Player Matchup

Heimdallr
Heimdallr
DasFavela
Heimdallr
Level 69
God Stats
32W - 29L
1,605 SR
Queue Stats
330W - 331L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
MannyXL
Gilgamesh
Level 17
God Stats
1W - 1L
1,343 SR
Queue Stats
15W - 23L
1,330 Elo+
Party 1
Ra
Ra
NBA_NY_
Ra
Level 16
God Stats
1W - 0L
1,726 SR
Queue Stats
18W - 20L
1,176 Elo+
Party 1
Team Averages
Level 34
1,558 SR
1,316 Elo+

VS

Team Averages
Level 39
1,470 SR
1,303 Elo+
Arachne
Arachne
JLSslayer
Arachne
Level 43
God Stats
8W - 6L
1,808 SR
Queue Stats
146W - 184L
1,359 Elo+
Party 2
Olorun
Olorun
Physco_C3NA
Olorun
Level 12
God Stats
3W - 3L
1,369 SR
Queue Stats
3W - 10L
1,156 Elo+
Party 2
Achilles
Achilles
graysonthehulk
Achilles
Level 61
God Stats
1W - 4L
1,232 SR
Queue Stats
202W - 246L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DasFavela
Heimdallr
18
16 / 5 / 8
13,951
821
32,470
18,411
6,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MannyXL
Gilgamesh
17
7 / 2 / 10
12,176
716
12,056
20,962
17,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 5 / 17
11,827
696
4,914
9,737
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JLSslayer
Arachne
15
4 / 8 / 4
11,115
654
13,684
20,218
8,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
14
2 / 7 / 9
10,388
611
11,305
16,105
6,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
13
6 / 10 / 4
10,630
625
14,784
20,466
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
25
Kills
12
12
Deaths
25
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DasFavela
Heimdallr
16
5
8
4
L
Arachne
JLSslayer
Arachne
4
8
4
0.75
W
Gilgamesh
MannyXL
Gilgamesh
7
2
10
6
W
2
5
17
2.1
L
Olorun
2
7
9
0.93
L
Achilles
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,440
Damage
39,773
49,110
Taken
56,789
26,569
Mitigated
26,237
14,331
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DasFavela
Heimdallr
32,470
18,027
146
4,789
18,411
6,953
1,848
5,006
13,193
0
82,559
L
Arachne
JLSslayer
Arachne
13,684
9,286
611
2,915
20,218
8,795
76
2,825
17,191
0
36,758
W
Gilgamesh
MannyXL
Gilgamesh
12,056
2,601
817
6,291
20,962
17,071
249
4,792
15,721
10,814
22,220
W
4,914
1,105
996
1,292
9,737
2,545
215
1,815
7,657
20,771
0
L
Olorun
11,305
7,147
131
4,584
16,105
6,118
0
1,741
14,136
35,086
0
L
Achilles
14,784
4,368
442
2,995
20,466
11,324
0
3,280
16,956
0
28,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
32,133
191
Minions Killed
135
5
Camps Cleared
6
886,373
Distance Traveled
928,417
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,951
821
86
5
3
276,369
3
L
Arachne
11,115
654
64
4
3
369,896
1
W
Gilgamesh
12,176
716
61
4
2
342,908
3
W
Ra
11,827
696
44
3
0
267,096
0
L
Olorun
10,388
611
39
2
0
233,026
0
L
Achilles
10,630
625
32
2
3
325,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role