Player Matchup

Hades
Hades
IndianaPlowBoy
Hades
Level 128
God Stats
1W - 1L
1,290 SR
Queue Stats
85W - 76L
1,495 Elo+
Party 1
Atlas
Atlas
Jaden2351
Atlas
Level 103
God Stats
7W - 10L
1,253 SR
Queue Stats
79W - 93L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
StarvedRune
Gilgamesh
Level 84
God Stats
9W - 2L
1,620 SR
Queue Stats
121W - 133L
1,475 Elo+
Party 1
Team Averages
Level 105
1,388 SR
1,459 Elo+

VS

Team Averages
Level 93
1,458 SR
1,411 Elo+
Merlin
Merlin
Bong_Ripper289
Merlin
Level 105
God Stats
5W - 10L
1,332 SR
Queue Stats
329W - 395L
1,341 Elo+
Solo
Izanami
Izanami
DeltaHoudini
Izanami
Level 88
God Stats
4W - 4L
1,532 SR
Queue Stats
118W - 144L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Ssj2 Watson
Cthulhu
Level 87
God Stats
23W - 29L
1,511 SR
Queue Stats
199W - 211L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 6
13,192
628
17,062
16,844
10,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Jaden2351
Atlas
16
1 / 1 / 11
13,289
633
11,951
20,109
21,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
StarvedRune
Gilgamesh
18
5 / 0 / 5
12,778
608
10,958
21,332
11,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
10,127
482
6,733
12,191
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
DeltaHoudini
Izanami
15
1 / 4 / 0
11,253
536
15,246
12,561
5,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Ssj2 Watson
Cthulhu
13
0 / 2 / 0
10,299
490
13,392
19,599
25,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
12
Kills
1
1
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Izanami
DeltaHoudini
Izanami
1
4
0
0.25
W
6
0
6
9
W
Atlas
Jaden2351
Atlas
1
1
11
6.5
L
Cthulhu
Ssj2 Watson
Cthulhu
0
2
0
0
W
Gilgamesh
StarvedRune
Gilgamesh
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,971
Damage
35,371
58,285
Taken
44,351
42,734
Mitigated
36,291
32,625
Healing
5,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,733
190
0
762
12,191
5,594
0
10,119
1,994
27,174
0
L
Izanami
DeltaHoudini
Izanami
15,246
9,930
0
2,042
12,561
5,202
0
9,475
2,995
0
50,578
W
17,062
1,947
770
12,828
16,844
10,046
531
5,550
11,030
91,474
0
W
Atlas
Jaden2351
Atlas
11,951
3,773
0
9,724
20,109
21,618
1,069
5,264
14,013
46,593
0
L
Cthulhu
Ssj2 Watson
Cthulhu
13,392
1,254
737
2,278
19,599
25,495
0
9,419
9,527
35,911
0
W
Gilgamesh
StarvedRune
Gilgamesh
10,958
3,774
0
9,303
21,332
11,070
706
8,811
11,716
0
48,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,259
Gold Earned
31,679
277
Minions Killed
205
21
Camps Cleared
0
1,107,225
Distance Traveled
896,512
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,127
482
54
3
0
280,763
9
L
Izanami
11,253
536
112
5
0
266,848
2
W
Hades
13,192
628
150
7
9
359,198
3
W
Atlas
13,289
633
42
2
0
323,622
1
L
Cthulhu
10,299
490
39
2
0
348,901
6
W
Gilgamesh
12,778
608
85
4
12
424,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role