Player Matchup

He Bo
He Bo
BriniestConch99
He Bo
Level 89
God Stats
6W - 5L
1,657 SR
Queue Stats
279W - 197L
1,595 Elo+
Party 1
Yemoja
Yemoja
CEO of Smite
Yemoja
Level 56
God Stats
12W - 10L
1,777 SR
Queue Stats
116W - 25L
1,810 Elo+
Party 1
Kali
Kali
georgiec2000
Kali
Level 126
God Stats
9W - 9L
1,583 SR
Queue Stats
152W - 83L
1,628 Elo+
Party 1
Sol
Sol
tomcroft2001
Sol
Level 125
God Stats
4W - 4L
1,550 SR
Queue Stats
137W - 102L
1,625 Elo+
Party 1
Camazotz
Camazotz
xiXWill007Xix
Camazotz
Level 119
God Stats
12W - 6L
1,674 SR
Queue Stats
379W - 237L
1,653 Elo+
Party 1
Team Averages
Level 103
1,648 SR
1,662 Elo+

VS

Team Averages
Level 144
1,585 SR
1,546 Elo+
Eset
Eset
BAAKURYTA
Eset
Level 127
God Stats
6W - 3L
1,570 SR
Queue Stats
158W - 148L
1,520 Elo+
Solo
Jormungandr
Jormungandr
Hotflash78
Jormungandr
Level 149
God Stats
2W - 3L
1,782 SR
Queue Stats
536W - 523L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MedianPanda
Cernunnos
Level 132
God Stats
2W - 3L
1,575 SR
Queue Stats
532W - 490L
1,472 Elo+
Party 2
Erlang Shen
Erlang Shen
angelmoyu_99
Erlang Shen
Level 154
God Stats
1W - 2L
1,571 SR
Queue Stats
386W - 244L
1,627 Elo+
Solo
Mercury
Mercury
luther855
Mercury
Level 156
God Stats
2W - 3L
1,429 SR
Queue Stats
96W - 104L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,920
495
4,203
10,297
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
16
2 / 2 / 4
8,961
560
7,203
11,006
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
11 / 1 / 2
10,094
631
11,808
11,932
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 2 / 2
9,047
565
7,972
7,697
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
xiXWill007Xix
Camazotz
16
2 / 0 / 4
9,205
575
6,869
10,781
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 3 / 1
8,090
506
5,890
10,194
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Hotflash78
Jormungandr
13
2 / 1 / 2
8,788
549
5,200
9,375
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
MedianPanda
Cernunnos
12
3 / 4 / 1
7,841
490
6,914
11,482
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
angelmoyu_99
Erlang Shen
15
2 / 4 / 0
8,936
559
7,715
16,431
9,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
luther855
Mercury
14
0 / 4 / 2
7,946
497
2,514
9,639
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
7
7
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
0
3
1
0.17
W
1
2
5
1.75
W
Yemoja
2
2
4
2
L
Jormungandr
Hotflash78
Jormungandr
2
1
2
3
L
Cernunnos
MedianPanda
Cernunnos
3
4
1
0.88
L
Erlang Shen
angelmoyu_99
Erlang Shen
2
4
0
0.5
W
11
1
2
12
L
Mercury
luther855
Mercury
0
4
2
0.25
W
0
2
2
0.5
W
Camazotz
xiXWill007Xix
Camazotz
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,055
Damage
28,233
51,713
Taken
57,121
27,266
Mitigated
25,712
21,697
Healing
14,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
5,890
507
482
1,865
10,194
2,860
0
1,960
8,144
46,887
0
W
4,203
221
411
3,287
10,297
5,806
0
3,485
6,662
32,128
0
W
Yemoja
7,203
1,617
205
4,960
11,006
10,204
0
1,360
9,612
55,234
0
L
Jormungandr
Hotflash78
Jormungandr
5,200
1,575
0
1,061
9,375
6,889
90
4,652
4,633
37,449
0
L
Cernunnos
MedianPanda
Cernunnos
6,914
3,201
0
4,009
11,482
3,648
270
5,238
6,244
0
43,264
L
Erlang Shen
angelmoyu_99
Erlang Shen
7,715
3,883
0
6,265
16,431
9,105
0
4,603
11,268
0
59,167
W
11,808
5,444
0
2,764
11,932
5,057
24
1,261
10,613
0
65,093
L
Mercury
luther855
Mercury
2,514
800
0
512
9,639
3,210
0
1,317
8,125
0
61,021
W
7,972
3,307
0
3,999
7,697
2,482
0
926
6,771
72,016
9,752
W
Camazotz
xiXWill007Xix
Camazotz
6,869
2,113
0
6,071
10,781
3,717
420
3,657
6,896
0
71,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
41,601
568
Minions Killed
489
0
Camps Cleared
0
1,605,490
Distance Traveled
1,530,231
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,090
506
90
6
0
309,361
6
W
He Bo
7,920
495
58
4
0
320,444
0
W
Yemoja
8,961
560
121
8
0
286,624
4
L
Jormungandr
8,788
549
75
5
0
295,884
4
L
Cernunnos
7,841
490
90
6
0
267,313
4
L
Erlang Shen
8,936
559
126
8
0
309,417
3
W
Kali
10,094
631
99
6
0
360,254
2
L
Mercury
7,946
497
108
7
0
348,256
7
W
Sol
9,047
565
154
10
0
270,933
1
W
Camazotz
9,205
575
136
9
0
367,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role