Player Matchup

Discordia
Discordia
 
Discordia
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
DeeSavagee-_-
Heimdallr
Level 105
God Stats
1W - 1L
1,277 SR
Queue Stats
9W - 13L
1,366 Elo+
Party 2
Cabrakan
Cabrakan
JesusDG_VZLA
Cabrakan
Level 67
God Stats
7W - 17L
1,357 SR
Queue Stats
525W - 565L
1,418 Elo+
Solo
Team Averages
Level 69
1,378 SR
1,428 Elo+

VS

Team Averages
Level 93
1,539 SR
1,413 Elo+
Yemoja
Yemoja
Pablo_Escobar125
Yemoja
Level 128
God Stats
1W - 1L
1,480 SR
Queue Stats
102W - 89L
1,492 Elo+
Party 1
Chang'e
Chang'e
Vintterz
Chang'e
Level 45
God Stats
4W - 5L
1,438 SR
Queue Stats
36W - 52L
1,324 Elo+
Solo
Izanami
Izanami
conker100
Izanami
Level 105
God Stats
2W - 3L
1,700 SR
Queue Stats
96W - 93L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
6 / 1 / 14
11,471
675
19,363
6,029
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
DeeSavagee-_-
Heimdallr
17
7 / 2 / 12
12,117
713
18,276
11,344
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
JesusDG_VZLA
Cabrakan
16
8 / 3 / 11
11,544
679
8,102
17,358
21,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
9,108
536
6,238
15,793
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Vintterz
Chang'e
13
3 / 9 / 0
10,528
619
6,988
15,435
3,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
conker100
Izanami
13
2 / 6 / 2
9,941
585
5,064
19,513
4,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
5
6
Deaths
21
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
14
13
W
Heimdallr
DeeSavagee-_-
Heimdallr
7
2
12
6.5
W
Cabrakan
JesusDG_VZLA
Cabrakan
8
3
11
4.5
L
0
6
2
0.17
L
Chang'e
Vintterz
Chang'e
3
9
0
0.33
L
Izanami
conker100
Izanami
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,741
Damage
18,290
34,731
Taken
50,741
29,201
Mitigated
13,645
4,031
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,363
655
0
803
6,029
2,166
819
2,686
3,206
42,860
0
W
Heimdallr
DeeSavagee-_-
Heimdallr
18,276
5,647
0
750
11,344
5,236
688
4,426
6,504
0
70,788
W
Cabrakan
JesusDG_VZLA
Cabrakan
8,102
829
0
2,478
17,358
21,799
100
6,037
8,789
20,783
0
L
6,238
917
1,696
1,244
15,793
4,844
0
8,698
6,882
14,865
0
L
Chang'e
Vintterz
Chang'e
6,988
0
813
2,271
15,435
3,859
0
8,595
6,612
26,322
0
L
Izanami
conker100
Izanami
5,064
3,394
0
705
19,513
4,942
0
10,116
9,143
0
29,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,132
Gold Earned
29,577
189
Minions Killed
142
11
Camps Cleared
4
874,580
Distance Traveled
936,925
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,471
675
47
3
2
293,950
2
W
Heimdallr
12,117
713
114
7
8
300,276
3
W
Cabrakan
11,544
679
28
2
1
280,354
4
L
Yemoja
9,108
536
27
2
0
301,305
1
L
Chang'e
10,528
619
42
2
3
278,286
1
L
Izanami
9,941
585
73
4
1
357,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role