Player Matchup

Hou Yi
Hou Yi
Heryamsout
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,543 Elo+
Party 1
Merlin
Merlin
JDoTTDE
Merlin
Level 154
God Stats
0W - 2L
1,315 SR
Queue Stats
81W - 94L
1,470 Elo+
Party 3
Nike
Nike
JTannerW99
Nike
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
105W - 100L
1,556 Elo+
Party 3
Atlas
Atlas
TeaCope
Atlas
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
435W - 477L
1,534 Elo+
Party 1
Thoth
Thoth
grocerybags1112
Thoth
Level 122
God Stats
1W - 1L
1,458 SR
Queue Stats
35W - 30L
1,492 Elo+
Party 3
Team Averages
Level 119
1,412 SR
1,519 Elo+

VS

Team Averages
Level 88
1,653 SR
1,601 Elo+
Bastet
Bastet
Danknips
Bastet
Level 146
God Stats
3W - 3L
1,699 SR
Queue Stats
421W - 343L
1,579 Elo+
Party 2
Heimdallr
Heimdallr
FusedLemon
Heimdallr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 71L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
Johnnywhatagent
Kukulkan
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 98L
1,505 Elo+
Solo
Agni
Agni
SP0RK1Y
Agni
Level 146
God Stats
4W - 2L
1,786 SR
Queue Stats
313W - 313L
1,498 Elo+
Solo
Tiamat
Tiamat
cynıcısm
Tiamat
Level 25
God Stats
4W - 0L
1,782 SR
Queue Stats
85W - 24L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Heryamsout
Hou Yi
18
7 / 4 / 5
10,277
791
12,511
11,138
4,737
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
JDoTTDE
Merlin
16
4 / 6 / 6
9,661
743
13,219
11,451
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 9 / 6
8,199
631
7,103
17,779
13,572
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
TeaCope
Atlas
17
2 / 4 / 10
9,837
757
7,125
17,522
19,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 10 / 2
7,518
578
6,384
13,110
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Danknips
Bastet
19
18 / 3 / 13
12,189
938
29,195
14,686
7,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
FusedLemon
Heimdallr
17
2 / 3 / 21
10,328
794
4,250
10,035
5,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
15
1 / 3 / 13
9,398
723
6,434
7,182
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
SP0RK1Y
Agni
16
2 / 3 / 15
10,860
835
8,676
10,448
4,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
cynıcısm
Tiamat
18
10 / 3 / 18
11,674
898
16,797
18,191
19,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
113
14
Kills
33
33
Deaths
15
29
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bastet
Danknips
Bastet
18
3
13
8.17
W
Heimdallr
FusedLemon
Heimdallr
2
3
21
4.17
L
Hou Yi
Heryamsout
Hou Yi
7
4
5
2.38
L
Merlin
JDoTTDE
Merlin
4
6
6
1.17
L
1
9
6
0.44
W
Kukulkan
1
3
13
2.5
W
Agni
SP0RK1Y
Agni
2
3
15
3.17
L
Atlas
TeaCope
Atlas
2
4
10
1.75
W
Tiamat
cynıcısm
Tiamat
10
3
18
6.33
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,342
Damage
65,352
71,000
Taken
60,542
47,087
Mitigated
39,663
13,631
Healing
26,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Danknips
Bastet
29,195
5,942
2,348
6,315
14,686
7,310
563
6,587
8,099
0
37,486
W
Heimdallr
FusedLemon
Heimdallr
4,250
931
256
1,225
10,035
5,133
1,462
6,007
4,028
0
18,527
L
Hou Yi
Heryamsout
Hou Yi
12,511
5,210
1,801
2,357
11,138
4,737
804
6,160
4,978
0
24,602
L
Merlin
JDoTTDE
Merlin
13,219
0
527
1,646
11,451
4,563
0
5,016
6,435
33,276
0
L
7,103
430
108
861
17,779
13,572
0
6,285
11,494
0
10,890
W
Kukulkan
6,434
171
976
392
7,182
3,503
896
4,153
3,029
23,762
0
W
Agni
SP0RK1Y
Agni
8,676
624
3,078
2,142
10,448
4,337
1,659
3,661
6,787
26,428
0
L
Atlas
TeaCope
Atlas
7,125
1,786
1,639
3,980
17,522
19,776
0
8,279
9,243
15,447
0
W
Tiamat
cynıcısm
Tiamat
16,797
706
2,065
7,715
18,191
19,380
519
6,320
11,871
28,339
0
L
6,384
278
0
712
13,110
4,439
0
6,167
6,943
13,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
54,449
129
Minions Killed
141
0
Camps Cleared
0
1,083,386
Distance Traveled
1,238,799
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,189
938
13
1
0
281,544
3
W
Heimdallr
10,328
794
41
3
0
211,050
1
L
Hou Yi
10,277
791
39
3
0
241,158
1
L
Merlin
9,661
743
41
3
0
226,594
0
L
Nike
8,199
631
7
1
0
186,994
0
W
Kukulkan
9,398
723
37
3
0
257,078
7
W
Agni
10,860
835
29
2
0
236,392
1
L
Atlas
9,837
757
27
2
0
239,463
0
W
Tiamat
11,674
898
21
2
0
252,735
3
L
Thoth
7,518
578
15
1
0
189,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role