Player Matchup

Cerberus
Cerberus
AlphaBorne
Cerberus
Level 122
God Stats
13W - 10L
1,595 SR
Queue Stats
549W - 500L
1,531 Elo+
Party 3
Baba Yaga
Baba Yaga
Andrewsif
Baba Yaga
Level 31
God Stats
0W - 3L
1,268 SR
Queue Stats
60W - 72L
1,479 Elo+
Party 4
Hachiman
Hachiman
BaconChancellor
Hachiman
Level 25
God Stats
3W - 8L
1,403 SR
Queue Stats
59W - 58L
1,514 Elo+
Party 3
Achilles
Achilles
ElionXhoni
Achilles
Level 96
God Stats
5W - 14L
1,380 SR
Queue Stats
262W - 293L
1,424 Elo+
Party 4
Athena
Athena
JimmyPhallus
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,469 Elo+
Party 4
Team Averages
Level 60
1,429 SR
1,484 Elo+

VS

Team Averages
Level 77
1,499 SR
1,493 Elo+
Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Darkdaggers
Ymir
Level 58
God Stats
9W - 8L
1,489 SR
Queue Stats
186W - 233L
1,414 Elo+
Party 1
Izanami
Izanami
DeeSwizzy
Izanami
Level 28
God Stats
11W - 11L
1,670 SR
Queue Stats
44W - 39L
1,523 Elo+
Party 2
Horus
Horus
FlashKillaSam
Horus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 156L
1,483 Elo+
Party 1
Agni
Agni
iSwerveYou
Agni
Level 68
God Stats
4W - 0L
1,333 SR
Queue Stats
99W - 84L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlphaBorne
Cerberus
12
1 / 1 / 1
6,780
522
7,991
12,016
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
Andrewsif
Baba Yaga
11
0 / 3 / 0
6,181
475
1,865
9,627
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
10
0 / 2 / 0
5,686
437
5,571
5,937
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ElionXhoni
Achilles
11
1 / 1 / 1
6,723
517
6,040
8,271
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
10
1 / 5 / 0
6,211
478
3,635
11,111
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 1 / 1
7,197
554
3,834
9,114
5,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 6
7,068
544
5,311
12,160
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
DeeSwizzy
Izanami
12
6 / 1 / 1
7,617
586
9,696
5,129
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 0
6,568
505
3,522
7,768
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 2
7,534
580
8,444
6,196
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
1
2.5
L
Cerberus
AlphaBorne
Cerberus
1
1
1
1.5
L
Baba Yaga
Andrewsif
Baba Yaga
0
3
0
0
L
Hachiman
0
2
0
0
W
1
0
6
4
W
Izanami
DeeSwizzy
Izanami
6
1
1
6.5
L
Achilles
ElionXhoni
Achilles
1
1
1
1.5
W
1
1
0
1
L
Athena
1
5
0
0.2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
30,807
46,962
Taken
40,367
21,362
Mitigated
23,095
10,820
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,834
1,358
0
4,513
9,114
5,534
0
3,614
5,435
0
52,491
L
Cerberus
AlphaBorne
Cerberus
7,991
924
0
2,661
12,016
4,190
0
1,814
10,171
45,608
0
L
Baba Yaga
Andrewsif
Baba Yaga
1,865
123
0
1,336
9,627
3,310
252
6,621
3,006
36,637
0
L
Hachiman
5,571
2,842
0
1,638
5,937
1,460
0
2,381
3,556
0
36,577
W
5,311
1,495
0
978
12,160
10,033
58
4,448
7,633
24,530
0
W
Izanami
DeeSwizzy
Izanami
9,696
6,426
0
1,613
5,129
1,575
280
2,620
2,509
0
49,815
L
Achilles
ElionXhoni
Achilles
6,040
1,297
0
3,515
8,271
6,486
555
507
7,302
5,259
28,959
W
3,522
1,642
180
3,116
7,768
4,083
336
605
6,523
0
29,432
L
Athena
3,635
1,219
316
1,354
11,111
5,916
0
2,432
8,679
18,782
0
W
8,444
444
0
1,580
6,196
1,870
906
2,840
3,356
44,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
35,984
327
Minions Killed
397
0
Camps Cleared
0
1,206,722
Distance Traveled
1,287,090
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,197
554
85
7
0
267,750
1
L
Cerberus
6,780
522
107
8
0
263,329
1
L
Baba Yaga
6,181
475
66
5
0
237,311
0
L
Hachiman
5,686
437
59
5
0
240,881
2
W
Ymir
7,068
544
36
3
0
242,259
2
W
Izanami
7,617
586
103
8
0
254,277
5
L
Achilles
6,723
517
61
5
0
231,725
0
W
Horus
6,568
505
71
5
0
242,238
2
L
Athena
6,211
478
34
3
0
233,476
1
W
Agni
7,534
580
102
8
0
280,566
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role