Player Matchup

Persephone
Persephone
Light-Envoy
Persephone
Level 126
God Stats
58W - 26L
1,722 SR
Queue Stats
738W - 500L
1,604 Elo+
Party 3
Nu Wa
Nu Wa
SilvaLinin
Nu Wa
Level 27
God Stats
1W - 1L
1,551 SR
Queue Stats
23W - 28L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ToxsickShock
Kumbhakarna
Level 32
God Stats
1W - 1L
1,267 SR
Queue Stats
8W - 7L
1,614 Elo+
Party 1
Chaac
Chaac
spacelynk
Chaac
Level 133
God Stats
1W - 0L
1,700 SR
Queue Stats
39W - 36L
1,519 Elo+
Solo
Da Ji
Da Ji
vSmokeandMirrors
Da Ji
Level 68
God Stats
7W - 4L
1,624 SR
Queue Stats
484W - 393L
1,595 Elo+
Party 3
Team Averages
Level 77
1,573 SR
1,563 Elo+

VS

Team Averages
Level 58
1,394 SR
1,498 Elo+
Odin
Odin
Aegolith
Odin
Level 32
God Stats
0W - 2L
1,295 SR
Queue Stats
116W - 68L
1,665 Elo+
Party 4
Pele
Pele
Daveykins94
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,562 Elo+
Party 4
Medusa
Medusa
McWiggle2000
Medusa
Level 8
God Stats
3W - 3L
1,053 SR
Queue Stats
4W - 3L
1,390 Elo+
Party 2
Erlang Shen
Erlang Shen
StarShowerss
Erlang Shen
Level 121
God Stats
2W - 2L
1,622 SR
Queue Stats
71W - 65L
1,485 Elo+
Solo
Scylla
Scylla
ThatNolesFan
Scylla
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Light-Envoy
Persephone
18
3 / 0 / 18
10,840
1,084
18,912
6,043
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
18
5 / 1 / 20
11,318
1,132
12,235
4,585
1,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
ToxsickShock
Kumbhakarna
17
2 / 2 / 16
10,744
1,074
5,371
10,197
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
spacelynk
Chaac
18
10 / 1 / 14
11,629
1,163
20,706
15,473
14,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 2 / 8
11,071
1,107
12,734
6,979
3,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

287

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 4 / 4
9,122
912
7,417
15,416
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 10 / 3
9,490
949
8,668
16,958
5,182
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
15
0 / 9 / 4
8,922
892
7,367
15,958
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
StarShowerss
Erlang Shen
15
1 / 2 / 4
9,177
918
5,320
12,857
12,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
15
2 / 5 / 4
9,724
972
9,817
13,567
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
30
Kills
6
6
Deaths
30
76
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
4
0.75
L
2
10
3
0.35
W
Persephone
Light-Envoy
Persephone
3
0
18
12
L
Medusa
0
9
4
0.22
W
Nu Wa
5
1
20
15
L
Erlang Shen
StarShowerss
Erlang Shen
1
2
4
1.5
L
Scylla
2
5
4
0.8
W
Kumbhakarna
ToxsickShock
Kumbhakarna
2
2
16
5
W
Chaac
spacelynk
Chaac
10
1
14
17
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,958
Damage
38,589
43,277
Taken
74,756
31,491
Mitigated
39,994
11,430
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,417
2,186
0
1,142
15,416
13,027
0
8,533
6,319
248
15,219
L
8,668
2,346
0
976
16,958
5,182
0
9,616
6,986
0
27,397
W
Persephone
Light-Envoy
Persephone
18,912
0
0
470
6,043
2,140
0
1,312
4,490
36,136
0
L
Medusa
7,367
4,520
0
991
15,958
5,115
0
5,328
10,216
0
26,736
W
Nu Wa
12,235
3,240
0
0
4,585
1,828
0
1,036
3,457
32,282
0
L
Erlang Shen
StarShowerss
Erlang Shen
5,320
1,434
385
1,875
12,857
12,916
0
6,995
5,620
0
19,743
L
Scylla
9,817
1,397
106
1,113
13,567
3,754
0
5,287
8,074
35,216
0
W
Kumbhakarna
ToxsickShock
Kumbhakarna
5,371
523
762
2,164
10,197
9,684
0
2,015
8,064
14,750
0
W
Chaac
spacelynk
Chaac
20,706
3,760
0
7,920
15,473
14,276
0
4,229
10,948
0
49,542
W
12,734
2,977
0
114
6,979
3,563
0
1,459
5,450
0
20,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,602
Gold Earned
46,435
199
Minions Killed
178
9
Camps Cleared
3
983,311
Distance Traveled
945,574
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,122
912
19
2
0
206,031
0
L
Pele
9,490
949
38
4
1
181,583
0
W
Persephone
10,840
1,084
45
5
0
208,318
0
L
Medusa
8,922
892
50
5
0
167,587
0
W
Nu Wa
11,318
1,132
46
5
0
197,782
0
L
Erlang Shen
9,177
918
18
2
1
210,806
0
L
Scylla
9,724
972
53
5
1
179,567
0
W
Kumbhakarna
10,744
1,074
30
3
0
185,447
4
W
Chaac
11,629
1,163
64
6
3
215,288
0
W
Da Ji
11,071
1,107
14
1
6
176,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role