Player Matchup

Ra
Ra
BigByrd14
Ra
Level 129
God Stats
4W - 6L
1,507 SR
Queue Stats
155W - 187L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
BigRedd009
Kukulkan
Level 61
God Stats
20W - 20L
1,543 SR
Queue Stats
101W - 135L
1,316 Elo+
Party 1
Sylvanus
Sylvanus
GentleNut
Sylvanus
Level 29
God Stats
34W - 29L
1,533 SR
Queue Stats
61W - 84L
1,347 Elo+
Party 1
Da Ji
Da Ji
KMH_is_HERE
Da Ji
Level 127
God Stats
1W - 4L
1,178 SR
Queue Stats
160W - 188L
1,359 Elo+
Party 1
Apollo
Apollo
LaReineCheyenne
Apollo
Level 101
God Stats
5W - 5L
1,444 SR
Queue Stats
160W - 192L
1,354 Elo+
Party 1
Team Averages
Level 89
1,441 SR
1,346 Elo+

VS

Team Averages
Level 72
1,403 SR
1,353 Elo+
Arachne
Arachne
ElDragonFish
Arachne
Level 47
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Kingof1tap
Xing Tian
Level 39
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 2
Hades
Hades
Roakami
Hades
Level 102
God Stats
0W - 1L
1,634 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 2
Raijin
Raijin
Visceralpunk
Raijin
Level 155
God Stats
0W - 3L
1,233 SR
Queue Stats
111W - 147L
1,378 Elo+
Solo
Fenrir
Fenrir
vanscomp14
Fenrir
Level 18
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 2L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 14
10,945
912
11,947
10,080
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
BigRedd009
Kukulkan
16
3 / 3 / 8
9,716
810
6,702
6,179
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
GentleNut
Sylvanus
16
2 / 4 / 17
10,337
861
5,221
13,868
16,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
13 / 7 / 9
13,219
1,102
14,942
12,573
5,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 2 / 13
10,597
883
10,174
8,395
3,364
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElDragonFish
Arachne
15
4 / 5 / 6
9,415
785
4,162
8,513
3,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Kingof1tap
Xing Tian
15
5 / 5 / 7
9,581
798
7,858
15,304
15,221
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
Roakami
Hades
16
4 / 7 / 11
10,073
839
15,925
14,495
11,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
17
6 / 3 / 8
10,325
860
8,190
9,196
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
vanscomp14
Fenrir
11
0 / 9 / 6
6,880
573
4,820
12,194
4,626
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
57
29
Kills
19
19
Deaths
29
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
Kukulkan
BigRedd009
Kukulkan
3
3
8
2.33
L
Arachne
ElDragonFish
Arachne
4
5
6
1.4
W
Sylvanus
GentleNut
Sylvanus
2
4
17
2.63
W
13
7
9
2.5
L
Xing Tian
Kingof1tap
Xing Tian
5
5
7
1.7
W
6
2
13
6.25
L
Hades
Roakami
Hades
4
7
11
1.36
L
Raijin
6
3
8
3.33
L
Fenrir
vanscomp14
Fenrir
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,986
Damage
40,955
51,095
Taken
59,702
31,480
Mitigated
37,581
16,268
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,947
996
1,561
2,958
10,080
4,185
343
6,855
3,225
47,582
0
W
Kukulkan
BigRedd009
Kukulkan
6,702
189
51
1,221
6,179
2,293
413
4,850
1,329
33,069
0
L
Arachne
ElDragonFish
Arachne
4,162
3,376
146
1,880
8,513
3,014
100
3,046
5,393
0
19,204
W
Sylvanus
GentleNut
Sylvanus
5,221
1,642
3,995
4,205
13,868
16,620
894
8,443
5,425
14,493
0
W
14,942
4,140
0
250
12,573
5,018
1,502
7,263
5,310
0
20,138
L
Xing Tian
Kingof1tap
Xing Tian
7,858
564
58
727
15,304
15,221
0
5,780
9,400
22,844
0
W
10,174
6,740
0
2,027
8,395
3,364
2,256
5,077
3,318
0
36,735
L
Hades
Roakami
Hades
15,925
847
705
3,237
14,495
11,213
0
6,867
7,329
32,965
0
L
Raijin
8,190
728
0
448
9,196
3,507
1
2,801
6,301
40,293
0
L
Fenrir
vanscomp14
Fenrir
4,820
1,871
177
546
12,194
4,626
0
5,035
7,003
0
10,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,814
Gold Earned
46,274
268
Minions Killed
227
10
Camps Cleared
6
1,033,960
Distance Traveled
1,005,713
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,945
912
99
8
3
222,166
0
W
Kukulkan
9,716
810
79
7
3
191,155
1
L
Arachne
9,415
785
54
5
0
223,126
0
W
Sylvanus
10,337
861
16
1
1
200,398
5
W
Da Ji
13,219
1,102
9
1
0
205,912
3
L
Xing Tian
9,581
798
29
2
2
224,279
0
W
Apollo
10,597
883
65
5
3
214,329
3
L
Hades
10,073
839
47
4
0
177,033
0
L
Raijin
10,325
860
87
7
3
195,358
3
L
Fenrir
6,880
573
10
1
1
185,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role