Player Matchup

Discordia
Discordia
AubrieMidori
Discordia
Level 47
God Stats
3W - 1L
1,864 SR
Queue Stats
43W - 22L
1,647 Elo+
Party 1
Geb
Geb
Brokenlunchbox
Geb
Level 71
God Stats
12W - 4L
1,917 SR
Queue Stats
101W - 38L
1,753 Elo+
Party 1
Ullr
Ullr
TheKingJC
Ullr
Level 127
God Stats
7W - 0L
1,812 SR
Queue Stats
109W - 49L
1,741 Elo+
Party 1
Vamana
Vamana
pagano11
Vamana
Level 129
God Stats
2W - 2L
1,290 SR
Queue Stats
102W - 92L
1,569 Elo+
Party 1
Artemis
Artemis
xKDia
Artemis
Level 10
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 1L
1,839 Elo+
Party 1
Team Averages
Level 77
1,721 SR
1,710 Elo+

VS

Team Averages
Level 46
1,420 SR
1,452 Elo+
He Bo
He Bo
 
He Bo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ThatOneMeatloaf
Ymir
Level 89
God Stats
2W - 2L
1,217 SR
Queue Stats
27W - 31L
1,524 Elo+
Party 2
Merlin
Merlin
mikeverp
Merlin
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 18L
1,535 Elo+
Party 3
Izanami
Izanami
shadomew
Izanami
Level 27
God Stats
21W - 16L
1,588 SR
Queue Stats
34W - 46L
1,437 Elo+
Party 2
Vulcan
Vulcan
squizzlord
Vulcan
Level 38
God Stats
8W - 10L
1,297 SR
Queue Stats
16W - 31L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AubrieMidori
Discordia
18
6 / 0 / 23
11,272
1,025
18,234
7,296
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 0 / 30
12,357
1,123
16,462
15,069
19,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
20
28 / 4 / 7
15,816
1,438
33,343
14,234
6,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
pagano11
Vamana
20
5 / 2 / 32
11,999
1,091
16,120
25,586
24,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
xKDia
Artemis
18
1 / 1 / 10
9,962
906
6,934
5,632
2,344
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
1 / 13 / 3
9,817
892
11,643
17,513
6,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 6
10,154
923
7,807
23,125
26,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
mikeverp
Merlin
16
2 / 13 / 4
10,017
911
12,977
19,141
6,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
shadomew
Izanami
16
2 / 7 / 3
10,389
944
14,017
20,379
8,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
squizzlord
Vulcan
16
1 / 5 / 5
10,440
949
15,929
14,870
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
28
45
Kills
7
7
Deaths
45
102
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
13
3
0.19
W
Discordia
AubrieMidori
Discordia
6
0
23
17.5
W
5
0
30
20
L
1
7
6
0.57
W
Ullr
28
4
7
7.88
L
Merlin
mikeverp
Merlin
2
13
4
0.31
W
Vamana
pagano11
Vamana
5
2
32
10.5
L
Izanami
shadomew
Izanami
2
7
3
0.5
L
Vulcan
squizzlord
Vulcan
1
5
5
0.7
W
Artemis
xKDia
Artemis
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,093
Damage
62,373
67,817
Taken
95,028
55,202
Mitigated
54,041
15,532
Healing
1,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,643
692
0
96
17,513
6,272
0
6,183
10,751
27,667
0
W
Discordia
AubrieMidori
Discordia
18,234
1,638
69
1,258
7,296
2,670
0
5,814
1,298
32,206
0
W
16,462
908
656
2,283
15,069
19,777
0
10,927
3,914
34,057
0
L
7,807
450
0
0
23,125
26,601
0
9,950
11,791
21,207
0
W
Ullr
33,343
13,358
0
1,965
14,234
6,225
0
10,285
3,815
0
57,124
L
Merlin
mikeverp
Merlin
12,977
1,884
0
0
19,141
6,786
0
7,349
10,983
31,216
0
W
Vamana
pagano11
Vamana
16,120
5,946
756
8,315
25,586
24,186
0
15,168
10,112
3,377
27,110
L
Izanami
shadomew
Izanami
14,017
10,940
426
294
20,379
8,475
0
6,065
13,626
0
43,896
L
Vulcan
squizzlord
Vulcan
15,929
3,174
544
556
14,870
5,907
0
4,495
9,958
35,640
0
W
Artemis
xKDia
Artemis
6,934
1,782
0
230
5,632
2,344
0
5,240
322
0
19,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,406
Gold Earned
50,817
209
Minions Killed
217
8
Camps Cleared
3
1,027,665
Distance Traveled
943,058
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,817
892
42
4
0
169,993
0
W
Discordia
11,272
1,025
44
4
1
192,492
0
W
Geb
12,357
1,123
32
3
1
227,942
0
L
Ymir
10,154
923
28
3
0
186,987
0
W
Ullr
15,816
1,438
49
4
5
202,695
2
L
Merlin
10,017
911
22
2
0
174,275
0
W
Vamana
11,999
1,091
39
4
1
245,151
1
L
Izanami
10,389
944
86
8
2
181,533
0
L
Vulcan
10,440
949
39
4
1
230,270
0
W
Artemis
9,962
906
45
4
0
159,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role