Player Matchup

Merlin
Merlin
Chanpiontokage
Merlin
Level 160
God Stats
3W - 0L
1,719 SR
Queue Stats
325W - 122L
1,736 Elo+
Party 2
Atlas
Atlas
angel121926
Atlas
Level 160
God Stats
7W - 1L
1,793 SR
Queue Stats
407W - 133L
1,741 Elo+
Party 2
Hou Yi
Hou Yi
jenaara
Hou Yi
Level 88
God Stats
2W - 0L
1,458 SR
Queue Stats
139W - 93L
1,601 Elo+
Party 2
Team Averages
Level 136
1,657 SR
1,693 Elo+

VS

Team Averages
Level 109
1,628 SR
1,517 Elo+
Scylla
Scylla
MADM4NTV
Scylla
Level 143
God Stats
1W - 2L
1,430 SR
Queue Stats
55W - 51L
1,503 Elo+
Party 1
Atlas
Atlas
x D A V I 3 Z
Atlas
Level 116
God Stats
1W - 1L
1,869 SR
Queue Stats
53W - 50L
1,496 Elo+
Party 1
Chaac
Chaac
xKyleCapalot
Chaac
Level 68
God Stats
2W - 1L
1,585 SR
Queue Stats
20W - 14L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 9
9,743
650
15,533
7,830
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 10
10,743
716
9,973
14,645
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
jenaara
Hou Yi
15
8 / 0 / 3
10,414
694
9,508
6,857
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MADM4NTV
Scylla
12
1 / 3 / 0
8,204
547
8,032
10,864
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 0
7,655
510
5,222
11,873
9,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 6 / 1
7,928
529
4,728
16,171
12,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Scylla
MADM4NTV
Scylla
1
3
0
0.33
W
2
0
10
7
W
Hou Yi
jenaara
Hou Yi
8
0
3
9.5
L
0
3
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,014
Damage
17,982
29,332
Taken
38,908
24,222
Mitigated
26,538
6,528
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,533
807
0
802
7,830
3,191
653
4,560
2,908
40,760
0
L
Scylla
MADM4NTV
Scylla
8,032
378
63
1,234
10,864
3,800
0
8,277
2,133
27,215
0
W
9,973
3,221
932
4,147
14,645
17,822
187
4,574
9,145
30,262
0
W
Hou Yi
jenaara
Hou Yi
9,508
4,002
0
647
6,857
3,209
1,553
3,586
2,913
0
46,997
L
5,222
2,029
0
750
11,873
9,918
0
6,739
4,778
19,232
0
L
4,728
485
0
4,431
16,171
12,820
0
9,278
6,359
0
22,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,900
Gold Earned
23,787
192
Minions Killed
118
10
Camps Cleared
2
834,008
Distance Traveled
764,539
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,743
650
54
4
3
264,209
1
L
Scylla
8,204
547
62
4
0
256,244
3
W
Atlas
10,743
716
34
2
2
289,957
4
W
Hou Yi
10,414
694
104
7
5
279,842
1
L
Atlas
7,655
510
21
1
1
247,201
4
L
Chaac
7,928
529
35
2
1
261,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role