Player Matchup

Ra
Ra
Silver V
Consulf_
Ra
Silver V
Level 101
God Stats
2W - 0L
1,727 SR
Queue Stats
38W - 58L
998 MMR
Solo
Geb
Geb
Silver II
LeonKennedy69RPD
Geb
Silver II
Level 124
God Stats
309W - 257L
1,516 SR
Queue Stats
545W - 547L
1,002 MMR
Solo
Hades
Hades
Silver II
PenguinDuster
Hades
Silver II
Level 128
God Stats
29W - 33L
1,526 SR
Queue Stats
67W - 78L
1,009 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
decent-netting5
Gilgamesh
Silver II
Level 119
God Stats
9W - 3L
1,815 SR
Queue Stats
235W - 231L
1,009 MMR
Solo
Artemis
Artemis
Silver III
oEmpress
Artemis
Silver III
Level 145
God Stats
1W - 3L
1,460 SR
Queue Stats
62W - 82L
893 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,609 SR
982 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,544 SR
982 MMR
Achilles
Achilles
Silver I
Hero Obliviates
Achilles
Silver I
Level 143
God Stats
100W - 95L
1,558 SR
Queue Stats
657W - 679L
943 MMR
Solo
Chiron
Chiron
Silver III
TWO na HEIF62
Chiron
Silver III
Level 142
God Stats
57W - 44L
1,564 SR
Queue Stats
782W - 792L
879 MMR
Solo
Cerberus
Cerberus
Silver III
YoshiMain
Cerberus
Silver III
Level 129
God Stats
15W - 14L
1,571 SR
Queue Stats
418W - 428L
1,016 MMR
Solo
Vulcan
Vulcan
Silver IV
logjam13
Vulcan
Silver IV
Level 101
God Stats
1W - 1L
1,530 SR
Queue Stats
34W - 37L
1,038 MMR
Solo
Awilix
Awilix
Silver II
spid192
Awilix
Silver II
Level 149
God Stats
59W - 61L
1,497 SR
Queue Stats
487W - 488L
1,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 10
12,683
437
13,937
17,175
15,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 19
14,421
497
14,777
27,600
33,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 6 / 15
14,140
488
21,748
25,513
13,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
decent-netting5
Gilgamesh
20
21 / 4 / 4
18,804
648
36,745
33,439
18,396
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
oEmpress
Artemis
18
3 / 4 / 10
13,561
468
20,414
18,052
7,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AthenaHeraTsukuyomi

VS

Bans
MulanBastetChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
8 / 3 / 5
12,793
441
19,244
39,765
47,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
0 / 5 / 7
11,721
404
13,149
21,556
7,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
YoshiMain
Cerberus
16
4 / 6 / 10
10,706
369
13,787
33,506
43,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
logjam13
Vulcan
19
4 / 7 / 7
12,292
424
23,011
17,529
6,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
spid192
Awilix
16
4 / 11 / 7
10,940
377
15,112
27,432
9,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
56
32
Kills
20
20
Deaths
32
58
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
L
Achilles
8
3
5
3.5
W
5
2
19
7.25
W
3
6
15
1.75
L
0
5
7
0.7
L
Cerberus
YoshiMain
Cerberus
4
6
10
1.5
W
Gilgamesh
decent-netting5
Gilgamesh
21
4
4
5.75
L
Vulcan
logjam13
Vulcan
4
7
7
1.07
W
Artemis
oEmpress
Artemis
3
4
10
2
L
Awilix
spid192
Awilix
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,621
Damage
84,303
121,779
Taken
139,788
88,773
Mitigated
115,005
47,949
Healing
28,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,937
1,095
6,069
8,982
17,175
15,709
991
4,645
12,516
73,025
0
L
Achilles
19,244
6,205
0
11,913
39,765
47,419
469
13,864
25,015
0
88,832
W
14,777
1,377
0
2,906
27,600
33,992
275
7,257
20,029
41,163
0
W
21,748
1,418
859
10,351
25,513
13,250
1,409
7,928
17,242
107,519
0
L
13,149
2,225
838
5,206
21,556
7,882
1,010
7,588
13,874
0
95,585
L
Cerberus
YoshiMain
Cerberus
13,787
476
435
4,556
33,506
43,518
61
12,547
20,589
35,629
0
W
Gilgamesh
decent-netting5
Gilgamesh
36,745
14,638
0
13,629
33,439
18,396
4,768
10,168
23,054
0
182,824
L
Vulcan
logjam13
Vulcan
23,011
5,331
0
922
17,529
6,736
742
7,023
10,434
110,751
0
W
Artemis
oEmpress
Artemis
20,414
10,611
0
5,153
18,052
7,426
5,284
5,840
12,140
0
77,580
L
Awilix
spid192
Awilix
15,112
5,430
0
4,913
27,432
9,450
0
7,904
19,388
0
62,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,609
Gold Earned
58,452
622
Minions Killed
587
0
Camps Cleared
0
2,822,319
Distance Traveled
2,562,618
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,683
437
108
4
0
554,327
6
L
Achilles
12,793
441
139
5
0
515,159
3
W
Geb
14,421
497
32
1
0
608,116
3
W
Hades
14,140
488
147
5
0
539,950
5
L
Chiron
11,721
404
150
5
0
487,209
3
L
Cerberus
10,706
369
46
2
0
507,602
7
W
Gilgamesh
18,804
648
214
7
0
617,621
1
L
Vulcan
12,292
424
173
6
0
552,218
4
W
Artemis
13,561
468
121
4
0
502,305
4
L
Awilix
10,940
377
79
3
0
500,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role