Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AnotherFreeWin
Merlin
Level 131
God Stats
1W - 0L
1,825 SR
Queue Stats
8W - 1L
1,903 Elo+
Party 2
Bakasura
Bakasura
Zizzou10
Bakasura
Level 160
God Stats
3W - 0L
1,611 SR
Queue Stats
74W - 33L
1,801 Elo+
Party 2
Team Averages
Level 143
1,609 SR
1,676 Elo+

VS

Team Averages
Level 113
1,501 SR
1,551 Elo+
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
GrubyJoint420
Skadi
Level 112
God Stats
0W - 3L
1,361 SR
Queue Stats
119W - 119L
1,577 Elo+
Solo
Vulcan
Vulcan
Th3rk3l
Vulcan
Level 145
God Stats
14W - 9L
1,643 SR
Queue Stats
19W - 17L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 2
6,429
1,072
3,921
6,320
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
 
Sobek
10
1 / 1 / 3
6,215
1,036
2,533
7,680
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 1 / 2
6,886
1,148
7,893
4,451
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Zizzou10
Bakasura
12
3 / 1 / 1
6,637
1,106
4,517
4,952
1,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 1
5,082
847
2,732
7,574
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
 
Mulan
9
0 / 3 / 2
4,997
833
4,038
6,803
4,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 0
4,617
770
1,635
2,898
981
Vulcan
Th3rk3l
Vulcan
11
4 / 3 / 0
6,155
1,026
3,790
5,313
1,747
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
2
2
W
Sobek
 
Sobek
1
1
3
2.5
L
Geb
 
Geb
0
3
1
0.17
L
Mulan
 
Mulan
0
3
2
0.33
W
6
1
2
7
L
0
2
0
0
L
Vulcan
Th3rk3l
Vulcan
4
3
0
1.33
W
Bakasura
Zizzou10
Bakasura
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,864
Damage
12,195
23,403
Taken
22,588
11,417
Mitigated
10,732
10,621
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,921
1,233
0
3,998
6,320
1,833
1,857
1,414
4,797
25,251
0
W
Sobek
 
Sobek
2,533
463
195
3,504
7,680
6,299
164
3,160
4,483
9,068
0
L
Geb
 
Geb
2,732
631
0
760
7,574
3,889
0
4,781
2,443
9,468
0
L
Mulan
 
Mulan
4,038
841
0
1,656
6,803
4,115
0
3,682
2,766
0
8,114
W
7,893
1,539
33
1,529
4,451
1,583
151
1,119
3,254
26,165
0
L
1,635
879
0
230
2,898
981
0
2,552
346
0
7,994
L
Vulcan
Th3rk3l
Vulcan
3,790
1,316
0
990
5,313
1,747
0
3,546
1,499
18,743
0
W
Bakasura
Zizzou10
Bakasura
4,517
2,781
0
1,362
4,952
1,702
966
1,311
3,471
0
17,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,167
Gold Earned
20,851
142
Minions Killed
72
11
Camps Cleared
4
515,350
Distance Traveled
413,809
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,429
1,072
42
7
2
119,553
1
W
Sobek
6,215
1,036
18
3
0
123,101
2
L
Geb
5,082
847
14
2
1
110,571
2
L
Mulan
4,997
833
9
2
1
111,298
2
W
Merlin
6,886
1,148
40
7
3
113,886
2
L
Skadi
4,617
770
14
2
1
72,392
1
L
Vulcan
6,155
1,026
35
6
1
119,548
0
W
Bakasura
6,637
1,106
42
7
6
158,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role