Player Matchup

Medusa
Medusa
CHRISCO62
Medusa
Level 106
God Stats
2W - 2L
1,487 SR
Queue Stats
4W - 5L
1,443 Elo+
Party 2
Cliodhna
Cliodhna
L0RD-SMITTY-318
Cliodhna
Level 116
God Stats
13W - 13L
1,515 SR
Queue Stats
297W - 293L
1,455 Elo+
Party 2
Anubis
Anubis
Mushroom_Surpriz
Anubis
Level 24
God Stats
8W - 6L
1,568 SR
Queue Stats
12W - 23L
1,289 Elo+
Party 2
Ra
Ra
Osornito22
Ra
Level 47
God Stats
0W - 3L
1,289 SR
Queue Stats
49W - 86L
1,427 Elo+
Solo
Xing Tian
Xing Tian
Samurai3001
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,524 Elo+
Party 2
Team Averages
Level 76
1,472 SR
1,428 Elo+

VS

Team Averages
Level 83
1,509 SR
1,484 Elo+
Ares
Ares
DumbDuck9473
Ares
Level 68
God Stats
5W - 6L
1,606 SR
Queue Stats
90W - 138L
1,432 Elo+
Party 1
Sol
Sol
J I R O U5834
Sol
Level 26
God Stats
6W - 3L
1,389 SR
Queue Stats
24W - 22L
1,392 Elo+
Party 1
Nike
Nike
JuggerZerker
Nike
Level 158
God Stats
12W - 16L
1,492 SR
Queue Stats
1,110W - 1,117L
1,580 Elo+
Party 1
Fenrir
Fenrir
MarazmusGX
Fenrir
Level 119
God Stats
1W - 2L
1,559 SR
Queue Stats
164W - 167L
1,513 Elo+
Party 1
Tiamat
Tiamat
order_pizza
Tiamat
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 108L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CHRISCO62
Medusa
10
5 / 4 / 0
6,358
530
6,405
4,344
1,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
9
1 / 7 / 2
5,769
481
4,390
10,167
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,250
438
996
4,955
1,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 7 / 2
6,298
525
3,317
8,223
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Samurai3001
Xing Tian
10
0 / 1 / 5
6,216
518
2,687
8,350
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
6,153
513
2,005
7,141
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 3
5,302
442
3,805
6,568
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 2 / 6
7,706
642
7,600
6,712
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
MarazmusGX
Fenrir
12
11 / 2 / 7
7,910
659
7,624
8,435
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
11
5 / 1 / 7
6,629
552
5,739
6,485
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
23
23
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
CHRISCO62
Medusa
5
4
0
1.25
W
1
0
5
3.5
W
0
4
3
0.38
W
6
2
6
4.5
L
Cliodhna
1
7
2
0.29
W
Fenrir
MarazmusGX
Fenrir
11
2
7
7.25
L
1
4
1
0.38
L
1
7
2
0.29
L
Xing Tian
Samurai3001
Xing Tian
0
1
5
2.5
W
Tiamat
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,795
Damage
26,773
36,039
Taken
35,341
11,318
Mitigated
18,395
7,140
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CHRISCO62
Medusa
6,405
2,530
0
96
4,344
1,036
0
1,384
2,876
0
25,566
W
2,005
409
334
1,505
7,141
5,540
0
763
6,378
15,076
0
W
3,805
1,747
305
1,190
6,568
2,136
0
1,504
5,064
25,390
6,548
W
7,600
1,680
0
962
6,712
3,970
0
1,272
5,440
0
47,016
L
Cliodhna
4,390
931
0
2,414
10,167
2,468
0
1,326
8,589
0
29,586
W
Fenrir
MarazmusGX
Fenrir
7,624
2,485
0
3,318
8,435
3,240
0
1,047
7,388
0
36,343
L
996
354
0
736
4,955
1,144
117
518
4,138
16,578
0
L
3,317
514
179
1,593
8,223
2,414
135
3,247
4,389
29,821
0
L
Xing Tian
Samurai3001
Xing Tian
2,687
435
0
2,122
8,350
4,256
0
3,862
4,448
21,374
0
W
Tiamat
5,739
447
73
2,637
6,485
3,509
176
2,414
4,071
26,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
33,700
232
Minions Killed
282
0
Camps Cleared
0
1,152,451
Distance Traveled
1,149,130
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,358
530
57
5
0
233,423
2
W
Ares
6,153
513
19
2
0
235,584
3
W
Sol
5,302
442
77
6
0
192,604
1
W
Nike
7,706
642
82
7
0
242,649
0
L
Cliodhna
5,769
481
57
5
0
220,072
1
W
Fenrir
7,910
659
62
5
0
251,321
4
L
Anubis
5,250
438
23
2
0
229,419
3
L
Ra
6,298
525
66
6
0
232,756
1
L
Xing Tian
6,216
518
29
2
0
236,781
6
W
Tiamat
6,629
552
42
4
0
226,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role