Player Matchup

Nox
Nox
 
Nox
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Foleycon6900
Artemis
Level 11
God Stats
3W - 1L
1,485 SR
Queue Stats
7W - 1L
1,903 Elo+
Party 1
Sobek
Sobek
MrHammer2000
Sobek
Level 135
God Stats
1W - 1L
1,248 SR
Queue Stats
137W - 134L
1,625 Elo+
Party 1
Team Averages
Level 90
1,411 SR
1,676 Elo+

VS

Team Averages
Level 44
1,463 SR
1,540 Elo+
Kukulkan
Kukulkan
INDIANA_Kush420
Kukulkan
Level 29
God Stats
3W - 2L
1,448 SR
Queue Stats
62W - 60L
1,616 Elo+
Party 2
King Arthur
King Arthur
doctorsky_-_
King Arthur
Level 38
God Stats
3W - 6L
1,343 SR
Queue Stats
28W - 34L
1,455 Elo+
Solo
Neith
Neith
srg_slaughter96
Neith
Level 66
God Stats
34W - 32L
1,597 SR
Queue Stats
285W - 292L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
5 / 1 / 8
7,771
777
7,966
6,233
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Foleycon6900
Artemis
12
4 / 1 / 7
8,023
802
8,387
7,166
2,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 1 / 8
7,602
760
4,612
10,532
8,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 3 / 1
6,201
620
5,027
5,818
1,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
doctorsky_-_
King Arthur
9
0 / 6 / 2
6,140
614
2,895
11,535
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 4 / 1
6,548
655
6,567
7,935
2,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
3
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
8
9
W
Artemis
Foleycon6900
Artemis
4
1
7
7.5
L
Kukulkan
1
3
1
0.5
W
4
1
8
8
L
King Arthur
doctorsky_-_
King Arthur
0
6
2
0.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
14,489
23,931
Taken
25,288
14,012
Mitigated
13,249
7,324
Healing
1,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,966
438
0
500
6,233
2,431
532
1,243
4,925
22,834
0
W
Artemis
Foleycon6900
Artemis
8,387
3,437
0
2,057
7,166
2,586
1,961
1,754
5,337
0
38,430
L
Kukulkan
5,027
90
0
116
5,818
1,968
0
3,524
2,223
16,778
0
W
4,612
68
527
4,240
10,532
8,995
350
2,183
8,074
11,654
0
L
King Arthur
doctorsky_-_
King Arthur
2,895
0
36
603
11,535
8,307
0
5,183
6,092
0
8,867
L
6,567
1,671
0
576
7,935
2,974
0
3,555
4,155
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,396
Gold Earned
18,889
124
Minions Killed
79
6
Camps Cleared
2
570,200
Distance Traveled
442,644
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,771
777
32
3
4
195,045
1
W
Artemis
8,023
802
78
8
2
174,881
2
L
Kukulkan
6,201
620
32
3
1
123,204
0
W
Sobek
7,602
760
14
1
0
200,274
3
L
King Arthur
6,140
614
12
1
0
146,069
2
L
Neith
6,548
655
35
4
1
173,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role