,778
36,645
81
4,950
19,828
31,471
0
W
Khepri
MarcusDre
Khepri
13,258
1,927
10,971
7,225
24,848
43,836
382
14,008
10,840
32,279
0
W
Ymir
11,475
2,194
3,089
3,976
26,645
42,997
485
15,338
11,307
25,383
0
L
Cerberus
djrowbeat
Cerberus
10,144
338
3,558
11,852
25,858
28,782
0
11,699
14,159
33,444
0
W
Atlas
pharaque
Atlas
11,985
3,157
2,561
3,156
23,670
32,075
1,060
10,117
13,553
24,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,013
Gold Earned
56,909
182
Minions Killed
233
0
Camps Cleared
0
1,586,768
Distance Traveled
1,492,659
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,585
644
34
2
0
246,644
1
L
Morgan Le Fay
11,533
641
43
2
0
337,100
0
L
Geb
9,958
553
7
0
0
288,392
4
W
Hachiman
12,394
689
74
4
0
336,375
2
W
Ullr
13,195
733
54
3
0
321,537
0
L
Cthulhu
12,799
711
46
3
0
326,406
1
W
Khepri
12,798
711
31
2
0
352,475
0
W
Ymir
12,871
715
12
1
0
312,149
0
L
Cerberus
11,034
613
103
6
0
294,117
3
W
Atlas
10,755
598
11
1
0
264,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role