Player Matchup

Bacchus
Bacchus
Silver I
LightofShadows
Bacchus
Silver I
Level 147
God Stats
3W - 1L
1,664 SR
Queue Stats
206W - 224L
935 MMR
Party 2
Sol
Sol
Gold V
davidme99
Sol
Gold V
Level 127
God Stats
2W - 0L
1,622 SR
Queue Stats
10W - 7L
1,520 MMR
Party 2
Chiron
Chiron
Silver III
mafuu
Chiron
Silver III
Level 61
God Stats
5W - 5L
1,540 SR
Queue Stats
96W - 148L
1,174 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,609 SR
1,209 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,520 SR
1,392 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver III
Cl3anKillx
Anubis
Silver III
Level 143
God Stats
1W - 2L
1,561 SR
Queue Stats
13W - 22L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 7
6,672
667
3,656
10,149
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 3 / 7
7,566
757
7,968
7,325
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
mafuu
Chiron
12
7 / 0 / 3
7,800
780
8,822
5,553
1,713
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
BastetNoxGilgameshFenrirDiscordia

VS

Bans
KhepriAresAthenaAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 2 / 6
6,974
697
8,374
7,348
2,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
9
1 / 5 / 6
6,435
644
5,504
13,693
10,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Cl3anKillx
Anubis
11
5 / 5 / 3
7,272
727
5,250
7,888
4,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
12
Kills
8
8
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
6
2.5
L
Chaac
 
Chaac
1
5
6
0.8
L
Anubis
Cl3anKillx
Anubis
5
5
3
1.3
W
1
5
7
0.9
W
4
3
7
2.5
W
Chiron
mafuu
Chiron
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,446
Damage
19,128
23,027
Taken
28,929
11,209
Mitigated
17,245
8,576
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,374
1,180
0
1,636
7,348
2,686
418
2,858
4,388
0
27,959
L
Chaac
 
Chaac
5,504
1,038
261
5,724
13,693
10,485
0
4,399
9,034
0
14,288
L
Anubis
Cl3anKillx
Anubis
5,250
357
0
1,854
7,888
4,074
26
3,926
3,818
19,021
0
W
3,656
155
323
2,354
10,149
7,724
0
2,986
6,932
12,454
0
W
7,968
1,191
0
3,038
7,325
1,772
382
1,863
5,247
23,098
0
W
Chiron
mafuu
Chiron
8,822
2,987
890
1,971
5,553
1,713
300
531
4,840
0
21,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,038
Gold Earned
20,681
87
Minions Killed
109
4
Camps Cleared
5
529,921
Distance Traveled
515,948
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,974
697
55
6
2
184,497
5
L
Chaac
6,435
644
20
2
1
179,315
4
L
Anubis
7,272
727
34
3
2
152,136
1
W
Bacchus
6,672
667
13
1
1
166,998
4
W
Sol
7,566
757
38
4
0
180,704
2
W
Chiron
7,800
780
36
4
3
182,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role