Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BloomingRaptor
Cthulhu
Level 48
God Stats
0W - 1L
1,700 SR
Queue Stats
40W - 56L
1,414 Elo+
Party 1
Hera
Hera
IONKNOWJAY
Hera
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 148L
1,366 Elo+
Party 3
Chernobog
Chernobog
SoloE
Chernobog
Level 28
God Stats
1W - 4L
1,325 SR
Queue Stats
78W - 72L
1,509 Elo+
Party 3
Cu Chulainn
Cu Chulainn
omgsickkool
Cu Chulainn
Level 29
God Stats
1W - 3L
1,567 SR
Queue Stats
42W - 40L
1,479 Elo+
Party 1
Team Averages
Level 54
1,518 SR
1,453 Elo+

VS

Team Averages
Level 84
1,456 SR
1,421 Elo+
Medusa
Medusa
Beastella88
Medusa
Level 86
God Stats
90W - 73L
1,568 SR
Queue Stats
335W - 356L
1,429 Elo+
Party 2
Ao Kuang
Ao Kuang
Deadman5229
Ao Kuang
Level 118
God Stats
1W - 0L
1,327 SR
Queue Stats
29W - 31L
1,381 Elo+
Solo
Eset
Eset
HIHOSILVERR
Eset
Level 85
God Stats
87W - 75L
1,534 SR
Queue Stats
292W - 323L
1,412 Elo+
Party 2
Ares
Ares
LockLaNok
Ares
Level 86
God Stats
7W - 9L
1,354 SR
Queue Stats
287W - 310L
1,428 Elo+
Party 2
Mulan
Mulan
beansatron3000
Mulan
Level 47
God Stats
29W - 24L
1,497 SR
Queue Stats
199W - 219L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
2 / 0 / 2
8,080
539
6,231
11,416
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 2
6,122
408
3,526
9,703
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 3 / 0
6,963
464
2,972
6,242
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SoloE
Chernobog
13
4 / 7 / 0
7,884
526
6,820
13,347
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
omgsickkool
Cu Chulainn
12
1 / 3 / 2
7,547
503
8,106
12,016
5,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 1 / 4
8,456
564
10,871
9,395
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Deadman5229
Ao Kuang
13
4 / 1 / 0
7,702
513
8,522
12,224
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 1
8,332
555
4,365
5,303
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
12
2 / 3 / 8
7,881
525
6,217
13,291
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 2 / 4
7,884
526
7,133
11,196
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
15
15
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
0
2
3
W
Medusa
5
1
4
7
L
0
2
2
0.5
W
Ao Kuang
Deadman5229
Ao Kuang
4
1
0
4
W
2
1
1
2.5
L
1
3
0
0.33
W
Ares
2
3
8
2
L
Chernobog
SoloE
Chernobog
4
7
0
0.57
W
2
2
4
2
L
Cu Chulainn
omgsickkool
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
37,108
52,724
Taken
51,409
21,300
Mitigated
26,013
12,803
Healing
21,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,231
1,557
0
6,061
11,416
4,216
0
4,689
6,592
0
55,799
W
Medusa
10,871
4,348
523
4,289
9,395
3,544
2,422
1,603
7,752
0
63,000
L
3,526
393
0
1,814
9,703
5,312
0
3,333
6,285
19,172
0
W
Ao Kuang
Deadman5229
Ao Kuang
8,522
1,691
0
5,400
12,224
3,554
0
1,320
10,554
38,734
0
W
4,365
190
717
1,027
5,303
1,587
0
775
4,425
59,445
0
L
2,972
301
0
426
6,242
2,068
0
3,529
2,670
23,733
0
W
Ares
6,217
353
248
4,335
13,291
10,328
557
1,898
11,257
27,305
0
L
Chernobog
SoloE
Chernobog
6,820
3,908
0
1,650
13,347
3,934
0
2,769
10,578
0
40,849
W
7,133
494
0
5,421
11,196
7,000
740
491
10,023
2,992
40,872
L
Cu Chulainn
omgsickkool
Cu Chulainn
8,106
1,160
0
2,852
12,016
5,770
0
5,855
5,702
0
45,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,596
Gold Earned
40,255
360
Minions Killed
405
0
Camps Cleared
0
1,355,769
Distance Traveled
1,489,390
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,080
539
118
8
0
327,289
3
W
Medusa
8,456
564
104
7
0
306,392
6
L
Cthulhu
6,122
408
28
2
0
227,552
2
W
Ao Kuang
7,702
513
72
5
0
328,070
1
W
Eset
8,332
555
109
7
0
284,027
7
L
Hera
6,963
464
47
3
0
268,144
3
W
Ares
7,881
525
24
2
0
293,513
2
L
Chernobog
7,884
526
75
5
0
264,694
0
W
Mulan
7,884
526
96
6
0
277,388
7
L
Cu Chulainn
7,547
503
92
6
0
268,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role