Player Matchup

Scylla
Scylla
Bronze III
AsaMaZeru
Scylla
Bronze III
Level 65
God Stats
1W - 2L
1,323 SR
Queue Stats
1W - 7L
1,368 MMR
Party 1
Chiron
Chiron
Bronze I
Omegario44
Chiron
Bronze I
Level 68
God Stats
3W - 5L
1,323 SR
Queue Stats
5W - 21L
943 MMR
Party 1
Ymir
Ymir
Bronze IV
bidou2709
Ymir
Bronze IV
Level 57
God Stats
2W - 2L
1,382 SR
Queue Stats
3W - 16L
1,012 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,343 SR
1,108 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,484 SR
1,000 MMR
Gilgamesh
Gilgamesh
Silver III
Hippie-Gunner
Gilgamesh
Silver III
Level 156
God Stats
29W - 33L
1,532 SR
Queue Stats
280W - 453L
905 MMR
Solo
Zeus
Zeus
Silver II
HulluNakk1
Zeus
Silver II
Level 106
God Stats
3W - 7L
1,539 SR
Queue Stats
110W - 164L
1,298 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze II
ojines88
Kumbhakarna
Bronze II
Level 89
God Stats
0W - 1L
1,380 SR
Queue Stats
27W - 50L
798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AsaMaZeru
Scylla
11
3 / 4 / 4
7,571
688
6,105
6,805
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Omegario44
Chiron
14
8 / 0 / 3
8,972
816
13,806
5,589
1,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
0 / 1 / 8
7,706
701
3,693
9,989
6,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CabrakanBastetFenrirGebBellona

VS

Bans
MedusaAmaterasuChaacKing ArthurOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hippie-Gunner
Gilgamesh
10
2 / 3 / 2
7,219
656
7,104
9,450
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 4 / 1
7,650
695
8,181
5,687
1,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ojines88
Kumbhakarna
10
0 / 4 / 1
7,058
642
2,313
13,015
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
5
5
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
AsaMaZeru
Scylla
3
4
4
1.25
L
Gilgamesh
Hippie-Gunner
Gilgamesh
2
3
2
1
L
3
4
1
0.88
W
Chiron
Omegario44
Chiron
8
0
3
9.5
W
Ymir
0
1
8
4
L
Kumbhakarna
ojines88
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,604
Damage
17,598
22,383
Taken
28,152
10,013
Mitigated
16,244
7,464
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AsaMaZeru
Scylla
6,105
1,495
0
294
6,805
2,001
42
3,366
3,171
15,816
0
L
Gilgamesh
Hippie-Gunner
Gilgamesh
7,104
1,162
0
2,509
9,450
5,002
0
5,124
4,124
1,781
19,904
L
8,181
586
0
390
5,687
1,837
0
861
4,752
34,734
0
W
Chiron
Omegario44
Chiron
13,806
7,288
632
2,082
5,589
1,874
414
2,282
3,080
0
34,487
W
Ymir
3,693
682
668
3,788
9,989
6,138
156
5,546
4,298
11,310
0
L
Kumbhakarna
ojines88
Kumbhakarna
2,313
120
362
4,034
13,015
9,405
0
3,938
8,793
6,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
21,927
110
Minions Killed
105
4
Camps Cleared
7
567,474
Distance Traveled
607,562
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,571
688
34
3
3
172,958
1
L
Gilgamesh
7,219
656
27
2
3
197,524
1
L
Zeus
7,650
695
59
5
4
206,062
5
W
Chiron
8,972
816
61
6
0
210,621
1
W
Ymir
7,706
701
15
1
1
183,895
2
L
Kumbhakarna
7,058
642
19
2
0
203,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role