Player Matchup

Tiamat
Tiamat
Chuckster-BP
Tiamat
Level 55
God Stats
21W - 32L
1,420 SR
Queue Stats
140W - 161L
1,423 Elo+
Party 4
Zeus
Zeus
Exccaaliburr
Zeus
Level 109
God Stats
7W - 4L
1,885 SR
Queue Stats
96W - 84L
1,502 Elo+
Party 2
Bellona
Bellona
Nyaapasu
Bellona
Level 12
God Stats
22W - 9L
1,647 SR
Queue Stats
28W - 15L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
dannyboy72ll
Cthulhu
Level 29
God Stats
6W - 1L
1,636 SR
Queue Stats
47W - 42L
1,485 Elo+
Party 4
Charybdis
Charybdis
supernonstoper
Charybdis
Level 95
God Stats
9W - 2L
1,304 SR
Queue Stats
26W - 20L
1,458 Elo+
Party 2
Team Averages
Level 60
1,578 SR
1,490 Elo+

VS

Team Averages
Level 71
1,477 SR
1,467 Elo+
Danzaburou
Danzaburou
Apopalix2pt0
Danzaburou
Level 45
God Stats
4W - 11L
1,379 SR
Queue Stats
227W - 266L
1,474 Elo+
Party 3
Zeus
Zeus
AsianPride2269
Zeus
Level 64
God Stats
127W - 114L
1,547 SR
Queue Stats
298W - 345L
1,463 Elo+
Party 3
Atlas
Atlas
Da1KaiserSoze
Atlas
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,397 Elo+
Party 1
Odin
Odin
KWIKUMAT
Odin
Level 145
God Stats
3W - 4L
1,487 SR
Queue Stats
337W - 349L
1,486 Elo+
Party 1
Loki
Loki
marcopacha3
Loki
Level 40
God Stats
12W - 7L
1,471 SR
Queue Stats
25W - 22L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
7 / 1 / 14
11,504
1,150
11,497
9,359
5,624
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 0 / 16
12,400
1,240
22,391
5,222
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Nyaapasu
Bellona
17
3 / 1 / 20
9,859
986
7,802
9,292
11,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
dannyboy72ll
Cthulhu
17
3 / 1 / 21
10,669
1,067
11,308
14,969
18,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
supernonstoper
Charybdis
17
5 / 4 / 13
9,921
992
11,620
9,589
4,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

259

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apopalix2pt0
Danzaburou
15
3 / 5 / 3
10,012
1,001
8,907
15,123
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 3
9,166
917
16,713
9,252
2,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 11 / 4
8,866
887
5,468
17,352
12,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
15
0 / 6 / 4
8,869
887
4,712
16,858
5,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 6 / 2
9,645
965
7,233
10,626
3,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
23
31
Kills
7
7
Deaths
31
84
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Apopalix2pt0
Danzaburou
3
5
3
0.9
L
1
3
3
0.83
W
Tiamat
7
1
14
14
L
0
11
4
0.18
W
13
0
16
21
L
Odin
0
6
4
0.33
W
Bellona
Nyaapasu
Bellona
3
1
20
13
W
Cthulhu
dannyboy72ll
Cthulhu
3
1
21
13.5
L
3
6
2
0.67
W
Charybdis
supernonstoper
Charybdis
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,618
Damage
43,033
48,431
Taken
69,211
42,360
Mitigated
30,193
7,339
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Apopalix2pt0
Danzaburou
8,907
3,245
0
1,222
15,123
4,780
0
10,955
3,734
0
29,080
L
16,713
1,462
341
1,146
9,252
2,964
0
7,403
1,529
35,951
0
W
Tiamat
11,497
501
72
2,555
9,359
5,624
0
4,256
5,103
36,620
0
L
5,468
2,203
0
231
17,352
12,785
0
9,782
6,733
16,614
0
W
22,391
1,871
0
756
5,222
2,127
0
2,157
3,065
39,810
0
L
Odin
4,712
2,159
0
2,151
16,858
5,869
0
9,518
6,831
0
23,213
W
Bellona
Nyaapasu
Bellona
7,802
971
0
662
9,292
11,864
0
4,786
4,506
441
11,580
W
Cthulhu
dannyboy72ll
Cthulhu
11,308
708
421
1,377
14,969
18,164
0
6,938
8,031
22,890
0
L
7,233
1,087
91
644
10,626
3,795
0
6,296
4,047
217
20,546
W
Charybdis
supernonstoper
Charybdis
11,620
5,584
0
1,496
9,589
4,581
0
4,261
5,328
0
19,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,353
Gold Earned
46,558
170
Minions Killed
178
7
Camps Cleared
6
981,525
Distance Traveled
907,547
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,012
1,001
36
4
1
180,743
1
L
Zeus
9,166
917
46
5
0
191,756
1
W
Tiamat
11,504
1,150
67
7
3
201,672
1
L
Atlas
8,866
887
13
1
2
161,202
2
W
Zeus
12,400
1,240
58
6
1
199,866
1
L
Odin
8,869
887
41
4
1
167,412
0
W
Bellona
9,859
986
8
1
1
207,280
0
W
Cthulhu
10,669
1,067
25
3
0
211,977
0
L
Loki
9,645
965
42
4
2
206,434
1
W
Charybdis
9,921
992
12
1
2
160,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role