Player Matchup

Chaac
Chaac
Kr0nIckK
Chaac
Level 111
God Stats
73W - 29L
1,679 SR
Queue Stats
242W - 167L
1,597 Elo+
Party 1
Scylla
Scylla
Only A Fluke
Scylla
Level 29
God Stats
13W - 1L
1,788 SR
Queue Stats
76W - 20L
1,746 Elo+
Party 1
Guan Yu
Guan Yu
vElevation
Guan Yu
Level 103
God Stats
36W - 26L
1,500 SR
Queue Stats
90W - 79L
1,436 Elo+
Party 1
Team Averages
Level 81
1,655 SR
1,593 Elo+

VS

Team Averages
Level 46
1,556 SR
1,387 Elo+
Chronos
Chronos
FFanci
Chronos
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 62L
1,394 Elo+
Solo
Hercules
Hercules
Meruem7971
Hercules
Level 26
God Stats
6W - 8L
1,633 SR
Queue Stats
34W - 57L
1,369 Elo+
Party 2
Bastet
Bastet
Rfw_Scrpion
Bastet
Level 76
God Stats
2W - 4L
1,536 SR
Queue Stats
163W - 216L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kr0nIckK
Chaac
17
6 / 1 / 14
12,666
704
14,870
19,789
18,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
17
6 / 1 / 10
12,497
694
20,137
13,003
5,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
vElevation
Guan Yu
17
11 / 4 / 8
13,418
745
19,768
20,093
14,404
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FFanci
Chronos
13
1 / 12 / 3
10,209
567
8,734
17,053
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Meruem7971
Hercules
15
4 / 6 / 1
11,852
658
14,493
24,810
18,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
14
0 / 5 / 4
10,268
570
7,947
18,644
5,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
23
Kills
5
6
Deaths
23
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
FFanci
Chronos
1
12
3
0.21
W
Chaac
Kr0nIckK
Chaac
6
1
14
13
L
Hercules
Meruem7971
Hercules
4
6
1
0.75
W
Scylla
6
1
10
11
L
Bastet
0
5
4
0.4
W
Guan Yu
vElevation
Guan Yu
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,775
Damage
31,174
52,885
Taken
60,507
37,951
Mitigated
27,715
21,435
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
FFanci
Chronos
8,734
2,137
0
316
17,053
4,452
0
7,009
9,823
28,539
0
W
Chaac
Kr0nIckK
Chaac
14,870
2,032
0
8,852
19,789
18,043
33
3,305
16,484
0
45,872
L
Hercules
Meruem7971
Hercules
14,493
6,004
0
5,929
24,810
18,167
0
9,015
15,014
0
39,839
W
Scylla
20,137
1,634
263
2,734
13,003
5,504
571
2,044
10,959
63,792
0
L
Bastet
7,947
2,322
0
1,724
18,644
5,096
0
5,292
13,056
0
36,269
W
Guan Yu
vElevation
Guan Yu
19,768
3,059
3,133
6,453
20,093
14,404
1,504
4,065
16,028
1,505
42,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,581
Gold Earned
32,329
224
Minions Killed
175
9
Camps Cleared
5
1,108,378
Distance Traveled
915,645
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,209
567
51
3
3
255,089
0
W
Chaac
12,666
704
67
4
3
408,686
1
L
Hercules
11,852
658
54
3
0
319,699
1
W
Scylla
12,497
694
105
6
4
347,189
2
L
Bastet
10,268
570
70
4
2
340,857
4
W
Guan Yu
13,418
745
52
3
2
352,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role