Player Matchup

Achilles
Achilles
Nadetype
Achilles
Level 69
God Stats
14W - 9L
1,470 SR
Queue Stats
121W - 133L
1,488 Elo+
Party 2
Yemoja
Yemoja
Reynoldsss
Yemoja
Level 159
God Stats
15W - 7L
1,707 SR
Queue Stats
759W - 776L
1,536 Elo+
Party 2
Poseidon
Poseidon
SeanyRambo
Poseidon
Level 112
God Stats
12W - 14L
1,592 SR
Queue Stats
203W - 227L
1,526 Elo+
Party 2
Hachiman
Hachiman
TheStretch
Hachiman
Level 140
God Stats
5W - 8L
1,563 SR
Queue Stats
218W - 241L
1,532 Elo+
Party 2
Da Ji
Da Ji
bigfuss
Da Ji
Level 155
God Stats
5W - 7L
1,323 SR
Queue Stats
497W - 517L
1,530 Elo+
Party 2
Team Averages
Level 127
1,531 SR
1,522 Elo+

VS

Team Averages
Level 133
1,627 SR
1,590 Elo+
Camazotz
Camazotz
FernandoIV
Camazotz
Level 151
God Stats
1W - 0L
1,247 SR
Queue Stats
199W - 172L
1,605 Elo+
Party 1
Ne Zha
Ne Zha
Friedcanadian
Ne Zha
Level 97
God Stats
3W - 1L
1,829 SR
Queue Stats
265W - 280L
1,551 Elo+
Solo
Pele
Pele
IanelCrak
Pele
Level 147
God Stats
7W - 3L
1,650 SR
Queue Stats
207W - 189L
1,552 Elo+
Party 1
Fenrir
Fenrir
Leyteh
Fenrir
Level 119
God Stats
5W - 3L
1,722 SR
Queue Stats
243W - 203L
1,608 Elo+
Party 1
Bastet
Bastet
manzanito
Bastet
Level 152
God Stats
4W - 3L
1,689 SR
Queue Stats
143W - 134L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nadetype
Achilles
15
2 / 4 / 7
9,987
434
12,375
19,318
19,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Reynoldsss
Yemoja
15
1 / 2 / 12
10,646
463
8,678
23,330
40,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
SeanyRambo
Poseidon
19
9 / 6 / 2
12,196
530
19,317
15,340
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TheStretch
Hachiman
18
4 / 4 / 2
11,973
521
19,962
19,724
7,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
bigfuss
Da Ji
20
6 / 5 / 7
12,199
530
15,046
19,000
8,935
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FernandoIV
Camazotz
20
3 / 4 / 3
13,296
578
12,893
29,229
16,270
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
6 / 5 / 6
12,942
563
15,610
18,786
8,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
19
5 / 4 / 9
12,851
559
17,219
20,471
11,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Leyteh
Fenrir
18
3 / 5 / 10
12,146
528
9,157
20,703
23,691
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
manzanito
Bastet
20
4 / 4 / 11
13,133
571
14,728
16,159
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
22
Kills
21
21
Deaths
22
30
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Camazotz
FernandoIV
Camazotz
3
4
3
1.13
W
6
5
6
1.8
W
Pele
5
4
9
2.38
W
Fenrir
Leyteh
Fenrir
3
5
10
1.6
L
Achilles
Nadetype
Achilles
2
4
7
1.38
L
Yemoja
Reynoldsss
Yemoja
1
2
12
3.5
L
Poseidon
SeanyRambo
Poseidon
9
6
2
1.67
L
Hachiman
TheStretch
Hachiman
4
4
2
1.25
L
Da Ji
bigfuss
Da Ji
6
5
7
1.9
W
Bastet
manzanito
Bastet
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,378
Damage
69,607
96,712
Taken
105,348
82,880
Mitigated
67,333
32,681
Healing
41,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
FernandoIV
Camazotz
12,893
3,898
0
16,483
29,229
16,270
2,584
3,138
26,091
0
106,973
W
15,610
6,362
0
7,808
18,786
8,012
2,018
4,697
14,004
0
96,963
W
Pele
17,219
4,277
0
5,741
20,471
11,360
1,082
11,011
9,328
0
91,263
W
Fenrir
Leyteh
Fenrir
9,157
1,981
0
3,343
20,703
23,691
281
7,201
13,112
0
43,179
L
Achilles
Nadetype
Achilles
12,375
2,266
0
4,274
19,318
19,577
539
0
19,309
1,150
44,983
L
Yemoja
Reynoldsss
Yemoja
8,678
2,440
4,917
7,382
23,330
40,496
59
0
23,197
34,932
0
L
Poseidon
SeanyRambo
Poseidon
19,317
3,190
0
1,960
15,340
6,778
11
0
15,291
111,161
0
L
Hachiman
TheStretch
Hachiman
19,962
12,930
0
8,132
19,724
7,094
670
147
18,760
0
105,089
L
Da Ji
bigfuss
Da Ji
15,046
4,313
0
6,016
19,000
8,935
0
0
18,955
0
94,569
W
Bastet
manzanito
Bastet
14,728
3,787
297
7,927
16,159
8,000
1,997
2,547
13,006
0
80,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,001
Gold Earned
64,368
615
Minions Killed
621
0
Camps Cleared
0
2,113,877
Distance Traveled
2,257,761
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,296
578
165
7
0
445,012
6
W
Ne Zha
12,942
563
142
6
0
440,532
7
W
Pele
12,851
559
140
6
0
482,143
6
W
Fenrir
12,146
528
56
2
0
419,891
3
L
Achilles
9,987
434
89
4
0
457,207
3
L
Yemoja
10,646
463
50
2
0
415,454
9
L
Poseidon
12,196
530
173
8
0
408,382
13
L
Hachiman
11,973
521
174
8
0
405,006
3
L
Da Ji
12,199
530
129
6
0
427,828
5
W
Bastet
13,133
571
118
5
0
470,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role