Player Matchup

Cabrakan
Cabrakan
D_Shadow_0
Cabrakan
Level 124
God Stats
0W - 3L
1,661 SR
Queue Stats
178W - 177L
1,595 Elo+
Party 2
Ullr
Ullr
DimeBagDarrel332
Ullr
Level 139
God Stats
4W - 9L
1,557 SR
Queue Stats
297W - 281L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
Susano_carry
Baron Samedi
Level 13
God Stats
2W - 2L
1,601 SR
Queue Stats
8W - 10L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
creamator__3
Cthulhu
Level 148
God Stats
1W - 2L
1,585 SR
Queue Stats
178W - 169L
1,626 Elo+
Party 2
Da Ji
Da Ji
iamkibblez1997
Da Ji
Level 68
God Stats
28W - 18L
1,611 SR
Queue Stats
222W - 234L
1,555 Elo+
Party 2
Team Averages
Level 98
1,603 SR
1,581 Elo+

VS

Team Averages
Level 88
1,527 SR
1,544 Elo+
Sol
Sol
AD_23QC
Sol
Level 147
God Stats
4W - 2L
1,780 SR
Queue Stats
246W - 157L
1,610 Elo+
Party 3
Cthulhu
Cthulhu
GECKOMOM9438
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,389 Elo+
Party 1
Serqet
Serqet
NikaQuebecois
Serqet
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 104L
1,613 Elo+
Party 3
Izanami
Izanami
SnortingRabbit
Izanami
Level 105
God Stats
4W - 6L
1,244 SR
Queue Stats
494W - 531L
1,421 Elo+
Party 1
Apollo
Apollo
WiIIiWolph
Apollo
Level 48
God Stats
1W - 0L
1,610 SR
Queue Stats
139W - 65L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
D_Shadow_0
Cabrakan
9
1 / 0 / 0
5,970
498
3,842
7,552
5,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 3 / 0
5,574
465
1,882
7,376
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Susano_carry
Baron Samedi
11
0 / 2 / 1
6,309
526
3,674
7,228
5,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
creamator__3
Cthulhu
10
0 / 0 / 1
6,060
505
6,539
8,741
3,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 0
5,673
473
3,019
8,791
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
5 / 1 / 2
7,438
620
8,886
7,204
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
GECKOMOM9438
Cthulhu
10
2 / 0 / 4
6,666
556
5,772
8,242
4,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 1 / 1
6,560
547
3,855
7,016
3,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 3
6,573
548
3,909
6,955
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
WiIIiWolph
Apollo
12
1 / 0 / 2
6,823
569
4,477
7,210
4,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
5
1
2
6
L
Cabrakan
D_Shadow_0
Cabrakan
1
0
0
1
L
0
3
0
0
W
Cthulhu
GECKOMOM9438
Cthulhu
2
0
4
4
W
1
1
1
1.5
W
1
0
3
2.5
L
Baron Samedi
Susano_carry
Baron Samedi
0
2
1
0.25
W
Apollo
WiIIiWolph
Apollo
1
0
2
2
L
Cthulhu
creamator__3
Cthulhu
0
0
1
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,956
Damage
26,899
39,688
Taken
36,627
19,249
Mitigated
15,820
13,146
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
8,886
3,584
0
2,369
7,204
2,151
0
1,903
5,301
58,009
0
L
Cabrakan
D_Shadow_0
Cabrakan
3,842
1,050
0
2,060
7,552
5,738
0
4,749
2,803
9,829
0
L
1,882
605
0
2,024
7,376
1,826
0
3,198
4,178
0
27,924
W
Cthulhu
GECKOMOM9438
Cthulhu
5,772
528
1,644
2,500
8,242
4,758
0
2,037
6,205
18,659
0
W
3,855
533
0
2,906
7,016
3,024
0
3,624
3,392
0
29,036
W
3,909
2,099
0
2,781
6,955
1,862
882
1,860
5,095
0
46,817
L
Baron Samedi
Susano_carry
Baron Samedi
3,674
218
38
3,193
7,228
5,227
13
561
5,468
34,411
0
W
Apollo
WiIIiWolph
Apollo
4,477
3,268
112
3,337
7,210
4,025
159
4,799
2,411
1,039
41,588
L
Cthulhu
creamator__3
Cthulhu
6,539
780
217
3,219
8,741
3,716
0
3,179
5,562
41,988
0
L
3,019
454
0
2,395
8,791
2,742
0
3,280
5,511
0
29,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,586
Gold Earned
34,060
302
Minions Killed
368
0
Camps Cleared
0
1,207,217
Distance Traveled
1,173,896
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,438
620
95
8
0
227,517
3
L
Cabrakan
5,970
498
16
1
0
244,233
1
L
Ullr
5,574
465
61
5
0
223,443
0
W
Cthulhu
6,666
556
22
2
0
230,060
6
W
Serqet
6,560
547
70
6
0
264,315
3
W
Izanami
6,573
548
91
8
0
228,224
0
L
Baron Samedi
6,309
526
86
7
0
210,651
1
W
Apollo
6,823
569
90
8
0
223,780
0
L
Cthulhu
6,060
505
75
6
0
270,596
2
L
Da Ji
5,673
473
64
5
0
258,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role