Player Matchup

Tyr
Tyr
RobLIkesHagis
Tyr
Level 106
God Stats
1W - 0L
1,757 SR
Queue Stats
26W - 22L
1,621 Elo+
Party 2
Athena
Athena
Robalineo
Athena
Level 147
God Stats
2W - 0L
1,768 SR
Queue Stats
31W - 23L
1,642 Elo+
Party 2
Janus
Janus
WeelsKIl
Janus
Level 122
God Stats
2W - 0L
1,430 SR
Queue Stats
21W - 14L
1,688 Elo+
Party 2
Artemis
Artemis
idea1and1man
Artemis
Level 87
God Stats
1W - 0L
1,620 SR
Queue Stats
7W - 8L
1,483 Elo+
Party 2
Team Averages
Level 116
1,644 SR
1,608 Elo+

VS

Team Averages
Level 90
1,554 SR
1,515 Elo+
Bastet
Bastet
 
Bastet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Darathion
Danzaburou
Level 101
God Stats
0W - 1L
1,821 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
SamuelxJaMMeR
Janus
Level 89
God Stats
2W - 2L
1,394 SR
Queue Stats
42W - 39L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,646
865
5,039
7,453
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Athena
Robalineo
Athena
13
1 / 1 / 9
8,319
832
6,479
11,311
13,950
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
WeelsKIl
Janus
15
4 / 0 / 7
9,146
915
9,703
7,405
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Artemis
idea1and1man
Artemis
14
5 / 3 / 3
8,567
857
8,052
6,663
2,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 4 / 2
7,751
775
8,122
8,820
3,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
 
Cthulhu
11
0 / 2 / 3
7,049
705
6,061
10,575
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Darathion
Danzaburou
12
1 / 4 / 1
7,102
710
2,882
7,954
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 0
8,150
815
5,165
6,881
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
14
Kills
5
5
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
2
0.75
L
Cthulhu
 
Cthulhu
0
2
3
0.75
L
Danzaburou
Darathion
Danzaburou
1
4
1
0.38
W
4
1
4
6
W
Athena
Robalineo
Athena
1
1
9
5.5
L
2
4
0
0.5
W
Janus
WeelsKIl
Janus
4
0
7
7.5
W
Artemis
idea1and1man
Artemis
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,273
Damage
22,230
32,832
Taken
34,230
23,452
Mitigated
17,482
5,934
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,122
1,826
0
1,608
8,820
3,974
0
3,268
5,320
0
23,354
L
Cthulhu
 
Cthulhu
6,061
461
135
748
10,575
7,963
0
4,747
5,477
12,863
0
L
Danzaburou
Darathion
Danzaburou
2,882
1,625
0
1,665
7,954
2,835
0
4,073
3,650
0
16,463
W
5,039
434
229
1,713
7,453
4,605
1,110
2,471
4,665
0
18,751
W
Athena
Robalineo
Athena
6,479
2,592
225
236
11,311
13,950
476
2,622
8,320
17,966
0
L
5,165
725
0
380
6,881
2,710
0
3,697
3,039
28,349
0
W
Janus
WeelsKIl
Janus
9,703
400
0
1,849
7,405
2,445
246
3,610
3,400
37,492
0
W
Artemis
idea1and1man
Artemis
8,052
4,132
0
1,682
6,663
2,452
2,021
1,915
4,432
0
24,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
30,052
173
Minions Killed
166
7
Camps Cleared
7
866,753
Distance Traveled
666,651
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,751
775
39
4
4
178,449
2
L
Cthulhu
7,049
705
28
3
0
178,902
0
L
Danzaburou
7,102
710
35
4
0
158,994
3
W
Tyr
8,646
865
27
3
1
199,742
5
W
Athena
8,319
832
20
2
3
230,246
2
L
Janus
8,150
815
64
6
3
150,306
0
W
Janus
9,146
915
81
8
2
235,068
2
W
Artemis
8,567
857
45
5
1
201,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role