Player Matchup

Scylla
Scylla
Anedac9
Scylla
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 17L
1,569 Elo+
Party 2
Artemis
Artemis
Aneedac
Artemis
Level 94
God Stats
2W - 3L
1,394 SR
Queue Stats
137W - 123L
1,609 Elo+
Party 2
Nu Wa
Nu Wa
ButterNuttSquack
Nu Wa
Level 150
God Stats
20W - 9L
1,765 SR
Queue Stats
53W - 43L
1,615 Elo+
Solo
Da Ji
Da Ji
DannyUchiha
Da Ji
Level 130
God Stats
48W - 36L
1,547 SR
Queue Stats
180W - 163L
1,518 Elo+
Party 3
Cerberus
Cerberus
zRonacKz
Cerberus
Level 140
God Stats
1W - 1L
1,284 SR
Queue Stats
123W - 126L
1,525 Elo+
Party 3
Team Averages
Level 112
1,498 SR
1,567 Elo+

VS

Team Averages
Level 30
1,576 SR
1,482 Elo+
Heimdallr
Heimdallr
Aegis98
Heimdallr
Level 9
God Stats
1W - 1L
1,756 SR
Queue Stats
2W - 7L
1,307 Elo+
Party 1
Izanami
Izanami
Cedrilada
Izanami
Level 40
God Stats
8W - 4L
1,733 SR
Queue Stats
122W - 108L
1,602 Elo+
Party 1
Ymir
Ymir
Damxa
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,307 Elo+
Party 1
Sun Wukong
Sun Wukong
DarkBasilisx
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,752 Elo+
Party 1
Discordia
Discordia
KnifeKirbyy
Discordia
Level 49
God Stats
4W - 8L
1,390 SR
Queue Stats
214W - 283L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anedac9
Scylla
19
8 / 2 / 19
11,917
993
20,381
9,753
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Aneedac
Artemis
20
12 / 0 / 17
13,984
1,165
25,610
11,489
5,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 0 / 26
12,441
1,037
18,538
4,656
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 1 / 15
12,560
1,047
10,104
9,214
4,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
zRonacKz
Cerberus
19
3 / 3 / 24
12,388
1,032
14,259
21,939
30,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

236

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aegis98
Heimdallr
17
0 / 12 / 6
10,559
880
8,332
21,893
8,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Cedrilada
Izanami
17
3 / 5 / 1
11,060
922
21,298
17,096
4,700
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Damxa
Ymir
17
2 / 7 / 4
11,760
980
6,548
19,857
24,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
DarkBasilisx
Sun Wukong
16
1 / 9 / 3
10,275
856
10,735
24,321
10,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
KnifeKirbyy
Discordia
17
0 / 5 / 4
10,140
845
7,138
10,939
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
24
38
Kills
6
6
Deaths
38
101
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aegis98
Heimdallr
0
12
6
0.25
W
Scylla
Anedac9
Scylla
8
2
19
8.75
W
Artemis
Aneedac
Artemis
12
0
17
20.5
W
3
0
26
16
L
Izanami
Cedrilada
Izanami
3
5
1
0.7
L
Ymir
Damxa
Ymir
2
7
4
0.57
W
12
1
15
19.5
L
Sun Wukong
DarkBasilisx
Sun Wukong
1
9
3
0.28
L
Discordia
KnifeKirbyy
Discordia
0
5
4
0.4
W
Cerberus
zRonacKz
Cerberus
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,892
Damage
54,051
57,051
Taken
94,106
46,980
Mitigated
50,882
8,864
Healing
5,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aegis98
Heimdallr
8,332
2,637
0
950
21,893
8,018
0
14,425
7,258
0
29,403
W
Scylla
Anedac9
Scylla
20,381
1,300
0
921
9,753
4,402
0
3,226
6,383
37,119
0
W
Artemis
Aneedac
Artemis
25,610
16,717
0
4,618
11,489
5,512
0
2,367
9,040
0
55,431
W
18,538
3,961
0
500
4,656
2,225
0
1,704
2,798
56,744
0
L
Izanami
Cedrilada
Izanami
21,298
16,544
0
634
17,096
4,700
0
8,652
8,276
0
74,021
L
Ymir
Damxa
Ymir
6,548
777
0
735
19,857
24,720
0
10,484
9,162
18,912
0
W
10,104
2,853
0
0
9,214
4,616
0
1,921
7,127
0
16,770
L
Sun Wukong
DarkBasilisx
Sun Wukong
10,735
1,847
362
3,004
24,321
10,108
0
13,401
10,752
4,560
21,221
L
Discordia
KnifeKirbyy
Discordia
7,138
345
0
48
10,939
3,336
0
5,305
5,480
25,817
0
W
Cerberus
zRonacKz
Cerberus
14,259
431
0
2,825
21,939
30,225
0
5,097
16,524
25,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,290
Gold Earned
53,794
247
Minions Killed
254
12
Camps Cleared
5
1,228,777
Distance Traveled
1,002,391
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,559
880
45
4
0
183,480
0
W
Scylla
11,917
993
49
4
0
217,889
0
W
Artemis
13,984
1,165
79
7
7
235,816
0
W
Nu Wa
12,441
1,037
69
6
0
243,244
0
L
Izanami
11,060
922
124
10
3
213,620
0
L
Ymir
11,760
980
26
2
0
196,111
1
W
Da Ji
12,560
1,047
15
1
4
224,170
0
L
Sun Wukong
10,275
856
33
3
2
215,654
0
L
Discordia
10,140
845
26
2
0
193,526
0
W
Cerberus
12,388
1,032
35
3
1
307,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role