Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Monkey_D_Rafa14
Achilles
Level 76
God Stats
2W - 2L
1,668 SR
Queue Stats
275W - 293L
1,451 Elo+
Solo
Janus
Janus
ZBrendonZ
Janus
Level 143
God Stats
1W - 1L
1,733 SR
Queue Stats
66W - 54L
1,594 Elo+
Solo
Team Averages
Level 124
1,580 SR
1,509 Elo+

VS

Team Averages
Level 102
1,498 SR
1,486 Elo+
Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DrLemonn
Kumbhakarna
Level 76
God Stats
1W - 2L
1,196 SR
Queue Stats
155W - 147L
1,449 Elo+
Solo
Chaac
Chaac
terroristNUKE
Chaac
Level 160
God Stats
2W - 1L
1,497 SR
Queue Stats
153W - 167L
1,478 Elo+
Solo
Arachne
Arachne
zDwalin
Arachne
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,570 Elo+
Solo
Izanami
Izanami
zedacachaça
Izanami
Level 25
God Stats
6W - 0L
1,797 SR
Queue Stats
91W - 93L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
6 / 4 / 4
9,247
841
11,629
11,562
5,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
 
Jing Wei
16
1 / 3 / 14
8,905
810
10,750
12,720
6,351
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
 
Mercury
14
5 / 4 / 3
8,407
764
11,977
10,375
4,475
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
15
2 / 3 / 8
8,207
746
9,288
15,747
23,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
ZBrendonZ
Janus
15
3 / 3 / 5
8,641
786
9,834
8,243
3,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
6 / 3 / 7
9,847
895
17,236
16,058
7,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
DrLemonn
Kumbhakarna
13
3 / 4 / 9
8,776
798
6,025
20,758
17,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 2 / 14
9,311
846
15,009
15,098
14,223
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
zDwalin
Arachne
13
2 / 4 / 7
8,279
753
3,501
7,929
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
zedacachaça
Izanami
16
3 / 4 / 12
9,278
843
10,441
8,919
3,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
17
Kills
17
17
Deaths
17
34
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
4
4
2
L
Jing Wei
 
Jing Wei
1
3
14
2.67
L
Mercury
 
Mercury
5
4
3
1.63
W
Chernobog
 
Chernobog
6
3
7
3.17
W
Kumbhakarna
DrLemonn
Kumbhakarna
3
4
9
1.88
L
Achilles
2
3
8
2
L
Janus
ZBrendonZ
Janus
3
3
5
1.83
W
3
2
14
5
W
Arachne
zDwalin
Arachne
2
4
7
1.38
W
Izanami
zedacachaça
Izanami
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,478
Damage
52,212
58,647
Taken
68,762
43,386
Mitigated
46,508
17,435
Healing
29,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,629
9,544
2,133
3,358
11,562
5,538
591
1,470
9,934
0
18,572
L
Jing Wei
 
Jing Wei
10,750
6,579
492
3,442
12,720
6,351
692
1,616
10,807
0
27,090
L
Mercury
 
Mercury
11,977
5,250
262
2,705
10,375
4,475
444
1,709
8,437
0
17,006
W
Chernobog
 
Chernobog
17,236
9,628
1,184
5,731
16,058
7,833
1,709
3,626
12,140
0
39,785
W
Kumbhakarna
DrLemonn
Kumbhakarna
6,025
105
238
7,547
20,758
17,472
111
3,191
17,368
10,530
0
L
Achilles
9,288
582
629
1,412
15,747
23,379
130
788
14,596
1,140
14,305
L
Janus
ZBrendonZ
Janus
9,834
1,034
1,584
1,418
8,243
3,643
270
442
7,561
25,990
0
W
15,009
835
1,948
6,884
15,098
14,223
699
1,737
13,069
0
23,957
W
Arachne
zDwalin
Arachne
3,501
2,901
1,014
1,475
7,929
3,284
1,041
604
7,246
0
7,240
W
Izanami
zedacachaça
Izanami
10,441
4,732
1,650
1,619
8,919
3,696
2,506
832
8,001
0
24,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,407
Gold Earned
45,491
143
Minions Killed
113
0
Camps Cleared
0
992,643
Distance Traveled
1,073,695
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,247
841
22
2
0
160,808
3
L
Jing Wei
8,905
810
46
4
0
180,555
2
L
Mercury
8,407
764
12
1
0
249,863
1
W
Chernobog
9,847
895
48
4
0
176,212
2
W
Kumbhakarna
8,776
798
7
1
0
232,009
0
L
Achilles
8,207
746
16
1
0
207,635
2
L
Janus
8,641
786
47
4
0
193,782
1
W
Chaac
9,311
846
16
1
0
235,039
0
W
Arachne
8,279
753
7
1
0
233,656
0
W
Izanami
9,278
843
35
3
0
196,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role