Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CrixxusVinsmoke
Gilgamesh
Level 62
God Stats
21W - 32L
1,408 SR
Queue Stats
196W - 192L
1,555 Elo+
Party 1
Set
Set
Edward8796
Set
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 28L
1,437 Elo+
Party 1
Vulcan
Vulcan
FrostWolf1218
Vulcan
Level 133
God Stats
5W - 5L
1,364 SR
Queue Stats
359W - 367L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
SadBloodWings
Kuzenbo
Level 121
God Stats
12W - 11L
1,611 SR
Queue Stats
223W - 221L
1,581 Elo+
Party 1
Team Averages
Level 103
1,477 SR
1,527 Elo+

VS

Team Averages
Level 68
1,461 SR
1,444 Elo+
Kukulkan
Kukulkan
Crostii
Kukulkan
Level 29
God Stats
3W - 4L
1,531 SR
Queue Stats
77W - 89L
1,425 Elo+
Party 3
Anhur
Anhur
GoldenSkull24
Anhur
Level 87
God Stats
4W - 5L
1,483 SR
Queue Stats
167W - 164L
1,488 Elo+
Party 3
Loki
Loki
HASBULLAH21
Loki
Level 101
God Stats
24W - 24L
1,502 SR
Queue Stats
386W - 414L
1,409 Elo+
Party 2
Ymir
Ymir
MasterC12
Ymir
Level 106
God Stats
3W - 5L
1,547 SR
Queue Stats
420W - 466L
1,502 Elo+
Party 3
Aphrodite
Aphrodite
TERREMOTOCANARIO
Aphrodite
Level 17
God Stats
2W - 6L
1,241 SR
Queue Stats
52W - 63L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 5 / 10
9,204
541
11,152
12,838
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
CrixxusVinsmoke
Gilgamesh
14
3 / 4 / 7
8,664
510
6,394
13,294
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 9
8,492
500
5,319
8,618
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
11 / 4 / 6
9,849
579
18,237
9,848
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
13
5 / 1 / 13
9,287
546
8,023
14,702
12,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crostii
Kukulkan
11
4 / 9 / 4
7,902
465
9,378
11,882
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 8
7,943
467
9,601
12,461
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 6 / 2
8,972
528
9,032
13,920
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
3 / 7 / 4
7,737
455
4,946
16,075
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
15
1 / 2 / 5
9,230
543
4,952
10,181
8,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
29
Kills
17
17
Deaths
30
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
5
10
2.2
W
Gilgamesh
CrixxusVinsmoke
Gilgamesh
3
4
7
1.63
L
Kukulkan
Crostii
Kukulkan
4
9
4
0.67
W
4
3
9
2.83
W
11
4
6
3.5
L
1
6
8
0.83
L
8
6
2
1.5
L
Ymir
3
7
4
0.71
W
Kuzenbo
5
1
13
11.5
L
Aphrodite
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,125
Damage
37,909
59,300
Taken
64,519
31,109
Mitigated
33,899
19,239
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,152
3,406
82
4,212
12,838
4,223
1,542
5,582
7,132
49,184
5,095
W
Gilgamesh
CrixxusVinsmoke
Gilgamesh
6,394
1,678
0
2,143
13,294
7,924
577
3,273
9,687
0
40,180
L
Kukulkan
Crostii
Kukulkan
9,378
1,308
0
349
11,882
4,274
0
8,307
3,575
41,278
0
W
5,319
2,717
0
3,406
8,618
3,018
436
2,457
6,161
0
41,079
W
18,237
6,111
0
2,005
9,848
3,302
535
3,358
6,490
58,813
0
L
9,601
3,652
609
1,759
12,461
3,934
581
8,118
4,298
0
41,049
L
9,032
2,098
0
2,304
13,920
4,943
0
8,054
5,751
0
56,920
L
Ymir
4,946
488
0
2,820
16,075
12,180
0
9,195
6,801
16,705
0
W
Kuzenbo
8,023
2,460
2,351
5,040
14,702
12,642
8
4,114
10,554
29,089
0
L
Aphrodite
4,952
399
492
5,499
10,181
8,568
186
3,022
6,670
51,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
41,784
400
Minions Killed
384
0
Camps Cleared
0
1,635,036
Distance Traveled
1,491,558
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,204
541
103
6
0
298,315
0
W
Gilgamesh
8,664
510
82
5
0
332,118
2
L
Kukulkan
7,902
465
74
4
0
267,481
1
W
Set
8,492
500
85
5
0
351,498
0
W
Vulcan
9,849
579
90
5
0
324,010
7
L
Anhur
7,943
467
77
5
0
310,138
0
L
Loki
8,972
528
81
5
0
338,366
2
L
Ymir
7,737
455
19
1
0
298,923
9
W
Kuzenbo
9,287
546
40
2
0
329,095
5
L
Aphrodite
9,230
543
133
8
0
276,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role