Player Matchup

Tiamat
Tiamat
Lilantwon
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MikMuk69
Ao Kuang
Level 61
God Stats
2W - 0L
1,290 SR
Queue Stats
20W - 13L
1,562 Elo+
Party 1
Osiris
Osiris
Peelong0
Osiris
Level 146
God Stats
1W - 0L
1,153 SR
Queue Stats
15W - 12L
1,584 Elo+
Party 1
Bacchus
Bacchus
x_SPIGUY_x
Bacchus
Level 106
God Stats
11W - 2L
1,759 SR
Queue Stats
21W - 12L
1,624 Elo+
Party 1
Team Averages
Level 85
1,426 SR
1,567 Elo+

VS

Team Averages
Level 89
1,407 SR
1,258 Elo+
Skadi
Skadi
HOLLOWofCHAOS
Skadi
Level 28
God Stats
0W - 1L
1,229 SR
Queue Stats
11W - 16L
1,304 Elo+
Solo
Atlas
Atlas
a_Babadook
Atlas
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,160 Elo+
Party 2
Danzaburou
Danzaburou
s0methingCoop
Danzaburou
Level 69
God Stats
0W - 2L
1,539 SR
Queue Stats
2W - 6L
1,158 Elo+
Party 2
Zhong Kui
Zhong Kui
wizjay
Zhong Kui
Level 129
God Stats
0W - 2L
1,359 SR
Queue Stats
47W - 69L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lilantwon
Tiamat
18
3 / 0 / 1
11,714
837
5,100
6,648
8,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
MikMuk69
Ao Kuang
18
11 / 0 / 0
12,524
895
13,973
11,669
5,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
Peelong0
Osiris
17
4 / 0 / 5
11,394
814
13,456
9,199
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
x_SPIGUY_x
Bacchus
16
0 / 0 / 6
11,297
807
4,027
12,969
18,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 0
8,717
623
604
12,620
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
13
0 / 3 / 0
8,896
635
4,384
9,801
8,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
s0methingCoop
Danzaburou
14
0 / 3 / 0
8,592
614
3,627
7,528
3,030
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
wizjay
Zhong Kui
16
0 / 3 / 0
9,450
675
10,435
14,547
10,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
18
Kills
0
0
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Tiamat
Lilantwon
Tiamat
3
0
1
3.5
W
Ao Kuang
MikMuk69
Ao Kuang
11
0
0
11
W
Osiris
Peelong0
Osiris
4
0
5
6.5
L
Atlas
0
3
0
0
L
Danzaburou
s0methingCoop
Danzaburou
0
3
0
0
L
Zhong Kui
wizjay
Zhong Kui
0
3
0
0
W
Bacchus
x_SPIGUY_x
Bacchus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,556
Damage
19,050
40,485
Taken
44,496
38,825
Mitigated
25,755
10,081
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
604
172
0
601
12,620
4,339
22
4,835
7,522
0
21,620
W
Tiamat
Lilantwon
Tiamat
5,100
392
0
2,928
6,648
8,343
1,199
2,816
3,832
42,358
0
W
Ao Kuang
MikMuk69
Ao Kuang
13,973
3,806
0
3,124
11,669
5,632
3,017
4,616
7,053
59,808
4,828
W
Osiris
Peelong0
Osiris
13,456
4,911
0
1,335
9,199
6,351
942
3,617
5,582
0
39,786
L
Atlas
4,384
1,743
78
1,924
9,801
8,359
90
5,816
3,824
15,910
0
L
Danzaburou
s0methingCoop
Danzaburou
3,627
1,403
0
277
7,528
3,030
30
3,216
4,088
0
23,456
L
Zhong Kui
wizjay
Zhong Kui
10,435
2,700
60
3,789
14,547
10,027
0
8,499
5,599
46,676
3,132
W
Bacchus
x_SPIGUY_x
Bacchus
4,027
391
285
2,409
12,969
18,499
698
3,816
8,005
26,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,929
Gold Earned
35,655
272
Minions Killed
215
19
Camps Cleared
9
1,164,310
Distance Traveled
813,194
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,717
623
39
3
6
173,462
1
W
Tiamat
11,714
837
102
7
5
271,921
2
W
Ao Kuang
12,524
895
80
6
8
280,094
0
W
Osiris
11,394
814
46
3
4
296,936
2
L
Atlas
8,896
635
33
2
2
200,818
2
L
Danzaburou
8,592
614
43
3
0
201,465
1
L
Zhong Kui
9,450
675
100
7
1
237,449
1
W
Bacchus
11,297
807
44
3
2
315,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role