Player Matchup

Sun Wukong
Sun Wukong
FallenFalcon495
Sun Wukong
Level 47
God Stats
10W - 34L
1,063 SR
Queue Stats
143W - 358L
1,218 Elo+
Party 1
Nemesis
Nemesis
OBDCEME
Nemesis
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 35L
1,374 Elo+
Solo
Ao Kuang
Ao Kuang
Shinypengu1n
Ao Kuang
Level 63
God Stats
2W - 3L
1,333 SR
Queue Stats
275W - 526L
1,222 Elo+
Party 1
Team Averages
Level 76
1,299 SR
1,271 Elo+

VS

Team Averages
Level 67
1,429 SR
1,324 Elo+
Poseidon
Poseidon
GEG MaRKoS I9I
Poseidon
Level 39
God Stats
12W - 13L
1,516 SR
Queue Stats
187W - 207L
1,414 Elo+
Solo
Geb
Geb
ejderozk
Geb
Level 121
God Stats
3W - 8L
1,473 SR
Queue Stats
16W - 33L
1,313 Elo+
Solo
Danzaburou
Danzaburou
m4th4
Danzaburou
Level 42
God Stats
1W - 4L
1,298 SR
Queue Stats
3W - 7L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FallenFalcon495
Sun Wukong
15
4 / 6 / 7
12,689
604
20,685
28,656
39,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
OBDCEME
Nemesis
15
1 / 4 / 13
12,592
600
12,686
22,584
13,337
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Shinypengu1n
Ao Kuang
18
13 / 6 / 4
15,513
739
20,550
24,166
10,581
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
11 / 3 / 3
14,380
685
23,490
19,079
8,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 13
13,679
651
14,181
27,884
23,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
m4th4
Danzaburou
14
4 / 10 / 4
13,654
650
17,060
17,414
7,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
18
Kills
16
16
Deaths
19
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FallenFalcon495
Sun Wukong
4
6
7
1.25
L
Poseidon
11
3
3
4.17
W
Nemesis
OBDCEME
Nemesis
1
4
13
1.88
W
Ao Kuang
Shinypengu1n
Ao Kuang
13
6
4
2.5
L
1
6
13
1.25
L
Danzaburou
m4th4
Danzaburou
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,921
Damage
54,731
75,406
Taken
64,377
63,711
Mitigated
39,019
19,642
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FallenFalcon495
Sun Wukong
20,685
4,520
949
5,295
28,656
39,793
822
15,314
13,342
0
41,337
L
Poseidon
23,490
3,815
184
4,836
19,079
8,081
655
8,705
9,893
67,288
0
W
Nemesis
OBDCEME
Nemesis
12,686
5,086
1,491
3,140
22,584
13,337
781
10,215
12,369
0
44,318
W
Ao Kuang
Shinypengu1n
Ao Kuang
20,550
5,180
863
7,904
24,166
10,581
1,827
12,606
11,560
56,364
0
L
14,181
1,718
273
7,439
27,884
23,324
45
5,889
21,017
32,522
0
L
Danzaburou
m4th4
Danzaburou
17,060
8,551
0
2,374
17,414
7,614
1,413
7,229
9,932
0
40,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,794
Gold Earned
41,713
155
Minions Killed
174
5
Camps Cleared
10
1,073,631
Distance Traveled
1,078,676
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,689
604
46
2
1
356,879
0
L
Poseidon
14,380
685
91
4
7
383,966
1
W
Nemesis
12,592
600
54
3
2
415,114
2
W
Ao Kuang
15,513
739
55
3
2
301,638
1
L
Geb
13,679
651
30
1
0
384,865
6
L
Danzaburou
13,654
650
53
3
3
309,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role