Player Matchup

Chang'e
Chang'e
Darkdreas
Chang'e
Level 129
God Stats
7W - 0L
1,763 SR
Queue Stats
229W - 177L
1,585 Elo+
Party 1
Chaac
Chaac
Geny_Titoz
Chaac
Level 42
God Stats
1W - 2L
1,246 SR
Queue Stats
67W - 73L
1,369 Elo+
Solo
Pele
Pele
danielogkristian
Pele
Level 81
God Stats
1W - 0L
1,507 SR
Queue Stats
43W - 39L
1,462 Elo+
Party 1
Team Averages
Level 84
1,505 SR
1,472 Elo+

VS

Team Averages
Level 84
1,418 SR
1,363 Elo+
Sobek
Sobek
Alex300393
Sobek
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,259 Elo+
Party 2
Thor
Thor
SAMORA41
Thor
Level 107
God Stats
6W - 6L
1,593 SR
Queue Stats
188W - 224L
1,484 Elo+
Solo
Olorun
Olorun
andreesitosaez
Olorun
Level 45
God Stats
0W - 3L
1,161 SR
Queue Stats
16W - 28L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darkdreas
Chang'e
15
6 / 1 / 7
9,579
737
15,061
9,464
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
15
8 / 2 / 7
9,932
764
14,557
14,571
11,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 6 / 10
8,923
686
10,733
11,969
4,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 4 / 9
8,712
670
6,757
17,969
17,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
13
6 / 4 / 2
9,107
701
9,177
14,827
5,672
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 8 / 2
7,821
602
5,531
12,638
4,254
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
16
Kills
9
9
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
4
9
1.13
W
Chang'e
Darkdreas
Chang'e
6
1
7
9.5
W
Chaac
8
2
7
5.75
L
Thor
6
4
2
1.75
L
3
8
2
0.5
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,351
Damage
21,465
36,004
Taken
45,434
19,124
Mitigated
27,750
13,568
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
6,757
859
0
2,915
17,969
17,824
0
5,205
11,523
16,909
0
W
Chang'e
Darkdreas
Chang'e
15,061
698
1,857
4,469
9,464
3,448
122
4,041
5,423
39,532
0
W
Chaac
14,557
2,935
0
4,724
14,571
11,227
42
4,042
10,529
0
30,094
L
Thor
9,177
1,586
441
1,138
14,827
5,672
0
4,817
9,394
0
32,108
L
5,531
2,779
250
1,337
12,638
4,254
0
4,120
7,911
23,977
0
W
10,733
3,040
0
2,518
11,969
4,449
27
4,906
7,063
0
32,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,434
Gold Earned
25,640
151
Minions Killed
133
8
Camps Cleared
4
677,919
Distance Traveled
646,776
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,712
670
33
3
2
238,386
1
W
Chang'e
9,579
737
69
5
2
247,257
2
W
Chaac
9,932
764
34
3
1
242,369
2
L
Thor
9,107
701
58
4
1
222,220
1
L
Olorun
7,821
602
42
3
1
186,170
0
W
Pele
8,923
686
48
4
5
188,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role