Player Matchup

Artio
Artio
 
Artio
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DNoblez
Anubis
Level 46
God Stats
3W - 1L
1,812 SR
Queue Stats
3W - 11L
1,248 Elo+
Party 1
Hercules
Hercules
NickTheFarmer
Hercules
Level 14
God Stats
7W - 4L
1,522 SR
Queue Stats
15W - 13L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
YurtTheWanderer
Gilgamesh
Level 40
God Stats
2W - 1L
1,666 SR
Queue Stats
8W - 10L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
armyofjune
Danzaburou
Level 114
God Stats
4W - 4L
1,631 SR
Queue Stats
96W - 71L
1,599 Elo+
Party 2
Team Averages
Level 55
1,626 SR
1,492 Elo+

VS

Team Averages
Level 87
1,436 SR
1,487 Elo+
Hel
Hel
 
Hel
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
BuddhaBlend
Artio
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 47L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Loramic
Hou Yi
Level 43
God Stats
2W - 6L
1,258 SR
Queue Stats
282W - 302L
1,462 Elo+
Solo
Discordia
Discordia
ServingSarcasm
Discordia
Level 160
God Stats
5W - 3L
1,423 SR
Queue Stats
172W - 200L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 0 / 13
10,633
967
7,510
16,591
13,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
DNoblez
Anubis
18
8 / 1 / 14
11,558
1,051
14,506
8,983
3,948
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
NickTheFarmer
Hercules
18
7 / 2 / 13
11,225
1,020
11,830
12,407
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
YurtTheWanderer
Gilgamesh
18
4 / 0 / 18
12,160
1,105
16,181
18,806
12,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
armyofjune
Danzaburou
19
7 / 0 / 17
13,185
1,199
29,837
13,111
5,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

278

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
0 / 6 / 2
9,169
834
9,981
14,816
9,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
 
Chronos
16
0 / 7 / 2
9,115
829
13,232
17,592
5,037
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 7 / 3
9,312
847
10,522
26,942
18,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
Loramic
Hou Yi
16
2 / 6 / 1
10,171
925
12,346
18,484
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ServingSarcasm
Discordia
16
1 / 2 / 2
9,741
886
19,544
7,975
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
13
28
Kills
3
3
Deaths
28
75
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
13
8.5
L
Hel
 
Hel
0
6
2
0.17
L
Chronos
 
Chronos
0
7
2
0.14
L
0
7
3
0.21
W
Anubis
DNoblez
Anubis
8
1
14
15
L
Hou Yi
Loramic
Hou Yi
2
6
1
0.42
W
Hercules
NickTheFarmer
Hercules
7
2
13
6.75
L
Discordia
ServingSarcasm
Discordia
1
2
2
1
W
Gilgamesh
YurtTheWanderer
Gilgamesh
4
0
18
13
W
Danzaburou
armyofjune
Danzaburou
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,864
Damage
65,625
69,898
Taken
85,809
44,110
Mitigated
41,415
22,118
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,510
636
1,473
3,920
16,591
13,415
0
12,532
3,747
12,877
0
L
Hel
 
Hel
9,981
556
5,627
3,038
14,816
9,331
0
3,139
11,539
27,705
0
L
Chronos
 
Chronos
13,232
4,027
0
1,056
17,592
5,037
0
5,298
12,243
20,394
0
L
10,522
1,478
907
2,651
26,942
18,979
0
9,727
16,995
22,658
0
W
Anubis
DNoblez
Anubis
14,506
1,263
0
2,592
8,983
3,948
0
5,205
3,498
38,313
0
L
Hou Yi
Loramic
Hou Yi
12,346
7,225
0
1,811
18,484
5,525
0
4,459
13,821
0
31,621
W
Hercules
NickTheFarmer
Hercules
11,830
1,972
0
2,707
12,407
8,854
0
10,214
1,945
0
18,626
L
Discordia
ServingSarcasm
Discordia
19,544
613
270
880
7,975
2,543
0
473
7,346
39,877
0
W
Gilgamesh
YurtTheWanderer
Gilgamesh
16,181
3,023
3,014
3,413
18,806
12,582
0
13,732
4,692
2,108
28,873
W
Danzaburou
armyofjune
Danzaburou
29,837
19,031
0
4,999
13,111
5,311
0
10,136
2,737
0
70,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,761
Gold Earned
47,508
220
Minions Killed
190
14
Camps Cleared
3
1,070,079
Distance Traveled
1,002,670
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,633
967
13
1
0
207,326
1
L
Hel
9,169
834
51
5
1
210,402
0
L
Chronos
9,115
829
13
1
0
193,998
0
L
Artio
9,312
847
29
3
2
194,805
0
W
Anubis
11,558
1,051
59
5
0
192,433
0
L
Hou Yi
10,171
925
50
5
0
182,251
0
W
Hercules
11,225
1,020
24
2
3
220,852
0
L
Discordia
9,741
886
47
4
0
221,214
0
W
Gilgamesh
12,160
1,105
29
3
2
234,951
0
W
Danzaburou
13,185
1,199
95
9
9
214,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role