Player Matchup

Atlas
Atlas
KingOgeid
Atlas
Level 103
God Stats
8W - 1L
1,744 SR
Queue Stats
42W - 34L
1,527 Elo+
Party 1
Vulcan
Vulcan
cdpero
Vulcan
Level 100
God Stats
1W - 1L
1,191 SR
Queue Stats
8W - 5L
1,579 Elo+
Party 1
Da Ji
Da Ji
lSun_BearI
Da Ji
Level 123
God Stats
4W - 1L
1,565 SR
Queue Stats
82W - 58L
1,603 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,570 Elo+

VS

Team Averages
Level 112
1,613 SR
1,595 Elo+
Thoth
Thoth
Banyan Cloud
Thoth
Level 148
God Stats
0W - 2L
1,455 SR
Queue Stats
101W - 64L
1,612 Elo+
Party 2
Hercules
Hercules
ShleemBeam
Hercules
Level 119
God Stats
14W - 7L
1,745 SR
Queue Stats
64W - 43L
1,606 Elo+
Party 2
Loki
Loki
YoYawns
Loki
Level 68
God Stats
11W - 5L
1,640 SR
Queue Stats
37W - 36L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KingOgeid
Atlas
17
6 / 2 / 15
13,342
702
12,668
19,325
21,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
cdpero
Vulcan
17
4 / 4 / 12
12,478
657
19,183
12,648
5,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
18
13 / 4 / 8
14,138
744
20,912
17,612
11,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
11,083
583
12,411
13,076
3,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ShleemBeam
Hercules
15
1 / 9 / 7
10,884
573
13,013
28,999
23,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
YoYawns
Loki
15
7 / 10 / 3
12,401
653
11,853
16,434
4,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
23
Kills
10
10
Deaths
23
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Atlas
KingOgeid
Atlas
6
2
15
6.75
L
Hercules
ShleemBeam
Hercules
1
9
7
0.5
L
Loki
YoYawns
Loki
7
10
3
0.85
W
Vulcan
cdpero
Vulcan
4
4
12
2.5
W
Da Ji
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,763
Damage
37,277
49,585
Taken
58,509
38,602
Mitigated
32,204
12,543
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,411
233
0
1,938
13,076
3,490
46
7,713
5,136
51,544
0
W
Atlas
KingOgeid
Atlas
12,668
4,144
795
8,324
19,325
21,844
298
3,627
15,698
31,516
0
L
Hercules
ShleemBeam
Hercules
13,013
4,980
96
9,609
28,999
23,995
101
16,920
11,543
0
38,048
L
Loki
YoYawns
Loki
11,853
1,563
0
125
16,434
4,719
101
7,294
9,002
0
29,808
W
Vulcan
cdpero
Vulcan
19,183
4,170
0
1,730
12,648
5,660
1,844
4,619
8,029
61,132
0
W
Da Ji
20,912
5,163
250
1,444
17,612
11,098
754
4,831
12,781
0
41,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,958
Gold Earned
34,368
192
Minions Killed
194
10
Camps Cleared
8
1,027,759
Distance Traveled
941,498
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,083
583
108
6
1
296,951
0
W
Atlas
13,342
702
34
2
0
368,079
3
L
Hercules
10,884
573
49
3
3
318,084
4
L
Loki
12,401
653
37
2
4
326,463
4
W
Vulcan
12,478
657
116
6
4
322,070
1
W
Da Ji
14,138
744
42
2
6
337,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role