Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
FaseyCreeman
Sobek
Level 24
God Stats
5W - 0L
1,675 SR
Queue Stats
27W - 42L
1,355 Elo+
Party 2
Cupid
Cupid
zombieovicide
Cupid
Level 99
God Stats
4W - 0L
1,480 SR
Queue Stats
218W - 189L
1,457 Elo+
Party 2
Team Averages
Level 70
1,552 SR
1,437 Elo+

VS

Team Averages
Level 66
1,369 SR
1,318 Elo+
Artemis
Artemis
Enoxia-Singlz_
Artemis
Level 83
God Stats
3W - 5L
1,297 SR
Queue Stats
59W - 71L
1,364 Elo+
Party 1
Aphrodite
Aphrodite
KudaSeb
Aphrodite
Level 100
God Stats
6W - 5L
1,479 SR
Queue Stats
95W - 163L
1,341 Elo+
Party 1
Bellona
Bellona
Tetelle_83
Bellona
Level 14
God Stats
5W - 9L
1,330 SR
Queue Stats
27W - 33L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
12 / 0 / 5
8,568
952
10,639
6,279
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 13
7,361
818
2,958
13,042
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 14
7,229
803
8,928
5,051
2,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,596
622
5,670
8,457
2,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
KudaSeb
Aphrodite
9
1 / 6 / 0
6,045
672
2,554
8,263
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Tetelle_83
Bellona
8
0 / 5 / 0
5,161
573
3,154
9,752
7,928
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
0
5
14.5
L
0
6
1
0.08
W
2
1
13
8.5
L
Aphrodite
KudaSeb
Aphrodite
1
6
0
0.17
L
Bellona
Tetelle_83
Bellona
0
5
0
0
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,525
Damage
11,378
24,372
Taken
26,472
18,365
Mitigated
15,217
10,263
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,639
4,901
0
2,168
6,279
3,136
1,952
621
5,658
29,761
3,980
L
5,670
2,597
0
640
8,457
2,963
0
5,030
3,427
0
18,672
W
2,958
141
408
5,412
13,042
13,214
238
1,522
11,520
7,160
0
L
Aphrodite
KudaSeb
Aphrodite
2,554
378
1,585
2,660
8,263
4,326
0
3,562
4,701
15,532
0
L
Bellona
Tetelle_83
Bellona
3,154
711
0
342
9,752
7,928
0
4,248
5,504
0
5,191
W
8,928
6,111
1,021
1,254
5,051
2,015
918
551
4,500
0
27,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,158
Gold Earned
16,802
99
Minions Killed
66
3
Camps Cleared
3
500,866
Distance Traveled
396,465
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,568
952
58
6
2
157,480
1
L
Artemis
5,596
622
30
3
2
126,167
1
W
Sobek
7,361
818
7
1
0
179,571
1
L
Aphrodite
6,045
672
30
3
1
118,751
0
L
Bellona
5,161
573
6
1
0
151,547
0
W
Cupid
7,229
803
34
4
1
163,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role