Player Matchup

Merlin
Merlin
AimarGD
Merlin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,314 Elo+
Party 1
Cerberus
Cerberus
raquefer
Cerberus
Level 88
God Stats
2W - 3L
1,118 SR
Queue Stats
37W - 47L
1,423 Elo+
Party 1
Cernunnos
Cernunnos
tauro2004
Cernunnos
Level 28
God Stats
1W - 2L
1,306 SR
Queue Stats
4W - 14L
1,231 Elo+
Party 1
Team Averages
Level 67
1,308 SR
1,323 Elo+

VS

Team Averages
Level 30
1,236 SR
1,219 Elo+
Baron Samedi
Baron Samedi
Bullinchina4002
Baron Samedi
Level 13
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 3L
1,091 Elo+
Party 2
Sobek
Sobek
Garxchomp
Sobek
Level 42
God Stats
0W - 1L
1,273 SR
Queue Stats
28W - 43L
1,343 Elo+
Party 2
Hachiman
Hachiman
MishelZarifeh
Hachiman
Level 35
God Stats
3W - 10L
1,210 SR
Queue Stats
137W - 344L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AimarGD
Merlin
16
10 / 0 / 14
11,360
757
19,723
9,624
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
raquefer
Cerberus
16
7 / 0 / 15
12,102
807
14,673
14,432
8,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
tauro2004
Cernunnos
14
8 / 0 / 12
10,904
727
7,938
4,837
1,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bullinchina4002
Baron Samedi
10
0 / 11 / 0
7,715
514
5,269
14,803
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Garxchomp
Sobek
13
0 / 3 / 0
8,708
581
5,822
21,765
25,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
MishelZarifeh
Hachiman
10
0 / 11 / 0
7,731
515
6,780
15,643
13,142
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
0
25
Kills
0
0
Deaths
25
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
AimarGD
Merlin
10
0
14
17
L
Baron Samedi
Bullinchina4002
Baron Samedi
0
11
0
0
L
Sobek
Garxchomp
Sobek
0
3
0
0
L
Hachiman
MishelZarifeh
Hachiman
0
11
0
0
W
Cerberus
raquefer
Cerberus
7
0
15
14.5
W
Cernunnos
tauro2004
Cernunnos
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,334
Damage
17,871
28,893
Taken
52,211
14,129
Mitigated
44,604
12,620
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AimarGD
Merlin
19,723
969
238
3,351
9,624
4,025
609
5,982
3,642
64,063
0
L
Baron Samedi
Bullinchina4002
Baron Samedi
5,269
1,243
495
1,401
14,803
5,633
0
12,786
2,017
16,825
0
L
Sobek
Garxchomp
Sobek
5,822
724
0
6,269
21,765
25,829
0
12,449
9,316
23,895
0
L
Hachiman
MishelZarifeh
Hachiman
6,780
4,263
0
0
15,643
13,142
0
10,016
5,627
0
22,405
W
Cerberus
raquefer
Cerberus
14,673
1,761
0
7,339
14,432
8,262
335
3,601
10,831
46,757
0
W
Cernunnos
tauro2004
Cernunnos
7,938
3,019
0
1,692
4,837
1,842
310
2,559
2,278
0
21,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
24,154
223
Minions Killed
99
10
Camps Cleared
3
808,358
Distance Traveled
663,950
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,360
757
95
6
4
253,370
0
L
Baron Samedi
7,715
514
26
2
1
210,205
2
L
Sobek
8,708
581
35
2
1
265,910
2
L
Hachiman
7,731
515
38
3
1
187,835
0
W
Cerberus
12,102
807
97
6
6
298,264
1
W
Cernunnos
10,904
727
31
2
0
256,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role