Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ALPHAwolfVAPES
Merlin
Level 160
God Stats
15W - 3L
1,567 SR
Queue Stats
481W - 436L
1,469 Elo+
Party 1
Ullr
Ullr
NarwhalTrainer
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
itsMillerTime38
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,106 Elo+
Solo
Gilgamesh
Gilgamesh
niclot87
Gilgamesh
Level 40
God Stats
1W - 0L
1,311 SR
Queue Stats
7W - 3L
1,601 Elo+
Party 1
Team Averages
Level 82
1,476 SR
1,424 Elo+

VS

Team Averages
Level 35
1,393 SR
1,426 Elo+
Cthulhu
Cthulhu
DaveMate1999
Cthulhu
Level 63
God Stats
2W - 4L
1,398 SR
Queue Stats
134W - 175L
1,458 Elo+
Party 2
Chernobog
Chernobog
Dpunk16
Chernobog
Level 39
God Stats
0W - 2L
1,287 SR
Queue Stats
40W - 82L
1,302 Elo+
Party 2
Artio
Artio
Gers820
Artio
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 141L
1,504 Elo+
Solo
Nox
Nox
Rockystone311
Nox
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 33L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
bbobsagett
Baron Samedi
Level 24
God Stats
0W - 4L
1,280 SR
Queue Stats
99W - 125L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
6 / 6 / 12
12,385
729
26,723
16,242
7,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 1 / 18
13,420
789
37,070
16,104
7,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 17
11,491
676
19,851
18,485
8,824
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
itsMillerTime38
Baron Samedi
20
4 / 3 / 17
11,908
700
22,273
16,587
8,778
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
niclot87
Gilgamesh
19
5 / 3 / 18
12,658
745
19,654
39,147
27,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaveMate1999
Cthulhu
18
2 / 6 / 8
10,677
628
23,801
40,559
32,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
Dpunk16
Chernobog
17
0 / 6 / 11
9,833
578
14,145
15,390
6,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Gers820
Artio
18
1 / 5 / 8
10,088
593
11,576
39,321
35,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 7 / 4
11,408
671
14,382
16,980
7,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
bbobsagett
Baron Samedi
18
5 / 5 / 7
11,218
660
21,057
23,756
25,293
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
53
29
Kills
15
15
Deaths
29
82
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
6
12
2
W
10
1
18
19
L
Cthulhu
DaveMate1999
Cthulhu
2
6
8
1
L
Chernobog
Dpunk16
Chernobog
0
6
11
0.92
L
Artio
Gers820
Artio
1
5
8
1
W
4
2
17
6.25
L
7
7
4
1.29
L
Baron Samedi
bbobsagett
Baron Samedi
5
5
7
1.7
W
Baron Samedi
itsMillerTime38
Baron Samedi
4
3
17
4.17
W
Gilgamesh
niclot87
Gilgamesh
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,571
Damage
84,961
106,565
Taken
136,006
60,114
Mitigated
107,340
57,048
Healing
65,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
26,723
10,768
3,132
3,409
16,242
7,448
2,261
11,789
4,095
0
50,004
W
37,070
1,589
3,372
3,537
16,104
7,898
912
10,119
5,541
69,053
0
L
Cthulhu
DaveMate1999
Cthulhu
23,801
308
3,592
14,290
40,559
32,616
0
15,721
24,838
41,287
0
L
Chernobog
Dpunk16
Chernobog
14,145
7,079
2,390
2,568
15,390
6,691
0
6,572
8,818
0
29,846
L
Artio
Gers820
Artio
11,576
655
4,443
14,415
39,321
35,473
102
18,276
21,045
23,646
0
W
19,851
8,745
507
3,203
18,485
8,824
1,219
13,446
4,407
0
32,003
L
14,382
2,334
1,138
3,332
16,980
7,267
0
7,438
9,542
24,761
0
L
Baron Samedi
bbobsagett
Baron Samedi
21,057
1,120
9,680
9,483
23,756
25,293
0
11,990
11,766
31,343
0
W
Baron Samedi
itsMillerTime38
Baron Samedi
22,273
3,691
8,320
7,797
16,587
8,778
196
12,897
3,258
35,999
0
W
Gilgamesh
niclot87
Gilgamesh
19,654
3,509
6,147
17,624
39,147
27,166
920
19,842
18,448
1,098
26,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,862
Gold Earned
53,224
173
Minions Killed
161
0
Camps Cleared
0
1,555,687
Distance Traveled
1,416,635
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,385
729
31
2
0
282,365
1
W
Merlin
13,420
789
74
4
0
340,784
0
L
Cthulhu
10,677
628
63
4
0
298,486
0
L
Chernobog
9,833
578
33
2
0
262,187
0
L
Artio
10,088
593
16
1
0
312,694
0
W
Ullr
11,491
676
24
1
0
309,216
0
L
Nox
11,408
671
33
2
0
266,019
0
L
Baron Samedi
11,218
660
16
1
0
277,249
2
W
Baron Samedi
11,908
700
25
1
0
291,029
0
W
Gilgamesh
12,658
745
19
1
0
332,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role