Player Matchup

Tsukuyomi
Tsukuyomi
Chickneater
Tsukuyomi
Level 101
God Stats
6W - 5L
1,576 SR
Queue Stats
47W - 50L
1,516 Elo+
Party 1
Charybdis
Charybdis
Glhrkent
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,327 Elo+
Party 1
Bacchus
Bacchus
JoeSwanson212
Bacchus
Level 105
God Stats
9W - 8L
1,587 SR
Queue Stats
21W - 20L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
PeterGriffin212
Gilgamesh
Level 81
God Stats
1W - 1L
1,664 SR
Queue Stats
21W - 16L
1,555 Elo+
Party 1
Thoth
Thoth
TheGrandmaBetty
Thoth
Level 82
God Stats
0W - 1L
1,374 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 1
Team Averages
Level 88
1,540 SR
1,500 Elo+

VS

Team Averages
Level 61
1,606 SR
1,615 Elo+
Bastet
Bastet
DirtyyDish
Bastet
Level 127
God Stats
25W - 12L
1,716 SR
Queue Stats
217W - 174L
1,625 Elo+
Party 2
Jing Wei
Jing Wei
GirthWorm19
Jing Wei
Level 45
God Stats
3W - 1L
1,780 SR
Queue Stats
125W - 83L
1,630 Elo+
Party 2
Chaac
Chaac
Jug2162
Chaac
Level 47
God Stats
11W - 4L
1,998 SR
Queue Stats
130W - 103L
1,664 Elo+
Solo
Scylla
Scylla
KeefMcDoogal
Scylla
Level 46
God Stats
6W - 3L
1,382 SR
Queue Stats
141W - 111L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
TheRatKingxx
Aphrodite
Level 40
God Stats
2W - 6L
1,155 SR
Queue Stats
73W - 76L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chickneater
Tsukuyomi
16
6 / 8 / 0
10,373
576
15,346
15,814
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
Glhrkent
Charybdis
14
0 / 4 / 3
8,550
475
4,271
12,057
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
12
1 / 6 / 5
7,939
441
8,498
18,690
21,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
PeterGriffin212
Gilgamesh
14
1 / 4 / 1
8,318
462
7,466
13,321
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 8 / 2
7,782
432
7,497
11,162
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DirtyyDish
Bastet
18
10 / 2 / 13
11,959
664
16,394
15,934
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
GirthWorm19
Jing Wei
18
8 / 0 / 6
11,899
661
10,995
15,284
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Jug2162
Chaac
16
2 / 1 / 13
10,845
603
11,240
22,482
19,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
15
5 / 3 / 13
10,554
586
7,743
9,405
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TheRatKingxx
Aphrodite
16
5 / 2 / 11
9,850
547
5,835
14,026
10,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
8
Kills
30
30
Deaths
8
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Chickneater
Tsukuyomi
6
8
0
0.75
W
Bastet
DirtyyDish
Bastet
10
2
13
8.25
W
Jing Wei
GirthWorm19
Jing Wei
8
0
6
11
L
Charybdis
Glhrkent
Charybdis
0
4
3
0.38
L
Bacchus
1
6
5
0.58
W
Chaac
Jug2162
Chaac
2
1
13
8.5
W
Scylla
5
3
13
3.83
L
Gilgamesh
PeterGriffin212
Gilgamesh
1
4
1
0.38
L
0
8
2
0.13
W
Aphrodite
TheRatKingxx
Aphrodite
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,078
Damage
52,207
71,044
Taken
77,131
40,908
Mitigated
45,986
13,009
Healing
44,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Chickneater
Tsukuyomi
15,346
2,763
0
3,510
15,814
6,495
52
4,302
11,341
0
66,286
W
Bastet
DirtyyDish
Bastet
16,394
3,924
0
7,435
15,934
6,365
2,726
4,112
11,753
0
78,506
W
Jing Wei
GirthWorm19
Jing Wei
10,995
8,107
0
9,839
15,284
6,741
7,009
2,002
13,282
0
95,509
L
Charybdis
Glhrkent
Charybdis
4,271
2,383
0
3,886
12,057
3,338
1,500
704
11,353
0
62,881
L
Bacchus
8,498
1,305
0
3,246
18,690
21,141
0
4,832
13,616
17,181
0
W
Chaac
Jug2162
Chaac
11,240
2,136
1,358
14,005
22,482
19,805
1,483
3,415
18,868
4,458
50,456
W
Scylla
7,743
1,148
0
2,522
9,405
2,769
1,262
4,211
5,068
50,538
0
L
Gilgamesh
PeterGriffin212
Gilgamesh
7,466
1,521
0
1,091
13,321
6,951
561
678
12,006
0
45,096
L
7,497
46
0
1,276
11,162
2,983
0
4,305
6,732
55,110
0
W
Aphrodite
TheRatKingxx
Aphrodite
5,835
646
2,764
6,851
14,026
10,306
563
4,959
9,002
33,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,962
Gold Earned
55,107
450
Minions Killed
509
0
Camps Cleared
0
1,702,894
Distance Traveled
1,828,046
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,373
576
114
6
0
373,393
3
W
Bastet
11,959
664
121
7
0
423,991
7
W
Jing Wei
11,899
661
151
8
0
348,814
6
L
Charybdis
8,550
475
128
7
0
323,479
0
L
Bacchus
7,939
441
16
1
0
351,310
3
W
Chaac
10,845
603
113
6
0
363,242
1
W
Scylla
10,554
586
77
4
0
342,616
6
L
Gilgamesh
8,318
462
95
5
0
341,367
1
L
Thoth
7,782
432
97
5
0
313,345
0
W
Aphrodite
9,850
547
47
3
0
349,383
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role