Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Airzol
Skadi
Level 155
God Stats
11W - 4L
1,740 SR
Queue Stats
1,065W - 634L
1,773 Elo+
Party 1
Pele
Pele
Bustr
Pele
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 30L
1,691 Elo+
Party 1
Janus
Janus
CarsonGriffin18
Janus
Level 27
God Stats
3W - 0L
1,718 SR
Queue Stats
20W - 8L
1,655 Elo+
Party 1
Da Ji
Da Ji
NeithArrows
Da Ji
Level 41
God Stats
11W - 2L
1,833 SR
Queue Stats
176W - 49L
1,812 Elo+
Party 1
Team Averages
Level 105
1,658 SR
1,686 Elo+

VS

Team Averages
Level 115
1,743 SR
1,670 Elo+
Tiamat
Tiamat
MissMorqan
Tiamat
Level 155
God Stats
8W - 5L
1,809 SR
Queue Stats
151W - 117L
1,596 Elo+
Party 2
Arachne
Arachne
Silver_Mist__
Arachne
Level 113
God Stats
32W - 26L
1,582 SR
Queue Stats
367W - 286L
1,599 Elo+
Party 2
Bacchus
Bacchus
SuAltezaReal
Bacchus
Level 145
God Stats
11W - 6L
1,773 SR
Queue Stats
630W - 345L
1,656 Elo+
Party 2
Ne Zha
Ne Zha
TekDore
Ne Zha
Level 29
God Stats
7W - 2L
1,911 SR
Queue Stats
108W - 39L
1,712 Elo+
Party 2
Xbalanque
Xbalanque
llIKillerlll
Xbalanque
Level 133
God Stats
10W - 12L
1,641 SR
Queue Stats
147W - 70L
1,787 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 1 / 2
5,599
560
1,252
4,430
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
Airzol
Skadi
11
1 / 0 / 0
6,022
602
2,302
3,526
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
Bustr
Pele
12
7 / 0 / 2
6,904
690
6,918
7,817
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 0 / 5
5,565
557
3,842
4,038
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 4
6,146
615
4,650
5,182
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MissMorqan
Tiamat
8
0 / 4 / 0
4,914
491
2,474
5,364
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
6
0 / 4 / 0
4,431
443
3,130
7,314
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SuAltezaReal
Bacchus
6
0 / 1 / 1
4,755
476
2,462
6,128
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
TekDore
Ne Zha
9
0 / 5 / 0
5,247
525
2,546
7,166
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
llIKillerlll
Xbalanque
9
1 / 1 / 0
4,936
494
2,773
2,830
485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
2
3
W
Skadi
Airzol
Skadi
1
0
0
1
W
Pele
Bustr
Pele
7
0
2
8
W
2
0
5
4.5
L
Tiamat
MissMorqan
Tiamat
0
4
0
0
W
3
0
4
5
L
Arachne
0
4
0
0
L
Bacchus
SuAltezaReal
Bacchus
0
1
1
0.5
L
Ne Zha
TekDore
Ne Zha
0
5
0
0
L
Xbalanque
llIKillerlll
Xbalanque
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
13,385
24,993
Taken
28,802
10,335
Mitigated
11,629
9,526
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,252
220
0
1,526
4,430
2,593
302
1,353
3,077
6,689
0
W
Skadi
Airzol
Skadi
2,302
1,158
0
1,794
3,526
1,072
155
166
3,360
0
48,503
W
Pele
Bustr
Pele
6,918
1,875
0
3,832
7,817
3,471
584
620
6,816
0
42,055
W
3,842
631
73
1,272
4,038
1,294
372
1,493
2,545
24,111
0
L
Tiamat
MissMorqan
Tiamat
2,474
332
0
1,498
5,364
2,526
0
875
4,379
29,056
0
W
4,650
1,406
0
1,029
5,182
1,905
0
1,304
3,878
0
37,006
L
Arachne
3,130
2,367
0
2,531
7,314
1,983
0
1,905
5,180
0
16,735
L
Bacchus
SuAltezaReal
Bacchus
2,462
227
0
1,926
6,128
4,094
0
1,911
4,002
6,804
0
L
Ne Zha
TekDore
Ne Zha
2,546
703
0
2,336
7,166
2,541
0
0
6,834
0
28,918
L
Xbalanque
llIKillerlll
Xbalanque
2,773
1,043
0
657
2,830
485
0
0
2,830
0
31,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
24,283
317
Minions Killed
237
0
Camps Cleared
0
967,795
Distance Traveled
920,356
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,599
560
10
1
0
185,614
2
W
Skadi
6,022
602
101
10
0
179,633
4
W
Pele
6,904
690
82
8
0
200,093
2
W
Janus
5,565
557
54
5
0
184,214
5
L
Tiamat
4,914
491
55
6
0
181,413
3
W
Da Ji
6,146
615
70
7
0
218,241
4
L
Arachne
4,431
443
42
4
0
189,141
3
L
Bacchus
4,755
476
14
1
0
188,308
5
L
Ne Zha
5,247
525
66
7
0
182,846
3
L
Xbalanque
4,936
494
60
6
0
178,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role