Player Matchup

Ares
Ares
D3FR4GG3D
Ares
Level 157
God Stats
6W - 5L
1,449 SR
Queue Stats
436W - 435L
1,437 Elo+
Party 1
Jing Wei
Jing Wei
Dawngo
Jing Wei
Level 85
God Stats
1W - 1L
1,554 SR
Queue Stats
56W - 48L
1,555 Elo+
Party 2
Ganesha
Ganesha
Jack Bauer Hart
Ganesha
Level 146
God Stats
14W - 19L
1,443 SR
Queue Stats
518W - 555L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
iBeDreamin
Erlang Shen
Level 125
God Stats
2W - 1L
1,825 SR
Queue Stats
416W - 410L
1,581 Elo+
Party 1
Arachne
Arachne
iHGPred
Arachne
Level 83
God Stats
0W - 1L
1,748 SR
Queue Stats
40W - 35L
1,552 Elo+
Party 2
Team Averages
Level 119
1,604 SR
1,512 Elo+

VS

Team Averages
Level 127
1,623 SR
1,503 Elo+
Hercules
Hercules
SeigneurPhallus
Hercules
Level 109
God Stats
6W - 5L
1,632 SR
Queue Stats
232W - 233L
1,566 Elo+
Solo
Raijin
Raijin
X3R0_80
Raijin
Level 157
God Stats
17W - 19L
1,546 SR
Queue Stats
967W - 978L
1,470 Elo+
Solo
Artemis
Artemis
helloagainshanna
Artemis
Level 109
God Stats
3W - 0L
1,744 SR
Queue Stats
137W - 141L
1,504 Elo+
Solo
Artio
Artio
l GREEK FREAK l
Artio
Level 98
God Stats
6W - 3L
1,590 SR
Queue Stats
207W - 207L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
zoltarious
Zhong Kui
Level 160
God Stats
7W - 4L
1,602 SR
Queue Stats
461W - 472L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 4 / 7
8,073
734
12,700
14,645
13,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
Dawngo
Jing Wei
17
8 / 4 / 5
9,754
887
18,389
11,993
5,570
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 13
7,730
703
7,777
17,112
18,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
iBeDreamin
Erlang Shen
14
1 / 6 / 9
7,855
714
9,840
19,687
16,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
iHGPred
Arachne
14
6 / 10 / 3
8,300
755
10,539
15,779
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
5 / 3 / 22
10,188
926
13,654
21,217
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
X3R0_80
Raijin
16
8 / 2 / 16
10,231
930
17,386
8,691
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 15
9,354
850
16,304
12,179
5,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 2 / 17
9,678
880
8,252
18,040
22,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
zoltarious
Zhong Kui
15
8 / 6 / 10
9,806
891
14,814
14,765
9,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
110
16
Kills
30
30
Deaths
16
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
7
1.13
L
Jing Wei
Dawngo
Jing Wei
8
4
5
2.63
L
0
6
13
1.08
W
Hercules
5
3
22
5.33
W
Raijin
X3R0_80
Raijin
8
2
16
8
W
4
3
15
3.83
L
Erlang Shen
iBeDreamin
Erlang Shen
1
6
9
0.92
L
Arachne
iHGPred
Arachne
6
10
3
0.75
W
5
2
17
6.75
W
Zhong Kui
zoltarious
Zhong Kui
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,245
Damage
70,410
79,216
Taken
74,892
60,236
Mitigated
55,791
19,402
Healing
30,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
12,700
154
556
1,227
14,645
13,282
0
6,423
7,526
19,492
0
L
Jing Wei
Dawngo
Jing Wei
18,389
13,815
795
4,056
11,993
5,570
0
6,525
5,212
0
35,880
L
7,777
527
1,299
2,341
17,112
18,284
0
7,041
8,750
12,751
0
W
Hercules
13,654
3,863
1,560
7,981
21,217
14,473
683
5,035
15,993
0
21,845
W
Raijin
X3R0_80
Raijin
17,386
1,336
912
2,099
8,691
3,744
930
2,605
5,925
35,905
0
W
16,304
9,300
1,547
3,997
12,179
5,632
1,556
3,078
8,743
0
28,801
L
Erlang Shen
iBeDreamin
Erlang Shen
9,840
1,880
1,278
4,778
19,687
16,039
0
10,184
8,732
0
13,235
L
Arachne
iHGPred
Arachne
10,539
7,140
531
2,541
15,779
7,061
0
7,565
7,375
0
14,715
W
8,252
803
3,291
6,085
18,040
22,446
72
6,055
11,767
19,188
0
W
Zhong Kui
zoltarious
Zhong Kui
14,814
1,671
0
2,537
14,765
9,496
1,615
3,704
10,919
25,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
49,257
76
Minions Killed
138
0
Camps Cleared
0
894,379
Distance Traveled
976,662
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,073
734
17
2
0
162,936
0
L
Jing Wei
9,754
887
38
3
0
172,665
0
L
Ganesha
7,730
703
1
0
0
184,605
0
W
Hercules
10,188
926
22
2
0
228,504
1
W
Raijin
10,231
930
50
5
0
193,950
0
W
Artemis
9,354
850
22
2
0
176,404
1
L
Erlang Shen
7,855
714
8
1
0
205,845
1
L
Arachne
8,300
755
12
1
0
168,328
0
W
Artio
9,678
880
15
1
0
216,006
0
W
Zhong Kui
9,806
891
29
3
0
161,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role