Player Matchup

Sobek
Sobek
DVD_25-
Sobek
Level 123
God Stats
4W - 2L
1,726 SR
Queue Stats
92W - 86L
1,640 Elo+
Party 1
Aphrodite
Aphrodite
Jack2Savage_
Aphrodite
Level 88
God Stats
7W - 4L
1,646 SR
Queue Stats
178W - 160L
1,536 Elo+
Party 2
Chiron
Chiron
LOKI6410
Chiron
Level 125
God Stats
2W - 1L
1,669 SR
Queue Stats
178W - 180L
1,580 Elo+
Party 1
Bastet
Bastet
Llonchh
Bastet
Level 121
God Stats
3W - 0L
1,865 SR
Queue Stats
77W - 86L
1,615 Elo+
Party 1
Sun Wukong
Sun Wukong
Zero2uAreMyWaifu
Sun Wukong
Level 86
God Stats
2W - 2L
1,384 SR
Queue Stats
380W - 353L
1,507 Elo+
Party 2
Team Averages
Level 109
1,658 SR
1,576 Elo+

VS

Team Averages
Level 149
1,513 SR
1,484 Elo+
Mulan
Mulan
Capsule_Kira
Mulan
Level 149
God Stats
20W - 15L
1,633 SR
Queue Stats
525W - 514L
1,475 Elo+
Party 3
Tyr
Tyr
Don_Gussy
Tyr
Level 157
God Stats
4W - 6L
1,390 SR
Queue Stats
289W - 293L
1,470 Elo+
Party 3
Olorun
Olorun
Gingerboy141214
Olorun
Level 126
God Stats
1W - 2L
1,293 SR
Queue Stats
746W - 726L
1,489 Elo+
Solo
Merlin
Merlin
OXY-Jeanfi
Merlin
Level 153
God Stats
0W - 3L
1,505 SR
Queue Stats
221W - 225L
1,503 Elo+
Party 3
Ymir
Ymir
lucifrere31
Ymir
Level 160
God Stats
2W - 2L
1,743 SR
Queue Stats
666W - 590L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DVD_25-
Sobek
17
2 / 2 / 20
11,882
495
9,403
26,684
27,175
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Jack2Savage_
Aphrodite
17
2 / 6 / 10
11,402
475
11,889
19,325
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
LOKI6410
Chiron
20
5 / 2 / 10
13,470
561
13,997
17,860
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Llonchh
Bastet
20
16 / 2 / 9
14,594
608
33,547
24,067
10,694
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Zero2uAreMyWaifu
Sun Wukong
20
3 / 3 / 8
12,733
531
15,768
28,049
26,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 5
12,343
514
24,834
30,679
22,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 8 / 5
8,951
373
8,588
22,711
17,686
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 5 / 4
10,088
420
11,718
17,818
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
OXY-Jeanfi
Merlin
18
2 / 3 / 4
11,473
478
16,697
15,258
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 2 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 9 / 2
11,596
483
13,601
26,862
13,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
28
Kills
15
15
Deaths
28
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Sobek
DVD_25-
Sobek
2
2
20
6
L
0
8
5
0.31
L
1
5
4
0.6
W
Aphrodite
Jack2Savage_
Aphrodite
2
6
10
1.17
W
Chiron
LOKI6410
Chiron
5
2
10
5
W
Bastet
Llonchh
Bastet
16
2
9
10.25
L
Merlin
OXY-Jeanfi
Merlin
2
3
4
1.33
W
Sun Wukong
Zero2uAreMyWaifu
Sun Wukong
3
3
8
2.33
L
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,604
Damage
75,438
115,985
Taken
113,328
79,089
Mitigated
65,182
60,496
Healing
36,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,834
2,631
347
15,052
30,679
22,345
50
4,080
25,146
7,516
100,870
W
Sobek
DVD_25-
Sobek
9,403
1,090
3,855
8,853
26,684
27,175
442
8,777
17,398
31,083
0
L
8,588
1,039
630
5,441
22,711
17,686
0
5,503
17,007
0
46,860
L
11,718
4,468
480
6,733
17,818
6,562
784
2,712
15,055
56,980
7,530
W
Aphrodite
Jack2Savage_
Aphrodite
11,889
639
6,414
8,670
19,325
8,656
834
10,984
7,628
77,946
0
W
Chiron
LOKI6410
Chiron
13,997
7,109
1,361
10,118
17,860
6,560
2,701
7,905
9,782
0
116,640
W
Bastet
Llonchh
Bastet
33,547
9,846
0
10,389
24,067
10,694
930
9,459
14,232
0
127,517
L
Merlin
OXY-Jeanfi
Merlin
16,697
1,168
0
3,121
15,258
4,995
0
4,409
10,668
95,316
0
W
Sun Wukong
Zero2uAreMyWaifu
Sun Wukong
15,768
1,699
517
10,319
28,049
26,004
861
6,288
20,474
10,479
72,681
L
13,601
1,872
0
4,763
26,862
13,594
0
6,549
19,985
63,083
5,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,081
Gold Earned
54,451
655
Minions Killed
630
0
Camps Cleared
0
2,420,502
Distance Traveled
2,105,086
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,343
514
182
8
0
447,247
4
W
Sobek
11,882
495
31
1
0
491,513
8
L
Tyr
8,951
373
70
3
0
470,484
10
L
Olorun
10,088
420
104
4
0
374,174
4
W
Aphrodite
11,402
475
130
5
0
448,981
0
W
Chiron
13,470
561
178
7
0
433,363
9
W
Bastet
14,594
608
163
7
0
544,044
1
L
Merlin
11,473
478
164
7
0
409,384
6
W
Sun Wukong
12,733
531
153
6
0
502,601
2
L
Ymir
11,596
483
110
5
0
403,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role