Player Matchup

Ah Puch
Ah Puch
ELgros_dla_place
Ah Puch
Level 139
God Stats
2W - 0L
1,634 SR
Queue Stats
6W - 2L
1,609 Elo+
Party 1
Ganesha
Ganesha
QC-D_U_R_E
Ganesha
Level 121
God Stats
2W - 3L
1,532 SR
Queue Stats
67W - 59L
1,484 Elo+
Party 1
Hachiman
Hachiman
delicinq
Hachiman
Level 67
God Stats
15W - 7L
1,516 SR
Queue Stats
79W - 37L
1,635 Elo+
Party 1
Team Averages
Level 109
1,561 SR
1,576 Elo+

VS

Team Averages
Level 124
1,449 SR
1,381 Elo+
Ah Puch
Ah Puch
Prozog
Ah Puch
Level 128
God Stats
0W - 5L
1,503 SR
Queue Stats
2W - 14L
1,228 Elo+
Solo
Hou Yi
Hou Yi
ShadowTheKing21
Hou Yi
Level 107
God Stats
1W - 3L
1,344 SR
Queue Stats
96W - 83L
1,486 Elo+
Solo
Arachne
Arachne
Tha Mlk Man
Arachne
Level 136
God Stats
5W - 4L
1,500 SR
Queue Stats
65W - 63L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 10
13,152
658
15,878
11,740
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
QC-D_U_R_E
Ganesha
14
0 / 4 / 13
11,290
565
4,345
19,567
28,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
delicinq
Hachiman
18
10 / 2 / 5
13,967
698
18,018
18,133
7,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Prozog
Ah Puch
17
1 / 2 / 6
12,390
620
17,008
8,583
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 7 / 1
11,957
598
12,334
14,460
6,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Tha Mlk Man
Arachne
16
4 / 8 / 5
12,561
628
11,827
21,339
8,772
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
9
9
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
L
Ah Puch
Prozog
Ah Puch
1
2
6
2
W
Ganesha
QC-D_U_R_E
Ganesha
0
4
13
1.63
L
4
7
1
0.64
L
Arachne
Tha Mlk Man
Arachne
4
8
5
0.81
W
Hachiman
delicinq
Hachiman
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,241
Damage
41,169
49,440
Taken
44,382
40,663
Mitigated
18,305
9,327
Healing
6,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,878
1,030
822
2,252
11,740
5,013
637
3,717
8,023
55,560
0
L
Ah Puch
Prozog
Ah Puch
17,008
0
104
1,362
8,583
3,162
0
4,176
4,407
66,361
0
W
Ganesha
QC-D_U_R_E
Ganesha
4,345
384
0
0
19,567
28,519
44
8,282
11,285
21,944
0
L
12,334
5,491
33
2,359
14,460
6,371
0
6,008
8,452
0
47,431
L
Arachne
Tha Mlk Man
Arachne
11,827
9,453
0
2,814
21,339
8,772
43
10,939
10,400
0
26,954
W
Hachiman
delicinq
Hachiman
18,018
9,412
812
5,441
18,133
7,131
1,922
5,270
12,863
0
69,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
36,908
273
Minions Killed
208
8
Camps Cleared
10
938,961
Distance Traveled
997,477
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,152
658
124
6
4
299,605
0
L
Ah Puch
12,390
620
105
5
1
364,242
4
W
Ganesha
11,290
565
12
1
0
304,360
6
L
Hou Yi
11,957
598
72
4
4
307,354
4
L
Arachne
12,561
628
31
2
5
325,881
3
W
Hachiman
13,967
698
137
7
4
334,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role